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manhunter1000

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manhunter1000

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#1  Edited By manhunter1000

@Claude said:

Some games aren't for some people. If you put motion controls in the hands of some, they become real dumb real fast.

I don't think thats fair. I think that if the technology and software were a little better, there wouldn't bee any problems with it at all. You would have swords meet halfway, like something that might happen in a real sword fight.

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manhunter1000

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#2  Edited By manhunter1000

@BrockNRolla said:

How about a game that actually feels like it is new? You know, one where you don't have to do the same things you've done in every other Zelda game? One where you don't have to go get the hook-shot and boomerang? How about you change the parts of the game that actually matter to the experience?

Just a few thoughts.

That's a good point, but I was just thinking about the parts that don't work.

You should also notice how weird it was that no swords truly connected midway. Enemies were just voguing!!!

http://www.youtube.com/watch?v=GuJQSAiODqI&ob=av3n

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#3  Edited By manhunter1000

Two things struck out at me in this game that should be upgraded in the next zelda game for sure.

1.

what it needs: voice-over work

what it has: endless amounts of mostly useless text

2.

what it needs: Real free motion sword fighting

what it has: Every gesture has a predesignated effect and animation. Every time you try and bring your sword to a horizontal position (in order to do a horizontal slash) you might accidentally do a cross-diagonal slash, and so far and so forth. This is problematic if an enemy is blocking for that very position.

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#4  Edited By manhunter1000

@DonutFever said:

Worst to Best: Twilight Princess Skyward Sword Ocarina of Time Wind WakerMajora's Mask

thats crazy, ocarina was the best. the dungeons were awesome and you could do them in whatever order, except for first and the last. Majora's mask was pretty good, but I could never get over when you brought over the horse to fight the big iguanas. They obviously didnt plan on people doing that, so I have to say, it was kind of lame in that regard.

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manhunter1000

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#5  Edited By manhunter1000

@FlyingPancakes12 said:

Twilight Princess is certainly the worst, it's a lifeless shell of a Zelda game that doesn't even compare to the other four. It's full of plot holes and logical failures. How does Zelda come back after she disappears, anyway? Oh that's right it never tells us. You would think something like that might be kind of important considering we all thought she was dead. There are about two good characters in the entire game, Midna and Colin, while the rest are utterly forgettable. Link hardly feels like a hero, more like a dimwitted pet for Midna to boss around. He had one cool scene where he was riding off to save Colin. And the obvious fan-service in this game is ridiculous. Link turns into a wolf because wolves are cool. Shirtless Link because Nintendo has figured out that a significant portion of their Zelda fans are girls who are in love with Link. Midna turns into a hot chick because hot chicks are cool. And while we're at it, let's stick Ganondorf in here, and let's give him the Triforce of Power and say it was a "divine prank" because we can't be arsed to think of anything better. But let's not give him any motivation, just like everyone else in this game. The animations and expressions are also terrible, everyone says the graphics are amazing but I can't figure out how this even got an OK to be sold under the Nintendo name. I guess they were just running out of time. It's really obvious that they only made this game because fans were whining so much about Wind Waker's style and Majora's Mask's lack of traditional storyline, and I hope they never decide to try to "please" the fans again.

Ocarina of Time, although simpler in many ways, has much more life than Twilight Princess. The characters are still some of the most iconic of the series and Link as a person develops from a weak little boy to a hero. He earns his Triforce of Courage instead of being born with it, as he does in every other game (beside TP) where he possesses it. Majora's Mask is extremely vivid and emotional, and manages to have a large cast and yet make most of them significant enough that you care what happens to them. It introduced Link's sidekick as a character rather than just a guide (sorry Navi, you are not a character). Wind Waker is a master piece, and so is Skyward Sword. Each of these games builds off it's predecessors without confining itself to the past. Twilight Princess only fails to be Ocarina of Time.

But Twilight Princess isn't a bad game as far as games go. It's not even the worse of the Zelda games. It's just the worse of the 3D Zeldas. The good game in a class of exceptional games.

I played TP on my gamecube, so please note that when I write this.

I liked one aspect of TP more than anything on other zelda games, and that was the fighting on horseback. That really blew me away!

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#6  Edited By manhunter1000

Okay, here is why:
The controls are wonky. Their not free motion at all. It captures a gesture and has a predesignated effect and animation. Every time I tried to raise my sword up (in order to bring it back down for a downward diagonal cut or so), it automatically does a slash move. Same stuff happens when I try to position the sword horizontally before doing a horizontal slash. Second, the pacing is annoyingly bad. There were points of the game where I was like, shut up, I get it, its legendary, its mystical, move the f on! Third, flying with the bird is no where near as fun as horse back riding or sailing. 4th, Exploration in the lands and other beings is basically gone. Lastly, it looks ugly. If they wanted an example of simple and beautiful, they should of looked at wind waker or super mario galaxy 1 and 2.

So there are my reasons for skyward sword.

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#7  Edited By manhunter1000

I think this is.

What is your opinion?

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#8  Edited By manhunter1000

I taught the controls were not that great or precise. I believe them to have failed on that end in a big way.

I just wonder how cool would it of been with the PS3 move.

http://www.youtube.com/watch?v=cnuyaIIOyz8

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#9  Edited By manhunter1000

I fixed my horde mode after clearing the cache. You guys should try and do the same if you're having problems like I was.

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