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Lunarbunny

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Somebody Call the Doctor

So I played through the single player campaign of the copy of Call of Duty: World at War and finished today, and played a few hours of multiplayer... I actually like the game more than I expected...at least the multiplayer section.

The single player I played on Hardened and it pissed me off repeatedly. Notable points of boil-over anger include sniper duels in Stalingrad, the trenches of Seelow, the castle on Okinawa, and anything remotely related to the Reichstag. It's nowhere near as fluid as 4 was, but that's kind of what I expected from Treyarch. Nazi Zombies is actually more fun than I expected, but even then it's still a throw-away section added as (depending on how you see it) a nod or competition to Left 4 Dead. The music could be a little less distortion guitar, it didn't seem to fit to the period very well.

As for multiplayer, well, of course it's basically Call of Duty 4 with old new guns and a couple maps with tanks. I actually like the tank maps as they're the size I wish that some CoD4 maps would have been for larger PC battles (PC limit is 32, which is probably hackable to 50 like some CoD4 servers). The tanks are stuck in first gear and unless you're running the Greased Bearings perk, track the turret slow as molasses, but it's probably more balanced that way. I'm enjoying it, especially because hardcore feels less spammy than CoD4 (at least until somebody drags a PPSh-41 in). My personal weapon choice has been the G43 with silencer, and I've been exercising my mouse clicking finger...which is the reason for this title post. I tested myself on this silly webapp at 6.5-7 clicks per second after playing...which means I can basically run the G43 at a rate of fire similar to if not greater than the StG44 in the game. Hopefully I don't get any repetitive stress injuries...

My only lament is the ACOG telescopic sight is still a piece of shit...slightly less of one...but still.

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