I was really disappointed in this game. It is a barely interactive experience that might have been fine if the quality of the story was higher or if the control system was now dreadful.
A game that requires 65 million years more development.
Can you get from 100th to 1st before you get to New York to win the race and settle your debt with the mob?
Unfortunately it is a great premise, poorly executed.
Overall it was a fun ride, but not as fun as I pictured it could be. I was hoping for something less linear, less rigid in format and more like the Cannonball Run.
Decided to dive back into my love for adventure games by replaying one of the best.
The voice work, the atmosphere and some of the best characters in video games.
Great Story, a well realised world and one of the best characters in gaming history.
I had a great time playing this epic adventure in the worlds of Stark and Arcadia.
The GK series was one of my favourites back in the 90's so replaying this was a walk down memory lane.
The rich historical storyline and real world locations draw you into this game and keep you hooked right until the end.
I know more about Wagner and Ludwig II of Bavaria than I ever though I would need to know.
Not a huge fan of the FMV style, preferring the original GK game to this. However it was well done in it's day.
Absolutely bonkers plot and a shit load of dick jokes...
For that reason however this was a HELL of a lot of fun.
The actual shooting etc were fairly standard and the camera was a pain in the ass, but your wise cracking partner with his British accent and the fabulous music made for a great game that nobody played.
Possibly the best in the series.
It had a real old world war II resistance vibe mixed in with the sci-fi tropes of the alien invasion.
Fabulous weapons, some great set pieces and a pretty decent plot make for an excellent shooter.
Sequel to one of the best selling PC games of all time. Similar to the first game it is flip screen, beautiful vacant world populated by obscure puzzles.
Ehh it was ok. 3/5
Replayed one of the best games of last year.
Fantastic puzzles and a cast of some of the best voice work and characters in video gaming.
My favourite game of all time and more fun than a jumpsuit full of weasels.
A very ambitious adventure game that sold next to no copies becauce of a lack of publicity and a company on the verge of folding.
Which is a shame because as a game it is fantastic. The train is filled with oddball characters all with secrets to find and stories to tell. The real time nature of the game means that multiple playthroughs are needed to get all the various titbits, but it is possible to finish the game without getting all of the details.
Russian Dolls and a SIlent movie asthetic. Only DOuble FIne could pull of this crazy game.
Stacking into dolls of varying abilities to puzzle you way through the levels is a hell of a lot of fun.
Anyone expecting this to be like the old classic strategy games is in for a disappointment.
Reimagined as an old school FPS it takes the world setting from the old classics and puts you in the shoes of an Agent. With a chip in your head this is pure cyberpunk.
Hard as nails, but a lot of fun.
Played the SE edition on my iPad. Improved graphics and full voice work for this classic game.
Not quite as good as the first game, but I loved the new 3D world and control system.
The game is also blessed with a great voice cast and an atmospheric soundtrack.
Generally enjoyed the storyline however the ending leaves too many things outstanding making it a frustrating experience.
A throwback to Uncharted 1. Without the power of it's big brother the Vita just can't pull of the wonders that the 2nd and 3rd game threw our way.
Overall though it is still a decent adventure with our favourite rouge Archaeologist. Utilising every new feature of the PS Vita you will swipe, tilt, tap, touch, rub and illuminate your way round the ruins in search of the city of gold.
Mature adventure game that splits your time between two generations of law enforcement agencies as you both chase Jack THe Ripper stlye killers. Full of fun puzzles however there are a couple of stinkers (Cookies...?), Atmospheric cut scenes and an artistic painterly art style fits in with the killer and draws you in. Unfortunatly the developer was running out of money and the ending seems rushed and far too open ended. The modern day killer is never uncovered.
A strange adventure game that has the inventory and storage box system of Resident Evil and the plot of a "Saw" movie.
Control alternats between Vic McPherson, the ex-FBI agent chasing the "East Coast Killer", and Paloma Hernandez the killers latest victim trapped in his fun house full of traps.
Can't say I was blown away by it.
Classic P&C game from Benoit Sokal. You control Kate Walker as you search for Hans Volburg, genius creator of Automotons. Cross the wilds of Russia on a clockwork train and it's robotic engineer. It has always been a beautiful game that lacked interaction. It has a great story with fantastic atmosphere, but there are way too many empty screens that you walk through with no interaction points. Puzzles are easy and it ends far too swiftly.
Still a fun game though.
Episode 1 - A New Day.
Super short and super easy.
However the storyline, atmosphere and cell shaded graphics all make for an interesting start to this episodic game. You have to make some difficult decisions in the game, see some cartoony violence and talk to a few interesting characters. So for about £15 it was a lot of fun and certainly a step up from Jurassic Park.
Sequal to the successful Syberia game feels more like a continuation of the previous story.
Here Kate Walker, having found Hans at the end of the previous game is still searching for the fabled island of Syberia and the mammoths.
Not much change to the previous outing, but with better closure.
Rockstar meets Uncharted. I was stuck by how much this reminded me of the Uncharted series without the climbing etc. The set pieces and the way the main character is getting progressivly more beaten up, falling off buildings and shot all reek of the Naughty Dog series.
I had fun, but it's not without it's niggles. The cover mechanic meant that the shootdoge skill was hardly required except in the mandatory set pieces. This chaged the mechanic of the game from the first two. The weid glichty graphic stlye took a bit of getting used to and the fact you reverted to the pistol after cut scenes was annoying.
Overall thought the graphics and voice work was superb and I shot a hell of a lot of people.
The first game in the Brian/Gina Runaway trilogy sees Brian hoodwinked into helping Gina escape from the mob after hitting her with his car. A trip across the country to Chicago and the Desert sees them fleeing the mob while tring to solve the mystery of the artifact Gina has.
A solid adventure game which suffers slightly from ridiculous pixel hunting a couple of out there puzzles.
FMV Goodness 5/5
Bigger Longer and more outrageous. Tex murphy battles government conspiracies and hunts down Aliens.
Enjoyed the story. They get Kudos for trying something new. Great visuals in the ruins of Dubai.
It's a shame that they decent story is covering up for a run of the mill cover based shooter. The mechanics are functional but never feel great.
Very similar to Killzone 2. Looks georgous and mechanically is a sound shooter with a decent array of weapons.
Killzone 3 seems to go turret sequence mental as I don't think there is a vehicle on the planet Helgast that you don't use within the game. It seems to have more than it's fair share of vehicle/turret levels. I do wish that the finale space battle gave you more control of the ship and didn't just end up in a pull L1 to win moment. However overall I had fun with it.
Ehhh it was awright.
Classic Adventure game sequel. Loved playing the special edition with commentary from 3 of the developers.
Finaly got this one of my Pile of Shame with the sequel just out. It certainly wears it's Zelda tags up front and doesn't hide them. Good story, but blooming hell this was a slog. Some hard end of game fights in this 20 hour game.
Overall though I did enjoy it.
The final, at the moment, FMV Tex Murphy game. Told in a flashback manner this is really a remake of Mean Streets. They updated the interface with some improvements, but some that I thought were a step backwards.
Not as good as Pandora Directive, but still a lot of fun.
A lot more fun than it probably deserved to be. Got very repetitive towards the end and the areas never lived up to the promise of the original resort. Blooming sewers were annoying. Towards the end I stopped doing the side missions as they were pretty tedious fetch quests. Overall I had a blast slicing ZOmbies into gloriously gory chunks. 4.5/5
A lot of fun
Not as bombastic and over the top as previous MW games. Still full of action and the familiar left trigger, right trigger shooting gallery mechanic. They have gone out of their way to add in choices into the single player and to make the levels a bit more spread out which is great.
Still couldn't tell you what the story was about and the new strike missions were functionally broken most of the time.
Kick Ass Assassin game.
I loved it.
Old school P&C with a twist.
Control 4 players in seperate storylines that merge into one, allowing for multiple character puzzles and a differing viewpoint to the story.
Some of the puzzles are verging on the blooming hard category, but it's a lot of fun getting there.
New console same old game. Not to say it's still not fun, but the formula is wearing a tad thin.
Story completely jumps shark towards the end (They should have stuck with Vaas as the bad guy), but it is still one of the best games I played this year for it's freedom and pure fun mechanics of hunting and assaulting bases.
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