Mamba219's forum posts

#1 Edited by Mamba219 (164 posts) -

@cornbredx said:

I know carrying a conversation is really a matter of both parties being interested in that, but I feel I'm pretty good at getting a conversation going if I get any response at all. I only need a little to get things going so I don't have a problem there. I just don't get any responses at all; so on my end (similarly to the guy above) I don't feel that great (like Dan does) about online dating. On top of that problem I don't like the idea in general. It feels really gross- like you're thumbing through a magazine and being like "I like that one *skeezy Jeff breathing*." I know that's how dating services have always been, but it's weird thing I have never particularly enjoyed engaging with.

I just wanted to hop on this little topic, since it seems like even Dan with his do-anything attitude still has trouble with this.

I'll let you guys know what works for me: say something dumb. Seriously, that's it. Icebreakers are always dumb. I had a sales job once, lasted around five months, didn't end up being for me, but it taught me the value of not being self-conscious. I was in South Atlanta, the only white man to be seen that entire day. I had to walk into every store I saw. I saw crazy Haitians. I saw lots of shit. But I had to start conversations with all these people.

By "dumb" I don't mean stupid, I just mean something obvious to get people to feel comfortable. Most people are a lot like Mr. cornbredx here and will open up given half the chance - you just need to give them that chance. Comment on their weird shirt. Ask them a question. Comment on the weather. Whatever. It's not rocket science. The point is just to get a reaction. Usually, if there's any sort of chemistry or something in common, that will be brought out pretty quickly. I had to try and sell a guy in a barber shop cable once, and he was really defensive - it was an all-black part of town in the Deep South, and here I am, a tall white kid trying to get this hard-working dude to buy something he probably doesn't need. But the second I noticed the music that was in his store, I commented on it, and he went off on this long (fascinating) tale about how he met Michael Jackson. Got a sale out of it, too.

Now I'm totally that guy the Dans derided on their podcast who will absolutely talk to complete strangers walking around. Do it all the time. It's a lot of fun, and quite rewarding. It's way easier without any ulterior motive. I dislike the online dating thing because it's impossible to get solid reads on any response you get via a text - speaking to someone in person is so much easier, because they're usually at least polite and you can always tell when they're uncomfortable.

Last tip: try to not be interrogative. Don't ask a lot of questions that can be answered with a yes or no. So for instance, if I were to talk to a complete stranger in a bookstore, I might ask them: "Hey, sorry to bother you, but I'm looking for a book for my mother for Valentine's Day and I'm not really familiar with *insert genre*. Do you know anything about it?" They can totally blow you off, or they'll start talking. It's all about that nudge.

Hope this helps.

#2 Posted by Mamba219 (164 posts) -

The real issue I have with an all-digital future is the fact that companies come and go. Sure, Sony/Microsoft seem stable now, but who knows in 20 years? What will happen to our Playstation Network titles should those companies tank? I can play Sega Genesis games even though the company that designed the system has been a shell of its former self for over a decade. I'll be able to play my disc-based PS3 games in 2050 assuming I have a working console. Will that be true with these digital only titles? Will they be destined to be simply a memory of a game I played one time, without the ability to go back to it?

As someone whose entire gaming library is important to me, and who never buys games new, this worries me.

#3 Edited by Mamba219 (164 posts) -

This game is amazing, and well worthy of more people playing it. I bought a PS3 for it back in the day, and don't regret that decision. I'm glad that it's being re-released.

Also to the dude who said the female characters are disposable or all the overpowered and memorable characters in that game are female. Marina, Edy, Jane, Rosie, Selvaria, and most of all Alicia. I have no idea what you're smoking man.

@fredchuckdave said:

EDIT: FFT is better and also more grounded in reality despite being in a fantasy universe.

Disagree even though Dycedarg is my favorite video game character. It's only more grounded in reality if you ignore the fact that the entire plot boils down to "demons manipulating events to resurrect king demon."

That said, the early game is pretty sweet.

#4 Posted by Mamba219 (164 posts) -

Good. Haven't liked any of his work.

#5 Posted by Mamba219 (164 posts) -

The last three years have all been pretty lackluster in my eyes. 2011, 2012, 2013.

#6 Posted by Mamba219 (164 posts) -

It's my favorite game. I would probably not particularly enjoy video games at this stage of my life without it - it single-handedly got me to love them. I don't feel the need to justify its age, nor what it has to offer, since others in this thread have already done so quite well. But yes, to me it is the greatest game ever made. No other game has had such a profound effect on my life.

Like, literally. I was almost 10 years old when I got the game, back in early 1999. It took me probably a year or more to beat. I remember it better than just about anything from back then. Wallmasters abjectly terrified me to the point where I had nightmares about them, and to this day I have a hard time dealing with them. The atmosphere was at times legitimately scary, moreso than the vast majority of actual horror games, current or otherwise. Yet there was something triumphant about it, something intangible that made you feel like a true hero, a conqueror. I never feel that way about any other game, excepting maybe Majora's Mask (which is so similar).

I regularly replay it, so far I have beaten it 11 times and am currently going for my 12th. All I have left to say about it is this:

Loading Video...

#7 Posted by Mamba219 (164 posts) -

@yummylee said:

@extomar: Ugh, Selvaria... she was one of the worst. Given she's on the boxart I figured she would have had a much bigger presence, but overall (from what I remember) all she really did was act all submissive to the emperor, strut around her warhead tits for some fanservice, and occasionally show up as a bullshit invincible boss enemy. Although maybe she makes a grand return at the end somehow or something, I dunno. Still, again, even if you wash away the anime/JRPG cliché criticisms, the characters are poorly written all the same so, it doesn't really matter.

I can still remember the almighty cringe I suffered after Welkin's stupidly idealistic line about ''wanting to be the bridge who brings our nations together'' or something or other. But then I've always been intolerant with that stuff, perhaps over the norm even. I mean even a game like Persona 3 just drove me mad, and I disliked pretty much every character I encountered and thought all of the dialogue sounded unnatural and awkward. I gave it about 12 hours but... nah just wasn't going to happen. Which is unfortunate because similar to VC, I happened to at least really enjoy the gameplay and the schedule-keeping stuff.

Also, I was paying more attention to the fact that love-interest girl is an 'orphan who can't remember her past', which is then explained by way of her being of a super powerful race of whatever.

Sounds to me like you have an almost irrational hatred of Japanese tropes. Maybe you should avoid Japanese games altogether, if positive idealism really rubs you the wrong way. Personally, I kind of like that stuff. I guess I'm just not that jaded and I like to think of the world as a generally positive place. I thought Welkin was a great hero, one of my favorites in all of video games, because I respected his motives. Very few main characters in video games have such clear, simple-to-understand reasons for doing whatever it is they are doing.

I never watch anime, so my only exposure to these "tropes" you all are speaking of is through video games. They don't bother me. Valkyria Chronicles was a great game, and I enjoyed Valkyria Chronicles II, as well. It seems like a lot of people on this site really hate Japanese tropes.

Final point: of course the writing is going to seem ham-fisted in a lot of these games: it's been translated. There are examples of scenes in certain games where it would be ham-fisted either way (Tidus and Yuna laugh scene in FFX immediately springs to mind), but for the most part I think it might be less awkward in the original language. Again: maybe you should just avoid Japanese games, and let people who like them like them?

#8 Edited by Mamba219 (164 posts) -

Final season of Game of Thrones for me, but I'm pretty excited for it. Hope there isn't too much Daenerys.

#9 Posted by Mamba219 (164 posts) -

I have taken girls I want to bone into my room containing four massive Michael Jackson posters, the complete LP collection of his albums (when I don't even own a record player), a framed Thriller jacket, all while wearing another Thriller jacket. So to answer your question: fuck yes.

#10 Posted by Mamba219 (164 posts) -

@alexw00d said:
@video_game_king said:

@asurastrike said:

so my only choice would be to start that dreadful 20 hour tutorial over.

That's a bunch of bullshit. There is no 20 hour tutorial. People only say that because the game introduces one new feature far after the actual tutorial period.

Calling it a tutorial is at least a better way of saying it takes 20 hours before it gets decent.

It doesn't. It follows the FF7 quality curve:

  • The first few hours are terrible.
  • At some point a couple hours in, the game becomes decent, but not great. (For FF7, it was around the Train Graveyard; for 13, it was when everybody became l'Cie.)
  • Later on (but still early on), there's this one fucking awesome event where the game finally becomes great. (For FF7, it's the motorcycle mini-game; for 13, it's when you control a giant robot out of fucking nowhere.)

The only real difference (at least that I can remember) is that FF13 bounces up and down after that.

I just read this post, and my mouth dropped open. You had a completely different experience with the "FF7 quality curve" than me and it's the first time I realized why I didn't like that game when others did. My experience was the exact opposite - I found the first few hours to be great, then the part where you meet Aeris happened and it started to slow. Then the second you hit the world map, the game crashed and burned, never to recover, to the point where it's easily my least favorite FF and RPG in general.

Just shows the power of differing opinions.