Shoot, when I first saw the news I called my friend who does their animation work to see if she needed some work, but now that I've seen that their Kickstarter's doing well I think that it won't be necessary.
@potatoes if you're still here man, believe you me that there have been times where I was very close to going through it myself. While I can't say I'm the happiest man alive, I can say that clinging on to the smallest inkling of whatever hope you have left will be worth it. I can't help you any more than my fellow Giant Bomb compatriots have already have, but don't be afraid to reach out .
I'll also leave this here for you as well, as corny as it is it has stopped me from pulling the trigger many a time.
I'll say this, if I had been given a shitty script with groan inducing jokes, standing next to a wooden sculpture that only wants scoops for his crappy 3 hour commercial, I think I would have done the same thing Joel did. I mean you could see it on his face every-time there was some crappy joke there was this look of "Really?" Then, man said to himself, "Fuck it, I'm gonna read this shit like I don't give a fuck and make this lifeless production crew suffer through it all."
I'm not saying that was the best approach, but you could tell when games like No Man's Sky, Broken Age, and Dead Light came on he seemed genuinely interested. I mean he was actually trying to get people motivated that they were seeing new shit as he was the only guy clapping, and everyone else could have at least gave a shit at showing some enthusiasm.