MajorMitch

It's amazing how much Microsoft and Sony have switched positions in the past 7 or so years.

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MajorMitch's forum posts

#1 Edited by MajorMitch (404 posts) - 18 days, 13 hours ago

@drintrovert: Thanks! I really like a lot of the Metroid games, and the way they go about constructing their narratives, and that's exactly why Fusion and Other M kind of put me off a little bit. I think comparing something like Super Metroid to Fusion or Other M is a good way to kind of see how those subtle differences in storytelling style can generate wildly different feelings when playing.

#2 Posted by MajorMitch (404 posts) - 25 days, 4 hours ago

@slag: Thanks! I agree that sometimes games can try to be like movies too much, even if that can sometimes work out very well. Like you, I simply prefer it when games embrace what makes them unique :) I might have to try out Dragon's Dogma. My brother just picked it up, so I might borrow it from him at some point.

@hailinel: I don't think anyone's trying to say that there's "one true way" for video game storytelling- I'm certainly not. It's great that there's variety (there's more now than ever, which is fantastic), and I've loved plenty of games for having linear, cinematic stories. More player driven narratives are simply my personal preference :)

@ares42: I think it can be really hard to put into words what makes us connect with these kinds of stories/experiences, and how they can make us feel (which was what I was attempting to do here!). I also think that's one of the reasons why this kind of storytelling isn't always acknowledged as much as it maybe should be. But I think (and hope) there's enough of us (both fans and developers) that "get it," even if we can't always properly verbalize it :)

#3 Posted by MajorMitch (404 posts) - 1 month, 8 days ago

@aarny91 said:

@evanfavreau said:

I'll add to the chorus. Just attempted to add a game to one of my lists, and ever after I see the green bar saying "List Updated," the new game is nowhere to be found. (Oddly, the new number ranking for the games that were previously on the list are saved, as if the new game was added correctly.)

This is exactly what happened to me.

This is happening to me as well. Oddly enough, I wasn't having this problem as recently as a week ago (using Chrome). I've never been able to re-order lists though, among other issues.

#4 Posted by MajorMitch (404 posts) - 3 months, 21 days ago
Coming off the heels of the darkest and most unique Zelda game to date, there was certainly a contingency of people such as myself who hoped to see Zelda continue in that direction.
The stupid wind stick was no ocarina!

I think it's funny how some people talk about how they're tired of Nintendo rehashing the Zelda formula over and over again for 25 years. At the same time, there are Zelda games that people don't like, such as you with Wind Waker, because they did change too much. In your case, Wind Waker got away from what you liked about previous games, especially Ocarina/Majora's Mask. I bet Nintendo is as confused as anyone about such mixed messages from fans!

As for me I really appreciate it when they shake things up, and really liked Wind Waker for that reason. It was still Zelda at its core, but changed just enough to make it fresh again. I also think the visuals are gorgeous, and the Wind Waker soundtrack is probably my favorite in the franchise.

#5 Posted by MajorMitch (404 posts) - 3 months, 26 days ago

There are other topics discussing the "best" Ratchet game, or good places to start if you want to get into the franchise more seriously. If, however, I am purely interested in playing 1 and only 1 Ratchet & Clank game, which one would give me the best overall Ratchet & Clank experience? I know virtually nothing about the franchise, but want to see what it's all about, and can't commit the time needed to playing them all. What say you bombadeers!?

Also, ignore logistics (cost, platforms, etc.) and assume I have equal access to all games.

#6 Posted by MajorMitch (404 posts) - 3 months, 28 days ago

I've played a few hours of Miasmata, and was really enjoying learning to navigate the island while following the thin trail of notes lying around. I got to the point where I got the first ingredient, the bio-luminescent algae, but the paper trail has completely dried up and there's seemingly no starting point for looking for the other ingredients. My question is, did I miss something that was supposed to give me a subtle nudge towards the next ingredient? Or is the only option at this point to wander until I presumably find more notes lying around? I'm taking a wild guess that it's the latter, but would appreciate any insight.

#7 Posted by MajorMitch (404 posts) - 4 months, 23 days ago
@Ghostiet

@Hizang said:

I heard no mention of Little Inferno, I am disappointed!

Goddamn, you actually reminded me that I wanted to talk about that game.

Guys, we need to do a double.

We did bring it up in one of the preliminary discussions, but not enough of us had really played it. It is a cool game though, worth playing.
#8 Posted by MajorMitch (404 posts) - 4 months, 25 days ago

@Mento said:

@JackSukeru: It's not far off. I went with Zidane instead of Tidus for a decent thief, and switched him for Locke when he became available because Final Fantasy VI. I have no idea if that's a good team or not, though. I didn't even know about using the Stoic Bonus to get S-Ranks for most of my playthrough until someone ( ?) pointed it out to me. A lot of neat little secrets in that game.

:)

If you can get S-Ranks without the Stoic Bonus, you're a golden god.

#9 Posted by MajorMitch (404 posts) - 5 months, 3 days ago

Theatrhythm! Nice to see that game getting some love around Giant Bomb.

#10 Posted by MajorMitch (404 posts) - 5 months, 5 days ago

The more I read about Resident Evil: Revelations, the more I feel I need to give it a shot. Seems like it does the things I've liked about the series before.

Use your keyboard!

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