@manmadegod: I think it was around 2010? Apparently it's because Hogan thought it looked like a kids toy (brother) and was adamant that they change it to a normal four-sided ring. It was around the time when they really started to take a dark turn.
I must have stopped watching right before Hogan joined. I'm not sure why he still has so much power over management......
It can be frustrating at times and telling someone that one of your hobbies is playing video games still garners weird looks. I have one female friend that loves to marathon Netflix shows. She can easily sit in bed for 8-10 hours on a Sunday and do nothing but watch Netflix. Yet she openly rips on men who play video games and calls them a "turnoff" (as if anyone was trying to impress her). Dumb dumb dumb.
I have a WP and love it, but it still lacks many of the apps. I'm going to be buying the iPhone 5s next week (job related) so we'll see how many of the apps I actually wind up using. It also means I am going to need to install iTunes on my computer for the first time :(
I would rather they make the handheld games better. The battle system sucks. There should be no one hit KOs, even if the user has a type advantage. I was fighting Lance last night in HeartGold and we went back and forth dropping pokemon with one hit kills. Game is boring with little to no depth in the combat.
The combat has quite a bit of depth, they just don't capitalize much on it in the story mode. Although I'm not sure how much they could capitalize on the current design in the main game, since it's kind of almost too complex for the target audience. If you had to worry about all the stuff you have to worry about on the competitive side all the time I think it would turn off a pretty significant portion of the audience.
So in that sense I would like to see them overhaul how the combat works. They need to find a way to make it feel deep without going way down the hardcore strategy rabbit hole. Which would probably have to involve balancing defense against the heavy offense focus.
I'll agree with both points here: there is a lot more to Pokemon then meets the eye, and none of that comes across when fighting the CPU.
I think they need to make the battles last longer. If I throw out a level 50 Venusaur and you throw out a level 50 Charizard then there is nothing I can do. I'm dead in one turn with fire blast. That's been my experience with the game. It would be better if I can get a few turns in to try and get something done to set up my next Pokemon/the rest of the battle.