mangopup's forum posts

#1 Posted by mangopup (71 posts) -

@ghostiet said:

@hailinel said:

Basing difficulty on invisible die rolls does not strike me as an ideal way to implement challenge. It discourages learning from trial and error by leaning too heavily on random elements. What the game ideally needed was better puzzle design that didn't require random elements to be challenging.

I felt it actually worked so well precisely because it was random chance - it encouraged the player to be elastic with his moral compass. Once you start getting out of the mindset that you are saving everyone and start cutting corners, the way its puzzles are structured starts making sense.

On its intended difficulty, it's not a game about finding the perfect sequence. It's a game of "where can I compromise my morals to get by and feel the least shitty about it". It clicked to me early on when I made a promise to be sexist and not be aggressive with the female hostage. I ended up finishing that chapter by shooting her in the leg so I wouldn't have to handle both kicking her so she wouldn't get too cocky and negotiating with the SWAT team.

It's kind of brilliant, because most games rarely make your moral choices to be something else than sociopath/saint or Hitler/Stalin, let alone forcing you to be practical about the shit you do. It doesn't appeal to everyone, but to me the choice for the game to be about so many random elements that they make you cut corners to even finish a segment is genius.

I agree with you to an extent, but then you get randomly shot 3-4 times in a row on the first, second, or third round and you basically wasted 2 hours because of RNG.

#2 Posted by mangopup (71 posts) -

@sethphotopoulos said:

Not sure he had to tell everyone the specifics but feel better.

I think if TotalBiscuit having colon cancer is any indication, we shouldn't be grossed out or consider it taboo to talk about or bring awareness to parts of our body that do dirty jobs.

#3 Posted by mangopup (71 posts) -

Wouldn't there be arguing if people thought Dark Souls was an easy game? Or am I too tired to read the headline correctly?

#4 Edited by mangopup (71 posts) -

Would like an invite as well!

IGN: Mangopup

#5 Edited by mangopup (71 posts) -
#6 Posted by mangopup (71 posts) -

Random Draft is best mode!

#7 Edited by mangopup (71 posts) -

@daedelus said:

This contradicts Capcom's trailer from October where they advertise cross platform play. I looked at your link @iGooner7 and I don't see where they say no cross platform play. So there will be cross platform play I think.

Screenshot from October trailer:

There is still cross-platform local play (Wii U plus 3 3DS'). I still don't understand why the 3DS version can't connect to the same servers as the Wii U version. Nintendo never future proofs their hardware if they can't get the 3DS to connect to their servers. Whatever though, still getting the 3DS version, I don't mind double dipping way later down the road.

#8 Posted by mangopup (71 posts) -

@BlatantNinja23: They could bring Chaos;Head and Steins;Gate to the US/CA. Those games have really good stories.

#9 Posted by mangopup (71 posts) -

I'm pretty sure there was a reason for Lotus to be wearing those clothes in 999. I'm also pretty sure there was a reason for Clover to be wearing sexy Flintstones in VLR. However, you're right about spoiler character in VLR, there was no reason... Made even weirder by the fact that NOBODY BRINGS IT UP in the game!

#10 Posted by mangopup (71 posts) -

Junpei's search for Akane is the most heartbreaking thing ever.