On my runs through Dark Souls I went strictly solo against bosses; I called in Solaire against Ornstein and Smough a few times out of desperation, but for the most part I looked at them like tests. I wanted to know if I was at the right level/equipment/skill barrier for the areas ahead, so I always wanted to take the bosses down myself. I had a lot of fun with it, but I'm not gonna call BS on someone who makes use of summon signs. They're there for a reason, after all!
Make_Me_Mad's forum posts
I've been playing Persona 3 Portable quite a bit lately, and am now at around the point where Strega is becoming a threat... and man, do I have a ton of problems with that game. The opening just feels terribly rushed, and actually completely turned my opinion on Persona 4's opening around. While in the past I've said that game takes too long to get rolling, I'd take it any day over the weird mess that is Persona 3's first hour.
I don't hate the game, though. It's just... man, in every way, I see how they improved things for Persona 4. Tartarus is tragically boring as a setting, and the full moon operations are usually over in a matter of minutes. They don't take the chance to have a cool, distinct area, they just throw two or three enemies in the way and then you fight a really weak boss and you're on your way. The Tartarus bosses so far have been the only real roadblocks, but they've all got almost exactly one trick, and once you find out what it is it's just a matter of whittling their HP away.
I'll do my best to finish Persona 3 Portable, but the more I play of it, the more I wish I was replaying Persona 4 Golden. Also, not being able to Social Link with the dudes on the team is... a bizarre choice. In general I've found the S. Links to be a lot less compelling, but there are a few bright spots; that athletic competition event was kinda fun, even if it did completely screw me out of getting the reward for top-grade on the finals, and I liked the Emperor S. Link a lot. One issue is that... well... it seems sorta like there's no 'friend' option for the female Social Links, which is making me hesitant to actually do most of those. I hung out with Chihiro a few times and suddenly it's talking about how I should be careful if I hang out with other girls? A goddamn option would be nice, game.
I dunno, in the end, a lot of my problems with that game are just that I've already played a vastly improved sequel. Tartarus is pathetically boring compared to the Midnight Channel dungeons, the amount of time it takes to level up Social Stats seems weird (which I say having maxed Academics and gotten the other two to 5/6), and there's just a really weird sort of disjointed feeling between all the characters and the story events. You've got a main character who's explicitly receiving warnings about the Full Moon shadows, but apparently decides to just not say anything and let SEES figure that out themselves because...?
It's weird. I'm enjoying the game, but mostly as a way to see how Persona 4 came into being from this... weird ass game that is Persona 3.
Mostly it's because people would much rather have to explain something simple and easy to their kids, like Violence, than something complicated, like love/sex/etc. There's a reason everyone dreads having 'the talk' with their kids so much, usually putting it off until the kids have already learned about it, most commonly through magazines or the internet or some other medium that they're not supposed to have access to because it's considered inappropriate for their age.
Non-Patrick Endurance Runs are premium only these days, and happen in the form of live streams. They're never gonna do another classic Endurance Run because despite being the thing that brought me to this site in the first place, and one of their most popular features, they hate it and generally hate doing it. If you want to see a playthrough, you gotta pay up man.
I played it for a while, not sure exactly how far into it I got... I know I'd rescued the kid and kidnapped that scientist guy or whatever, but it was just so incredibly dull to play that I ended up never finishing it. It was fun and all, for a while, but after a certain point I just wanted to see the end of the story already, and learned that rushing/killing guards was going to change the ending for the worse. It wasn't worth the time to sit around and sneak past more guards to see the ending, and it was equally not worth getting a changed ending due to wanting it over faster.
I really enjoyed Frozen. That's kinda all I have to say on the matter, honestly. That was a pretty good movie, in the opinion of someone who's thought Disney movies had kinda stopped being all that great a while ago.
Brad chasing down the lizards is kinda hilarious, but man does that guy get pretty foul-mouthed when he's dying, and especially in PvP scenarios. I wonder if that's from his time in Dota...
Also, that was an excellent use of Tank!