MajorMitch's comments

Posted by MajorMitch

@slag: I hadn't thought about it until you said it, but there is an almost Nintendo-like quality to Nidhogg. Simple controls or mechanics almost never mean "bad" or "casual", and Nintendo has done well for a long time at making games that are easy to pick up and play, but still offer enough depth for "hardcore" players. Nidhogg feels similar in a lot of ways- in fact, the enjoyment I get from playing it isn't that dissimilar from the enjoyment I get from playing Smash Bros.

On a slight tangent, I have a friend who works in an office where someone put a PC in an arcade cabinet, somehow routed the controls to the arcade joystick and buttons, and they play multiplayer games on it during breaks. Apparently Nidhogg is the office favorite :) Not quite a dedicated Nidhogg machine, but it's still a pretty cool idea!

As for XCOM, that's been a personal favorite since the game came out, and I've been wanting to play it with the expansion for a while now. I too did a playthrough on Ironman Classic a while ago, and that proved to be one of the most intensely enjoyable experiences I've had with any game in years. I turned Ironman off this time to be able to mess with the new stuff introduced in Enemy Within more freely (and also because I don't have as much free time now, and I play really slowly and cautiously when Ironman is on). Anyway, stuff like hit percentages rarely bothers me, especially when those percentages are exposed. That becomes a calculated risk to manage, which to me is a far cry from the kinds of random events a lot of "rogue-likes" have that can shut down your entire run on the spot, without you really being able to assess the situation properly beforehand. XCOM actually leaves a lot of stuff under the player's control, even if there are risks associated with everything you do, which I really appreciate.

That said, you're absolutely right that missing a bunch of 97% shots in a row is hella frustrating :P

Posted by MajorMitch

Affirmative, sir.

Posted by MajorMitch

@dankempster: That's kind of what I assumed with regards to grinding, and I'm by no means trying to comment on how it turned out for you. I imagine there's a balance there, between leveling too much or too little, and it's kind of up to the player as to how you want to handle it. As you said you're creating your own narrative, and I'd think all outcomes are equally valid. That's the thing that has me interested in giving the Nuzlocke a shot too; I've gotten a little tired of the Pokemon campaigns over the years, but I still like Pokemon overall, and this seems like a fresh, interesting way to participate in that universe outside of competitive battling. It could be fun to see what situations would emerge, what new Pokemon I've never used that I would get attached too, etc. I'll certainly let you know if I give it a shot :)

As someone who's never done one before, do you have any words of wisdom, especially regarding which game to do it with? I have exactly one game from every generation but gen 3 (Blue, Silver, Pearl, Black and X, to be exact), and am considering picking up one of the gen 3 remakes later this year. I assume all of them are equally valid, but thought I would ask!

Edited by MajorMitch

Judi noooooooo!!! :(

Alakazam is a powerhouse. It out-speeds almost everything, and its special attack stat is through the roof. It seems once it powered up enough it was ready for a full sweep. Kind of a shame to see it end, but it was fun to follow along while it lasted! One lingering question: is there anything against grinding in a nuzlocke? Grinding in Pokemon is generally really boring, but I was wondering if you're allowed (or conversely, if it's frowned upon) to grind past potential challenges beforehand. That probably wouldn't make for the most exciting or interesting experience though.

All of that said, you've inspired me to consider undertaking my own Nuzlocke sometime in the future. I've never done one before, and I'm not sure which game would be the best for me to do it with (maybe the Ruby/Sapphire remakes later this year? R/S/E are the only ones I've never played before). But as someone who has gotten bored with Pokemon campaigns in favor of competitive play, this seems like an interesting way to spice it up!

If there's a silver lining, I bet you are ready to write about something other than Pokemon by now; looking forward to it!

Posted by MajorMitch

@slag: I haven't tried Sleepy Dogs, but I very well might at some point! Having that kind of combat does sound a whole lot better than the genre norm, and I actually have that game through PS+ from a while ago. It exists somewhere on the nebulous backlog!

Posted by MajorMitch

@slag: Thanks Slag! I've been wanting to play Tactics Ogre for what feels like forever, but only when I got my Vita last year did I actually have a good way to play it. And to be honest, a big part of getting a Vita in the first place was to play PSP games like Tactics Ogre, as I never had a PSP. So I'm looking forward to it!

Skyrim is a weird beast, because like you say Bethesda makes incredible worlds to explore (in a way nobody else seems to match), but you kind of explore them purely for the sake of exploring them. Not that that isn't impressive, but it would sure be nice if the things you do in that world were more engaging or enjoyable on a mechanical level. There's also little to no consequence to anything you do, which is what sets apart your other examples, thus making Skyrim a very light power fantasy romp of sorts. While there's absolutely a place for such games, as time goes on I've found that I tend to prefer games that respect me and my time more than that. The games you mention are all solid examples.

Either way, it's probably still worth a shot if you find time for it? Unless you've played plenty of their stuff before and don't care for more, in which case Skyrim likely wouldn't change your mind :)

Posted by MajorMitch
Edited by MajorMitch

I've also not enjoyed either of the Runner games nearly as much as I feel like I should, or as much as I want to like them (as you do), given my affinity for both platformers and rhythm based games. I have a hard time explaining exactly why too, but something about them is frustrating to me in a way most platformers and/or rhythm games aren't. As for Runner 2's upgraded visuals, I actually found them kind of distracting in some levels. The backgrounds could get fairly busy sometimes, and make it harder to focus on the fast moving foreground, and all the little details you had to process on the fly if you wanted to survive without making it a trial and error situation.

Posted by MajorMitch

@dankempster: Thanks Dan! Skyrim's a weird one for me, because I played it a ton when it first came out (I did absolutely everything meaningful I could find in the vanilla game), and was really into it, but then felt completely burnt out on it and didn't want to touch it at all for years. Only over the past few months have I felt the desire to finally go back and play the DLC, which I've been enjoying, even if they are essentially "more Skyrim" (I may write more about them in the next roundup). Also, when I first played it I played the Xbox 360 version like you, but for the DLC I picked up the full Skyrim Legendary Edition during a Steam sale... which was amusingly much cheaper than getting the individual DLC on Xbox Live. This means I started a new character on PC for the DLC, which looks quite nice, and I think that helps it feel not as dated from a visual standpoint. I can only imagine how the 360 version does, or doesn't, hold up visually!

Posted by MajorMitch

@mento: Ha! I didn't know I was the resident Giant Bomb video game music expert, though I am a vocal fan of video game music :) That said, I don't always get around to hearing a lot of music from games that I don't play myself (a good amount of my appreciation can come from how it ties into the game from which it comes), but I gladly take all recommendations. I haven't played Nier, but the precious few songs I have listened to were pretty solid. I haven't heard anything about Drakengard 3 yet, soundtrack included, but I will try and rectify that!