LocoRocker's forum posts

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#1 Posted by LocoRocker (323 posts) -

good luck everyone

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#2 Posted by LocoRocker (323 posts) -

a cyborg with an eye patch? 'cmon!

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#3 Posted by LocoRocker (323 posts) -

I'm sporting this sweet Soviet Star from COD4



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#4 Posted by LocoRocker (323 posts) -
@Stephen_Von_Cloud said:
" Beyond being repetitive at this point in the series, DA also just wasn't a lot of fun to play (IMO).  I've played through every Splinter Cell game and couldn't finish Double Agent.If you've seen Conviction for one second you'll know it's plenty different.  And while Sam isn't the most developed character I think a lot of people, me included, really think he's a cool character.  Seems like the new game will be more personal. "
Fisher is indeed a cool character, an aging modern day ninja who still got it. That's a great concept, but in my opinion way too underdeveloped by the games themselves. Splinter Cell needs to become more cinematic and from what I've seen so far from the new game, the developers intend to do just that.
Looks like Double Agent's main goal was introducing choice and concequences but that might have not been the best way of making us care about the character.
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#5 Posted by LocoRocker (323 posts) -
@Matt_ said:
"

From what I saw it has seemed the gameplay has had some big changes. For instance, I saw where you can queue up enemies Rainbow Six style then Sam goes into some pretty cool animations to dispatch them. That seems like it would help with some of the difficulty when facing multiple enemies. Not sure about how all the sneaking will factor yet. Most of what I saw was pretty action oriented.

"
That would be nice. I really like the approach the recent Rainbow Six games took. Even though I was a huge fan of the "old" RS games a change had to be introduced at some point as even Rainbow Six 3 felt  like the original with better graphics. The more fast paced and action oriented gameplay could really reboot the Splinter Cell series.
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#6 Posted by LocoRocker (323 posts) -

any news?

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#7 Edited by LocoRocker (323 posts) -
@MattyFTM said:
"
@LocoRocker said:
" The implementation of trophies into the website would also require GiantBomb to add a new cathegory "trophies" in addition to "achievements" for every multiplatform game. Otherwise it would mess up some of your data if you happen to own both versions of a game. "
They have plans to implement Steam achievements soon, some of which will clash with Xbox achievements, so I'm assuming they have a solution to this problem in the works. Perhaps separating different platforms achievements into tabs. I dunno what they're planning, but they'll come up with a solution. "
Didn't know about the Steam stuff. That really would be neat and might eventually turn GiantBomb into your personal hub for everything games related.
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#8 Posted by LocoRocker (323 posts) -

The implementation of trophies into the website would also require GiantBomb to add a new cathegory "trophies" in addition to "achievements" for every multiplatform game. Otherwise it would mess up some of your data if you happen to own both versions of a game.

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#9 Posted by LocoRocker (323 posts) -

I have been a fan of the series from the very first game on and have played every Sam Fisher game since. Recently I started playing Splinter Cell: Double Agent and noticed that I am really not having fun playing it anymore. I still enjoy the concept of the modern ninja but the gameplay just hasn't evolved over time and is beginnig to feel stale and boring to me. I also couldn't care less about Sam Fisher. Sure, the thing with his daughter is tragic but the SC games never were strong on the narrative side, so I never began caring about any of the characters or the particular story arc.


I wonder if the upcoming Splinter Cell: Conviction will be able to change this. It seemed to have recieved a lot of positive feedback at E3.
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#10 Posted by LocoRocker (323 posts) -

that's about it ;)