ll_Exile_ll's forum posts

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#1 Edited by ll_Exile_ll (2657 posts) -

@hunkulese said:

@bojackhorseman: Have you played any other games? What exactly about the crafting and combat makes it so complex that us regular gamers can't comprehend it? The Witcher series has dumbed down its combat with every game and there's nothing special about it in the third game. The crafting system is find plans, find materials, craft gear. How is that complex?

That's just not true.

The combat in the first game was essentially just a bunch of quick time events. The entirety of the combat amounted to choosing the sword/stance that was applicable to the enemies you were facing and clicking the mouse in rhythm with the on-screen prompts. Any claims that the first game's combat was either good or complex are hard to take seriously.

The second game was pretty much just a sloppier version of The Witcher 3's combat.

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#2 Edited by ll_Exile_ll (2657 posts) -

Peter Molyneaux is pretty good personification of why most developers are so secretive.

The man has lead development on many great games in his time, but many people think of him as a liar and con artist. If he could just contain himself during development and not talk publicly about every feature and aspect of the game the team is working on or considering that ended up getting cut, his reputation would be very different.

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#3 Posted by ll_Exile_ll (2657 posts) -

Who cares?

I love the Witcher 3, but it doesn't bother in the slightest that the GB crew only had it at number 9 the year it came out. They like what they like, and oftentimes that doesn't include things that I enjoy. I don't need them to love everything that I love in order to validate my own preferences.

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#4 Edited by ll_Exile_ll (2657 posts) -

@pyrodactyl said:
@ll_exile_ll said:

That youtube channel sure is something. It's less about "staying safe and seeing how things turn out" than it is an example of someone putting a lot of effort into hating and being extremely negative about every single piece of information or footage of the game.

I get it, not everyone is optimistic about the game, that's fine. If you don't think a game will be good or worth the money, don't buy it. Making over a dozen over the top negative videos about how terrible you think a game will be and how no one should buy it is just kind of sad. I don't know why people focus some much time and mental energy on something they clearly hate.

There are plenty of games and game series I don't like or have any interest in. I don't let those games consume my life, I give my attention to the games and series I actually enjoy.

Hating on bad media can be kind of fun. Hating so much on pretty vague and mixed pre release info is kind of nuts though.

There's a difference between legitimate criticism, which I think is very important and healthy for the industry, and blind rage based on limited information and zero hands-on experience. In general, I think the trend of over the top outrage is really unfortunate. Measured and intelligent criticism is way more productive and way less toxic than emotional hatred of something, even if that thing is bad and deserves to be torn down.

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#5 Edited by ll_Exile_ll (2657 posts) -

That youtube channel sure is something. It's less about "staying safe and seeing how things turn out" than it is an example of someone putting a lot of effort into hating and being extremely negative about every single piece of information or footage of the game.

I get it, not everyone is optimistic about the game, that's fine. If you don't think a game will be good or worth the money, don't buy it. Making over a dozen over the top negative videos about how terrible you think a game will be and how no one should buy it is just kind of sad. I don't know why people focus so much time and mental energy on something they clearly hate.

There are plenty of games and game series I don't like or have any interest in. I don't let those games consume my life, I give my attention to the games and series I actually enjoy.

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#6 Posted by ll_Exile_ll (2657 posts) -

I have over 2000 hours in Destiny, and while I would never say I dislike the game, it has conjured a very wide range of emotions in me. I've had some of the best gaming experiences of my life in that game, but its missteps, heaps of wasted potential, and Bungie's frequent head-scratching decisions are also infuriating.

I don't regret any of the time I've spent with the game and I love it a lot more than I hate it, but it's often not an easy game to love.

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#7 Posted by ll_Exile_ll (2657 posts) -

@laner said:

ME1's gameplay may not hold up terribly well, but man, it's just dripping with atmosphere. And while it's obviously setting up the trilogy, it works as a self-contained story - something the sequels don't do.

I need to see if there's a good controller patch for the PC version... play through that again.

I don't know why you bumped this thread, but here you go:

http://www.nexusmods.com/masseffect/mods/60/?

That mod makes the game fully compatible with a 360 controller complete with HUD elements (it also breaks kb/m support FYI). It controls exactly like it does on console.

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#8 Posted by ll_Exile_ll (2657 posts) -

@ezekiel said:

Console sales this generation are lower than the previous. People are losing interest. Yet the gamer PC market is bigger than ever. We can only hope the mainstream console becomes redundant and in ten or twenty years Sony will distribute their games on PC, perhaps through their own store.

This is just completely wrong.

  • The PS3 sold just over 30 million units in its first 3 years (2006-2009)
  • The Xbox 360 sold 28 million units in its first 3 years (2005-2008)
  • The PS4 has sold 53 million units in its first 3 years (2013-2016)
  • The Xbox One has sold 26 million units in its first 3 years (2013-2016)

That works out to 58 million sales of Xbox and Playstation in the first 3 years last generation and 79 million sales of Xbox and Playstation in the first 3 years of this generation.

Yes, the Wii sold 67 million units in the first 3 years last generation to about 12 million Wii Us in the first 3 years, but using those numbers to try and paint the console market as a dying industry is incredibly disingenuous. The Wii numbers are an anomaly because people who don't play video games were buying the Wii and those same people didn't even know the Wii U existed. The removal from the market of those non-gamers that bought Wiis to bowl and play tennis is not remotely indicative of the health of the console industry.

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#9 Posted by ll_Exile_ll (2657 posts) -

If there are more than three difficulties I almost always go for the one a notch below the hardest setting. If it's only easy/normal/hard I go with hard.

Of course, I'm a big fan of replaying games, so I often up playing a game again the hardest difficulty if I didn't on the first run through. I'd probably always go for the hardest the first time around if I weren't entertaining the idea of playing the game again.

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#10 Edited by ll_Exile_ll (2657 posts) -

Dark theme is the only choice. If I never have to stare a blindingly white web page again, it will be too soon. To that end, I even have a sweet chrome extension that adds a dark theme for youtube.