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Loopah

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SW:TOR Beta Weekend Part 2

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Day 2 of my SW:TOR experience was a much different sort of day then the first. I focused on getting the feel of the game as a whole, rather than just playing my main character I started with. I did start out the day, however, with continuing the story line of my Sith Warrior. I'll continue to approve of the early leveling aspects of the game. It really draws you in and makes you want to continue to see what is going to happen next.

About 1-2 hours in, I decided I wanted to see what else the game had to offer. I created a Rebel faction Smuggler class. The opening cinematics have been amazing so far. I had the thought while watching them that they were even more fun to watch then most of the action scenes in the Star Wars movies. The cinematics team really did a great job. The Smuggler class seems to have quite a bit of potential but for some reason I just wasn't feeling it at the start. It might be that it felt like the same thing I had done with my Sith Warrior just a few hours ago, or it could have been the story for this class was less involved... I'm not sure. Either way, this is the first time I began to think how this game might not have a lasting factor.

If you have played enough MMOs, you'll know that the first few hours of almost all MMOs seem really great. You can't really judge the fun factor or lasting value of an MMO until you play for a week or so. It takes that long to really see if the game gets repetitive or if it can keep throwing new things at you to keep you entertained. Starting a new character gave me that feeling you get when you realize an MMO is going to be really repetitive from here on out.

Now I won't lie, I am still wanting to level up my Sith Warrior to at least level 10 so that I can see what the 'Advanced' jobs are all about. I'm just still unsure if the game will be getting my 60+ dollars here in a few months or if this will be the last time I play it. I'll need to research the end game aspects of the game to see what they are all about.

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