I hope with this comes a revival of RBN. Even to this day there are a few songs on the RBN marketplace that are marked as "Currently Unavailable", forever trapped in release limbo.
m2cks's forum posts
Good now maybe they'll put the fucking GBA backlog on the eShop on my 3DS and stop making "consoles" to compete with MS/Sony. Nintendo really fucked up with the Wii and the U, but the good news is they have always been the best at handhelds, so hopefully they give us fucking gameboy advanced games on the goddamn 3DS
If you really think they fucked up on the wii, then you're the one delusional here.
I dunno, on one hand it'll be much simpler comparing prices of DLC and games, but on the other I thought the points had a kind of charm to them, like the xbox had it's own personal currency. Overall I guess this is a good thing.a
Ugh, on top of the already-unappealing over-the-top breasts (which honestly just screams PANDERING), the art style as a whole just is one big turn off. I get that it's supposed to be "cartoony" and exaggerated, but really there should be a point where it stops being a cartoon and starts being just plain idiotic.
Hey everyone. For people who have missed it, Gamespot did a video in memory of Ryan. It's pretty good. Here is the link :
I'd stay away from the comments though.
The fuck is wrong with people.
It's mostly angst-ridden teens who want to appear "edgy as fuck". The Internet's filled with em; it's healthier if we just ignored em.
Background: I've been in the industry for a long time. I've worked on lots of games. In 2004 a friend and I started our own game studio called A.C.R.O.N.Y.M. Games. We made lots of low-budget stuff for Sony, Capcom and Activision.
I never met Ryan, though I've turned to him for game news for a decade now. When he and Vinny did a quick-look of our game, ABC's "Wipeout: The Game" for Wii in 2010, he said one of the most flattering things I've ever heard someone say about my work.
We had very little time and very little money to put Wipeout together. We cut corners and we shipped bugs all in hopes we could make the game more fun than it had any right to be. I knew we had succeeded when, at the end of the quick look, Ryan said "I've had a blast here today playing this stupid, bad game with you."
I knew it was stupid and bad, that was the reality of the budget and timeline we signed up for. I was just stoked that people were smiling while they were playing it.
I've worked on some great games and some shit (Metacritic 25 to 92) and people have said good and bad things about them, but over all this time this one sentence is the only review that's ever stuck with me and I'm super proud of it.
Thanks Ryan, we'll always have Wipeout
Dude, I'm glad you made Wipeout the way it is, because that is one of the hands-down funniest quick looks they've ever recorded. Those crazy bugs made that ql special- whenever something would break and Ryan and Vinny would lose their shit, I would nearly die laughing. I'm gonna miss that dynamic quicklooking duo.