FES is better than P3P I think, but of course not in every way. The AI controlling your party members is NOT a problem at all if you play on normal, and it is more in line with the earlier SMT games. (Not that that matters of course, but I think I see why they did it.) The interface is a tad more clunky, but the loss of both the cutscenes and more importantly the in-engine stuff is devastating. Reading something is not the same as watching it, no matter what you might think.
Some of the combat mechanics work differently in FES than in P3P, namely that getting up takes a character's entire turn in battle in FES. I found that that was more fun to exploit enemies with, but it also can bite you in the ass. Another thing is the combo skills. In FES, you simply have to have both Personas with you to perform the combo. In P3P it requires buying an item. But that item does NOT tell you which Personas use the skill. So how the heck are you supposed to figure it out without a FAQ? Of course, in FES combo skills CAN break the game if abused, so once again, pros and cons. Finally, removing the "tired" mechanic doesn't quite work with the structure of the game. In FES, you go into the dungeon and fight as much as you can before you get tired pretty much every night. But with the P4 method of relying on SP, you can pretty much explore as long as you like if you are careful and willing to spend some cash. So you can get as far as you need to do in Tartarus on a single night, maybe a few to do the "rescue people" subquests. But then what are you going to do with the rest of your nights? There are only a few S. Links that take place at night, as in the original game you are supposed to spend most of your nights fighting. I find it especially irritating when you get to January, but I won't go into why due to spoilers.
That said, P3P has the girl. So that's awesome. The BEST way to to it of course is to play FES and then play P3P later.
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