Live2bRighteous's forum posts

#1 Posted by Live2bRighteous (316 posts) -

Tony Hawk Pro Skater 5

Kane and Lynch 3

Spec Ops: The Line 2

#2 Edited by Live2bRighteous (316 posts) -

Sunset Overdrive. I'm confused as to why everyone seems to be ignoring it....

#3 Edited by Live2bRighteous (316 posts) -

@wolfgame: Thank you good sir. Here is some more information as well.

BTW, it sounds like this is mostly related to the PS3 version, after reading up about it a bit more.

#4 Edited by Live2bRighteous (316 posts) -

@pyrodactyl: I dont have any capture cards sadly, but I can still record it off screen tonight. Also, there a multiple mentionings of this problem through

rockstar support threads. I'm going into class in a bit, but ill try to find a few to link before then.

#5 Posted by Live2bRighteous (316 posts) -

I recently jumped into Red Dead Redemptions' multiplayer yesterday after taking a good two year break from it.... and..... well, everything has gone completely WACK! Once I spawned, the first thing I noticed is that all of my weapons were invisible. No visual model or capability of being able to shoot them were shown. Next, players were showing on the mini map, but were completely invisible in the actual game. I was perfectly able to talk to them through mic chat, but their player model was nonexistant. Unfortunantley, it doesn't end there... it seems that every single civilian NPC has been replaced by a man with a checkerd red shirt. More than 95% of the time, they will all be laying on the floor begging for help. If you decide to kill one of them by using melee, they will sometimes MULTIPLY into 20 more of the same red checkered civilian laying on the floor. At some point, I was basically walking through a sea of them. The worst part about all this wacky shit is that its on EVERY single multiplayer match you'll attempt to join. It doesn't help that it permanently freezes my PS3 at complete random either.

Now, the odd thing about this entirety of the situation is that this has supposily been happening ever since Augest 2013, near GTA V's release. After doing a bit of internet research, it seems all of this is related to a modder named MATRIX. On the day GTA V released, he decided to try out a few mods on the online servers. Little did he know, it would permanently screw up the mutiplayer servers, spreading like a virus throughout every single one to exist.

The modder himself actually admits to creating the "apocalypse" on this thread.

Now I know Rockstar has been busy with the release of GTAV lately... although, this accidental apocalypse mod has been infecting the entire game's multiplayer for months now. I find it quite odd that they have done absolutely nothing to fix this... even more so that no gaming news sites or video game journalists haven't announced this problem to the public as of yet. It sure would make for an interesting article....

#6 Edited by Live2bRighteous (316 posts) -

This track is the definition of "sicknasty." I'm glad it played during the multiplayer bank level. 0:18 is where it's at.

#7 Edited by Live2bRighteous (316 posts) -

Army of Two: The Devil's cartel was actually decent... by no means a bad game.

Ride to hell: retribution better win this.

#8 Posted by Live2bRighteous (316 posts) -

Kane and Lynch....

Don't kill me please.

#9 Posted by Live2bRighteous (316 posts) -

dat lag hot damn. I hope all this rubberbanding is sorted out soon!

#10 Posted by Live2bRighteous (316 posts) -

@krullban: In the end, it's just another horde mode.