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Lobst

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Best of 2009

Lobst: Best of 2009

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  • This game has three modes, and every one of them is solid enough to last you a long while. Playing it is inherently satisfying to my destructive urges; now if only I could be fifty-feet tall while I bust down these buildings...

  • Nails the Diablo mechanic of grabbing/upgrading loot/abilities and using them to become more and more powerful as the game progresses. Also has a pretty nice art style; too bad the ending is trash :(

  • This is a two-dimensional platformer that was released in 2009. It's beautiful, it sounds excellent, and it has a distinct lack of "gamey" elements outside "get from point A to point B". Endearing exploration at its finest.

  • A completely novel concept -- first-person BASEjumping in a colorful futuristic universe -- that takes the concept of an "indie game" and removes all arthouse elements from it altogether. Worth it just for the aesthetic.

  • Everything in this game has a tactile feel in a very satisfying way; it's $3 (with a demo length of half the game) and does a great job of not wasting your time. Anyone with a knack for surreal puzzles should try it.

  • Practically everything a car fan could want, with an enormous number of cars, tracks, and customization options; the only car game (to my knowledge) where you can take a Volkswagen Rabbit and make it run like a Ferrari.

  • Does a masterful job of replicating the "feel" of 8-bit games; though the atmosphere is a little clunky, the games themselves are spot-on -- Guadia Quest is my favorite because it's clearly the longest.

  • Skate 2 is Skate 1's equivalent of Guitar Hero 2 to Guitar Hero 1, featuring enormous improvements to the visual style, the core mechanics, and the system of advancement from its predecessor.

  • Lego Rock Band represents many of the elements I've been pining for in Rock Band games: a nonsensical story, crazy setpieces, a wacky atmosphere, and guilty-pleasure music.

  • I've played only a bit of this, but I know already that it as a top-down GTA game it does a spectacular job. Every mechanic makes sense with the DS controls, and it maintains a satisfying arcadey feel from which GTA4 unfortunately strayed away.

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Phenwah

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Edited By Phenwah

Oh man, I can see Retro Game Challenge falling off a lot of people's lists. "February? What's that?"