Something went wrong. Try again later

ll_Exile_ll

This user has not updated recently.

3382 25 22 20
Forum Posts Wiki Points Following Followers

ll_Exile_ll's forum posts

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

#1  Edited By ll_Exile_ll

For all its faults, Destiny is really the only AAA PvE live service that is actually able to keep up with a regular cadence of substantial content. With expansions complete with a full campaign and new endgame content every 12-15 months and 4 seasons with new story content and PvE activities between expansions, plus a couple dungeons every year, you can't really argue against them actually providing legitimate live service.

Of course, you have to pay for all that. Expansions are practically full priced games, plus the cost of each season and now dungeons are sold separately. You add those all up over the course of a year and basically the equivalent of an MMO subscription fee. Still, regular community uproar aside, Destiny is at the very least definitely holding up its end of the bargain in terms of actually providing a live service.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

@efesell said:

I just love the ambition of the Trails narrative such that I forgive a lot of little failings here and there. IV juggles a lot, drops a few, but the end result was still really impressive.

I just need whatever writer that’s such a huge harem anime fan to take a series off now. They let him cook for 4 games nonstop.

The Rean Harem aspects of the series are really my only major criticism of the series a whole. I know some of that stuff was present with Joshua and Lloyd as well, but it really goes overboard with Rean. With Joshua and Lloyd it was just something to roll your eyes at here and there, but with Rean I feel it genuinely detracts from his character and the character of everyone that fawns all over him.

It's the main reason he's my least favorite of the three main protagonists the series has had thus far, even if I do like a lot of his personal storyline in other aspects. I have kept myself pretty much blind regarding Kuro/Daybreak, so I don't know if this type of thing continues to the same extent in that series, but I sure hope not.

Still really looking forward Daybreak's english release this year regardless.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

#3  Edited By ll_Exile_ll

@ben_h: I agree with pretty much everything you've said here, but I would also like to add that the expanded scope of voice acting is awesome and something I've wished the series would do for a while. Having every social link fully voiced is what I've always wanted for one of these games, and the voice acting itself is all great too.

Not to mention all the additional night time scenes with the crew that are all fully voiced, including very specific ones like group study sessions that always happen on the same date so you get these cool extra scenes with the party where they all talk about things relevant to that point in the game. The original game definitely had a problem where you basically ran out of stuff to do at night a little more than halfway through the game, and while that still will eventually happen, all these extra night time activities with party members delays the point where you run out of stuff by several months.

I also think their solution to the guys not having s-link originally was pretty nice, giving them these "not quite s-link" series of events that trigger throughout the game, condensing an s-link type storyline into 5 longer events instead of 10 and giving stat rewards instead of the usual s-link progress.

All told, this game has so much more voice acting than any other game in series by a wide margin. It's great.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

Twitch really should just branch off its sexualized content into its own thing. Having the Twitch front page being a combination of gaming content and a softcore onlyfans alternative just really doesn't make sense. I get that sex sells and always will, and I don't have a fundamental problem with content like that existing, I just don't think it makes sense mixed in with a bunch of gaming content.

Twitch branched off from Justin TV back in the day to put all the gaming content in one place, maybe something similar needs to happen again with the Just Talking category. Give that content its own space where it can exist on its own with the TOS around sexual content more relaxed and refocus twitch itself on games. Of course, that would require them to admit that their platform makes a ton of money on sexual content and basically create a streaming site that has the explicit purpose of titillation and I don't think they're willing to do that, even if it improves their platform for viewers looking for both types of content.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

@bigsocrates: I understand that it has some added content, but it's essentially just a DLC using mostly existing assets. Not too dissimilar from the free DLC that God of War just got actually. I just think equating a port with DLC type content added as being the same as a full on, ground up remake is a little silly. There have been a lot of 8th gen games that got ports to the current consoles, many of them with some bonus content to add value like this. I just find it weird that this narrative around the Last of Us 2's port has been about how it shouldn't exist and that Naughty Dog is wasting resources porting the game to PS5. Granted, they brought some of this on themselves by calling it a remaster and not like "Director's Cut" or something, but that doesn't change what it is.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

As for "The Last of Us Part 3"....do we need it? I feel like The Last of Us Part 2 kind of said what it needed to, and we are now going to have remakes of both games and Naughty Dog hasn't made anything else significant in a long time.

The Last of Us 2 "remaster" is just a native PS5 port with a new bonus mode. Calling it a remake, or implying it took anywhere near the resources to make as an actual remake, is inaccurate.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

#7  Edited By ll_Exile_ll
@av_gamer said:

It was mostly okay, but the award Cyperpunk 2077 got was complete BS, and I like that game just fine.

It feels to me like Cyberpunk won that category because the Game Awards doesn't have a "best DLC" or "best expansion" category and this was the closest fit to recognize Phantom Liberty. It doesn't really make sense, but large high quality expansions like Phantom Liberty should have a category to be recognized. Shoehorning that stuff into what is ostensibly the live service category is definitely dumb, there should be a DLC category. Maybe they're worried there won't be worthy candidates every year to fill a category like that, but I'd rather have a category that is weak in some years than have the scenario we had this year where Phantom Liberty gets shoved into and wins a different category and Horizon Burning Shores gets completely snubbed from any nominations across the board.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

I also ended up putting down Yakuza 0, which is actually something I very rarely do. I finish like 95% of the games I play, but I stopped playing Yakuza 0 like 40 hours in. I often succumb to completionist compulsions when I play games and that led me deep into the mire of the real estate and cabaret management grinds that just ended up burning me out.

I remember enjoying the story, if not so much the combat, but I really should get back into that game and eventually the rest of the series.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

@av_gamer said:

For me, the legacy of the Xbox One will always be the console that put Microsoft in a position I don't think they will ever recover from fully. They were coming off the success of the Xbox360, the first time their console surpassed a Sony and Nintendo one, making them the leaders of that era. Instead of building on this, they decided to make a mostly multimedia machine, that gamers didn't ask for, to cater to non-gamers. "Hey guys! Why get a TiVo, when you can get an Xbox One for your streaming needs!".

The 360 was never ahead of the Wii, and Microsoft had squandered the lead they had over Sony in the second half of the 360's life. By the end they ended up neck and neck, but Sony had all the momentum with their slew of high quality exclusives in the back half of the generation while MS was doing gimmicky kinect nonsense to go along with nothing but Gears, Halo, and Forza from first party.

Even if the Xbox One didn't have all the issues it did, MS was entering the generation from a weakened position. Of course, the Xbox One doubled down on the bad direction and essentially buried the brand in the dirt.

Avatar image for ll_exile_ll
ll_Exile_ll

3382

Forum Posts

25

Wiki Points

20

Followers

Reviews: 0

User Lists: 2

#10  Edited By ll_Exile_ll

There were a lot of bad decisions made with the Xbox One, but the most baffling to me will always be the focus on cable TV in an era where cord cutting was already a growing phenomenon (especially among the main video game playing demographics). Like, I can understand why they prioritized kinect integration and wanted to lock down used games. Those were bad decisions, no doubt, but ones you can at least understand what they were doing. But, building in such an emphasis on cable TV integration in 2013 (on a console that would need to last 7+ years) is just monumentally idiotic. I will never understand what they could have possibly been thinking.