I bought into this when they only had 5.5 million, and I must admit it's been weird seeing some of the reactions from people across both outside and within the community of Star Citizen. I understand the apprehension and it is insane that they have accumulated so much money, but I'm no hype monster and my expectations are nil. I'm in it more for Squadron 42 than I am for the persistent universe. Still, if I find that arm of the game compelling then I feel like I came out on top.
It depends on the game for me. If the gameplay elements are decent but the story falls flat or vice versa, I'll finish it. Now if the game is bad all around then there's a good chance I might put it down.
I will say though, sometimes it's good to play a bad game once in a while just so you can appreciate what makes a good game.
@mb: Honestly, it would allow for the product to be better optimized and be riddled with less bugs. It allows the developer to cut QA costs in that only there's one less platform to debug for and I'm sure in the case of SF V, Sony's probably going waive costs for certification. I'm sure Nintendo did the same for Platinum for Bayonetta 2.
It does suck that the only way to play these games will be to by into new hardware for some, yet there benefits to working on a singular platform.