2014: A Year in Reviews

2014 at a glance.

2014 was certainly a year. I don't know what else can be said about the ups and downs at this point, but before we wave goodbye and/or give the finger to 2014, I've compiled some data based on the staff reviews once again. If you've been around for a few years, you know I used to do this kind of thing with achievement data and site traffic as well, but unfortunately those features are long gone. Will they return one day? We can only hope. So, despite the decline of the importance of reviews, I went ahead and put this together for the fourth year in a row. I already have the spreadsheet built, so I might as well use it for something, right?

Once again, I've paired this data with some of the best community artwork from throughout the year (plus one old one). The total number of reviews is less than before, but we did have the debut of two new reviewers on the site. But, first, credit where credit is due.

Art Credits

Previous "Year in Reviews"

And, now, let's...do...thiiiiiiiis!


The reigning, defending, undisputed world heavyweight champion once again reviewed more games than anyone for the third year in a row. Despite having a reputation for reviewing terrible games, Alex did not dish out a single 1-star review this year. Alex's two 5-stars were early releases this year (Jazzpunk and South Park).


Brad took a page out of Jeff Cannata's book this year; he loves loving things. His two 5-star reviews were The Last of Us: Left Behind and Shadow of Mordor.


Jeff seemingly liked a lot of games, but it was the first year that he didn't dole out a single 5-star review. Being the advocate for Dr. Tracksuit may have taken a toll on him this year.


Patrick reviewed more games this year than ever before. It's not the first time that he was unable to find a worthy 5-star game, but honestly it's been a pretty rough year. It had to hurt a lot to give Yoshi's New Island a 3.


Matt Rorie made his review debut this year with Dragon Age: Inquisition. I'm using this image from a couple years ago because I didn't have a chance to before. It's too good not to utilize it.


Despite just joining the Giant Bomb crew midway through this year, he quickly became the de facto Nintendo review man. His first-ever 5-star review was Bayonetta 2.


Drew can see into your soul. Even with half a face.


This is the first year in Giant Bomb history that we did not have a single 1-star review. That's pretty hard to believe considering all the broken-ass games we had this year, but it's true. It's damn true. Aside from that, the percentages worked out quite similar to previous years.

Platform (Pie)

We went from 11 different platforms last year to 7 this year. Out with the old, in with the new.

Platform (Bar)

This chart is for the crazy people who yell at me for the way I do pie charts. By the way, if you're doing the math, the total here adds up to more than how many reviews were done. That's because some reviews cover multiple platforms.


Will we ever break out of the Christmas, Second Christmas (March), Summer Drought cycle? I dunno. But, if we ever do, 2014 certainly was not the start.


The stark contrast between the hot mess of Ubisoft this year and the stellar lineup from Nintendo is pretty interesting. Both of those companies only had 3 reviewed games last year.

Peace Out, 2014

P.S. - It's 174 days til E3 2015.


Whiskey Media presents Heroes of the Internet

We were missing a few even several years later.

Here's a blast from the past. If you were around a few years ago (exactly three years ago to be clear), you may remember a secret collection of cards that were released through the Whiskey Media online store. It was a magical time. A time of big live live shows that were live, big red phones, and baby shaking. How one would obtain one of these cards was hotly debated at the time. Those who did qualify for a card received them in a direct email from one Dave Snider with the user's name emblazoned across the bottom. The real kicker was that it was entirely up to the user to share them with the rest of the community, so some of them were never seen.

Until now...

Now that it's been a few years, Dave sent me a zip file of all of them. So, here they are in all their glory including the likes of Ryan, Norm, Vinny, Ethan, and the Big Red Phone.

And, yes. Luchadeer's last name is Williams. That's canon.

#0001 Jeff Gerstmann

#0002 Will Smith

#0003 Big Red Phone

#0004 Norman Chan

#0005 Ryan Davis

#0006 Benjamin Franklin

#0007 Karen Mills

#0008 Vinny Caravella

#0009 Luchadeer Williams

#0010 Cool Baby

#0011 Ethan Lance

#0012 Patrick Klepek

#0013 Brad Shoemaker

#0014 Alex Navarro

#0015 Mike Tatum

#0016 Melissa Durkin


PAX Prime 2014 in 100 Words

As always, presented in (mostly) chronological order with little to no explanation or context:

  • Sushi Belt
  • Matt Solie Favors
  • Burger Burger Crab Burger
  • Top Pot Run #1
  • Fippy
  • Long Boxes
  • Beyond Victors
  • Underground Reunion
  • These Sheets Smell Fantastic
  • Indie Cats
  • Crazy Chris
  • Harmonix Doughnut Quicky
  • Pelvic Sorcery
  • Fashionably Late
  • Sector PBR
  • NToV Strats with @laika
  • Photo Day
  • Undefeated at 8-player Gang Beasts
  • Secret Supper
  • What Is Firewatch?
  • Star Wars Confirmed
  • Traitor Drew
  • Russian Bears
  • Singapore Canes
  • Joining #TeamGFB
  • Eat. Sleep. Bop. Repeat.
  • Fruity Fruity
  • Oh, Collusion!
  • Nintendo Delivered Beer
  • Fucking Wyoming!
  • Hard Rock Rooftops
  • Macon with Jake
  • Tolkien with Alexa
  • Swery Salute
  • Muir: "FUCK YOU!"
  • Spinning Selfie
  • Baker Can Talk
  • Smashed by a Kid
  • Expo Nomads
  • Rejects
  • Chinese Traditions
  • Tag Me In

(I have hundreds of photos as usual, which I will be uploading over the next few days)


The EverQuest Retirement Home for the Nostalgic

As of this writing, SOE Live 2014 is ongoing. While primarily watching streams for EverQuest Next info, I've found myself watching several of the panels for the original EverQuest. That combined with Dan's recent virginal forays into WoW have caused my nostalgia for EQ to flare up again (more so than usual). I've spent a considerable amount of time on the wiki here trying to document the game, but I feel like it'd be cool if there was a place to talk about it, share memories, and maybe find out some of us played on the same server way back when. I don't expect this post to be super popular, but we'll see.

A while back I wrote some blogs about specific memories. I should start doing that again.

Feel free to share any stories of your grand and/or nefarious adventures in Norrath below. And if you post your character(s) name, server, guild name, and when you played, I'll add it to the list. Who knows? Maybe we played together.

GB NameEQ NameRace / ClassGuildServerWhen
@datarez Druid 7th Hammer1999-2002
@dunchadQrofolHigh Elf WizardWyrd AnglesSaryrn / Antonia Bayle2001-2005
@dunchadFroqolFroglok ShamanWyrd AnglesSaryrn / Antonia Bayle2003-2005
@guesty_01OzekGnome Magician
@laikaTanuvienWood Elf RangerTenacityDruzzil Ro2003
@laikaPickpocketsHalf Elf RogueTenacityDruzzil Ro2003
@laikaCalixtoHalf Elf RangerInsanityThe Combine2006-2008
@laikaCalixtoHalf Elf RangerTrialityMaelin Starpyre2009
@laikaCalpalGnome WizardRealm of InsanityDruzzil Ro, Xegony2009-2011
@marinoXolamaxHalfling ClericBrew Masters, Dol AmrothRodcet Nife2000-2002
@marinoSlowrideBarbarian RogueDol AmrothRodcet Nife2001-2005
@mrcooperkinsSpewid Dragon Knights, Altered DestinyRodcet Nife2000-2003
@otterchaosCantosRogue Veeshan
@zaknTilaniaDark Elf WizardStoneZebuxoruk1999-2000


PAX Guide v5.0

Courtesy of Fobwashed.

Three and a half years ago, I started writing a PAX Guide for Giant Bomb duders who wanted to get the best possible experience out of the Penny Arcade Expo. I went on updating it twice a year to the point where it’s basically been the same for the last couple editions. Well, it’s time to mix it up a little bit. If you’ve checked out a version of the guide in the past, you likely know that I’ve been through ten E3s, two Dragon*Cons, and what is about to be twelve PAXs. While I have quite a bit of personal experience in game-related shows, it’s thanks to help from a lot of y’all that I think we’ve got all the pertinent info nailed down. Hopefully, I can present it in a concise, helpful fashion.


The Washington State Convention Center is in a perfect location. Anything you could possibly want to see or do in Seattle is within walking distance (or maybe a short monorail ride). From the moment you get off your plane at SeaTac, you can walk to the Lightrail, pay a few bucks and ride all the way into downtown. At that point, you’re close to all the major hotels, the Pike Place Market, dozens of great places to eat, an arcade, a 5-minute monorail to the Seattle Center (Space Needle and museums), and, of course, the convention center.

Downtown Seattle at dusk from the top of the Space Needle.

Giant Bomb @ PAX

Your best bet to meet the Giant Bomb crew is probably the meet-up on Friday night, but if you missed out on signing up for that or you're just not a premium member, then these panels are going to be the next best chance. There's at least one panel every day of the show (except Monday...sort of) that features at least one member of the staff, so whether you have a 4-day badge or you're only able to attend one day this year, here's what you need to know.


FRI - 12:30 PM


Games Journalism Hunger Games MMXIV

  • Danny O'Dwyer
  • Jeff Gerstmann
  • Dan Ryckert
  • More!

SAT - 8:00 PM


The Giant Bomb Guide to eSports Victory!

  • Everyone!

SUN - 10:00 AM


The Game Industry Rumble! Live on the N64!
  • ?????

SUN - 7:00 PM


We've Survived the Internet, And So Can You

SUN - 7:30 PM


404ing It: Breaking (Down) the Internet

MON - 12:30 PM


Video Game Memories: What Makes a Game Special?
  • Danny O'Dwyer
  • Anthony Gallegos
  • More!
The Giant Bomb panel at PAX Prime 2013. One of the best photos I've ever taken at PAX.

The Enforcers

Enforcers are a legion of volunteers that make PAX run efficiently. It would be a hot mess without them. In the old days, they would don the black. But, now that there are multiple versions of PAX, Prime Enforcers are coated in blue. If you need help with anything, just look for one of them. They’re never too far away. And if they ask you nicely to do something (like move out of an aisle/walkway), please do so.

The Queue Room at PAX Prime 2012. Organizing something this massive takes a lot of work from a lot of cool people.


Even if you don’t normally use Twitter, you should sign up just to follow these accounts while you’re at PAX. It’s the best and easiest way to get up-to-the-minute updates on what’s going on.

  • @official_pax - The important stuff.
  • @pax_lines - Updates on theatre/panel lines and when they get capped.
  • @rkhoo - The man that makes PAX happen.
  • @pax_tourney - News on the dozens of tournaments going on upstairs.
  • @paxparties - An unofficial feed for the unofficial parties going on all weekend.
The main entrance of the WSCC. Welcome home.

The Packing List

Here's what you need to bring with you especially if you're coming in from out of town.


Most places (including vendors in the expo hall) will take credit/debit cards, but it’s probably a good idea to carry a little cash just in case. And if you need to hit an ATM, do it early in the day as they sometimes run out of money later on.


Whatever your style of choice is, bring one. Don’t rely on getting a free bag at the show. They’re often cumbersome and there’s no guarantee you’ll find one anyway. Trust me…carrying a bunch of random stuff you pick up throughout the day is going to suck without a backpack. Make it at least a 10-slotter. If it has weight reduction, all the better.

Phone & Charger

Duh. You need your phone. But don’t be a dumb and forget your charger and/or wall plug. Pro Tip: Turn your brightness down as far as you can tolerate. Keeping up with your friends at night through texts and/or Twitter is gonna be tough if your phone dies by 2 PM.

Battery Pack

Consider buying an external USB battery pack. It’s been a life saver for me the last couple years. Worth every penny. Plus, if you get an adapter, it'll keep your 3DS and/or Vita truckin' too.


Choose your weapon of choice…or dual wield! You will undoubtedly find some downtime (like waiting in line), and you will never be in a better place for local, handheld multiplayer. And then there’s StreetPassing. Oh…the StreetPassing. I see that green light flashing in my sleep.

Hand Sanitizer

There will be dispensers scattered around the buildings, but do yourself a favor and toss a little bottle in your bag and use it every time you play something.

Poster Tube

If you can fit it in your luggage, this is a veteran move. You might get a cool poster at PAX. You might even get it signed by Todd Howard. Make sure you have a way to get it home without crushing it.

Trash Bag

Yep. A trash bag. Just throw it in your luggage. Use it later for dirty clothes, which will keep your stank-ass, sweaty socks off of the cool stuff you bring back on the way home.

Bring your handheld console of choice. You never know who you might get to play with.

The Daily List

Here's a few things that you should do every day.


For the love of Bristlebane, please! It’s not difficult. You're probably paying an arm and a leg for that hotel room you got, so use those amenities.


Walking around for eighteen hours a day for four days requires fuel. It may sound crazy, but you might actually forget to eat and stay hydrated. There’s a ton of awesome places to grab food in downtown Seattle. Try to eat two actual meals a day and carry some snacks for in-between. Alternatively, you could attempt to live on doughnuts for four days. Just don’t get trapped by that Subway on the 4th floor. You’re better than that.


Time is precious at PAX, but you can’t go non-stop for 100+ hours. Try to get at least 5 or 6 hours a night.

Get Out

Don’t spend all of your time in the convention center. Get out of there once in a while, get some air, grab some real food, see some of the city, etc.

Be Yourself

There’s a special vibe that envelops PAX. If you’ve ever felt weird or strange about the nerdy things you love, know that you’ll never be in a place with more people that enjoy the same things that you do than you ever will be. So, be yourself. Talk to random people in lines. You’re going to have a blast. Welcome home.

For a better look at all these places to eat, click the "a ton of awesome places" link above.

The To-Do List

Now that you've got a checklist of what to bring and some daily advice, here's some tips on how to prepare.

Download Guidebook

Guidebook is the best, easiest way to keep up with all the official PAX info (schedule, maps, announcements, etc.) Plus, @coonce works there now, so you know it’s gotta be awesome.


The schedule is out now, so start making a list right now of the panels you may want to see and any potential games you want to play. Compare your list with your friends and get a rough idea of what you want to see and do. Inevitably, you’re going to have make some tough decisions as multiple things you’re interested in will overlap. Accept the fact now that you can’t see/do everything, but if you go in there with no plan at all, you’re going to be overwhelmed.

Plan a Backup

Shit happens. Panels get full faster than you thought. Lines get too long to be worth it. The game you wanted to play might actually just be a presentation. Try to have a backup whenever you can. If all else fails, just go spend some more time in…

Indie Megabooth

Arguably the best part of PAX is the slew of indie games available. And, over the last couple years, the Indie Megabooth has established itself as a primary feature of PAX. It houses around 100 games from nearly as many developers and you could spend hours there. It’s also great because you can play a bunch of games without waiting too long. If you see an open station, play it! I don’t care what it is.

Escape the Expo

The expo hall is an amazing spectacle. No doubt about it. But, it's also a trap. Get the hell out of there and do some other stuff once in a while. PAX has so much to offer aside from the expo hall and you shouldn’t miss it. Head upstairs to the Classic Console and Console Freeplay rooms. Hunt down the Classic Arcade. Head down the street to the Tabletop arenas. You get the point. Go do stuff.

A small piece of the Indie Megabooth at PAX Prime 2013.

The To-Don’t List

A couple little words of warning from a PAX veteran. You'll thank me later.


We all love free stuff, but seriously…don’t be that guy. Don’t wait in line for 45 minutes to play a game you don’t care about just to get a shirt. And please don’t loiter around a headphone booth hoping to catch an inflatable hat. You will get free stuff without trying too hard, so don’t let SWAG ruin your PAX.


Okay, lines are unavoidable. If you want to do much of anything at PAX, you’re gonna wait in some lines. But, this is on the “don’t” list simply to help you make good decisions. Do you really need to wait in line for two hours to play Destiny when it will be out the next week? Think about it. Do you really want to wait in line for an hour to watch an Assassin’s Creed trailer that will be online Tuesday morning? Time is precious at PAX. Choose wisely.

Ubisoft is notorious for having these big theater booths with long lines and no actual playable demos in them. They're not the only ones that do this. Don't fall for it.

The Optional List

Three PAX traditions that should not be ignored. Your interest will likely depend on who is involved, so take note.


The “Storytime” session is typically a great opening ceremony for PAX, especially for first-timers. But the Penny Arcade Q&A no longer immediately follows the keynote, so unless you're a fan of the speaker, it may not be worth it. This year’s speaker is Mikey Neumann from Gearbox Software.


On Friday and Sunday night, the Paramount Theatre will be rocking late into the night. Whether you know anything about the performers or not, the concerts are a great time especially if you don’t have any other late night plans. Friday’s lineup includes The Triforce Quartet, The Doubleclicks, and the legendary Paul & Storm. Sunday night, you can see 7bit Hero, Bit Brigade, and nerdcore icon MC Frontalot.

Omegathon Finals

The Omegathon is an elimination tournament that takes place throughout the entire weekend between a couple dozen attendees who were randomly selected prior to the show. The final game is always kept a secret until the very end. It’s usually a great closing ceremony, but it totally depends on the game. I’ve seen some great ones like Vs. Excitebike, Ikaruga, Trials Evolution, and (inexplicably) a stuffed animal crane game. But, I’ve also seen some pure train wrecks like Spaceteam and Cornhole. So, I can’t recommend it as much as I used to, but it still has the potential to be awesome.

The Omegathon Finals at PAX Prime 2012.


Well, that's all I've got. If you have any suggestions, comments, suggestions, or complaints, let me hear it. As always, hopefully this will help some people out and maybe I'll see some of you at PAX. Let me know if you spot my Mii in StreetPass too. I'll probably be the idiot who's most recently played game is Baseball for Game Boy. Anyway, it's gonna be a blast. Have fun. And...try not to throw any chairs.


Data Dump: E3 Trailers Edition

What happens at E3...lives forever.

Before the video games world gets back to "normal" on Monday, I wanted to share some numberless data based on the E3 trailers that we flooded the site (and Twitter feeds, sorry) with this past week. This was the third year I've been able to help with this (the second tag-teaming with Rorie), and I had a lot of fun doing it. It's kinda crazy/hectic especially on Monday and Tuesday trying to get stuff up in a timely manner with the press conferences going on, but then it slows down and I spent most of Wednesday and Thursday digging around for smaller/indie games to feature. The grand total ended up being 129 trailers. It was a bit higher, but some users pointed out that there were a few that we put up that had already been uploaded just prior to E3. Anyway, here's some Top 25 lists that you may find interesting.

Top 25 Most Viewed Trailers

This list is not totally fair because all but three of these trailers (No Man's Sky, Cuphead, Batman Arkham Knight) had a promo in the of the homepage. There's simply not enough space to give everyone a promo. There is/was a section for E3 trailers below the "river" of headlines, but obviously people are going to see those promos first before getting down to the bottom. Enough excuses though, here are the most viewed E3 trailers on Giant Bomb during E3.

  1. Doom is an Unholy Union of Flesh and Metal - (Wiki)
  2. Aonuma Would Like to Show You Something Called Zelda for Wii U - (Wiki)
  3. Anger is an Ac!d in Metal Gear Solid V: The Phantom Pain - (Wiki)
  4. Mario Maker is Real, And It's Spectacular - (Wiki)
  5. All of Capcom is in Dead Rising 3's DLC - (Wiki)
  6. Project Beast is Now...Bloodborne - (Wiki)
  7. Shockingly, Grand Theft Auto V is Coming to PC, PS4, and Xbox One - (Wiki)
  8. Star Wars Battlefront is Still Far, Far Away - (Wiki)
  9. Super Smash Bros Hype is at a Fever Pitch - (Wiki)
  10. Will Uncharted 4: A Thief's End Be Drake's Last Adventure? - (Wiki)
  11. You Gotta Have Faith in Mirror's Edge - (Wiki)
  12. Take Selfies with a Psycho in Far Cry 4 - (Wiki)
  13. Don't Let the Birds Give You Away in Evolve - (Wiki)
  14. Get Bent in Persona 4 Arena Ultimax - (Wiki)
  15. Destiny Developer Diary - (Wiki)
  16. Griffins Get Got in The Witcher 3 - (Wiki)
  17. *No Man's Sky is Simply Gorgeous - (Wiki)
  18. BioWare Wants Your Ideas on a New Mass Effect - (Wiki)
  19. Lead the Inquisition or Fall in Dragon Age - (Wiki)
  20. Become Who You're Meant to Be in Rise of the Tomb Raider - (Wiki)
  21. *Look at This Game! It's Called Cuphead! - (Wiki)
  22. *That's a Scary Ass Scarecrow in Batman Arkham Knight - (Wiki)
  23. Things Get Pretty Grim in Call of Duty: Advanced Warfare - (Wiki)
  24. It's a 4-Player Revolt in Assassin's Creed Unity - (Wiki)
  25. Did Ya Get What You Need from Sherlock Holmes: Crimes and Punishments? - (Wiki)

Top 25 Non-Promo Trailers

So, to be fair, here's a list of the Top 25 trailers that did not get a fancy front page promo.

  1. No Man's Sky is Simply Gorgeous - (Wiki)
  2. Look at This Game! It's Called Cuphead! - (Wiki)
  3. That's a Scary Ass Scarecrow in Batman Arkham Knight - (Wiki)
  4. Everybody Wants to Rule the World in Assassin's Creed Unity - (Wiki)
  5. Peter Dinklage is in Destiny - (Wiki)
  6. Persona Q Proves That We Can't Have Enough Persona Mash-Ups - (Wiki)
  7. After Dear Esther, Everybody's Gone to the Rapture - (Wiki)
  8. Go for a Jog on the Beach in Dead Island 2 - (Wiki)
  9. There's Something in the Way of The Last of Us Remastered - (Wiki)
  10. Zelda, Impa, and Midna Join Link in Hyrule Warriors - (Wiki)
  11. Discover History's Darkest Secret in The Order 1886 - (Wiki)
  12. Axiom Verge Your Next Metroidvania Fix - (Wiki)
  13. Super Smash Bros for 3DS is Loaded with Modes and Options Too - (Wiki)
  14. Meat's Back on the Menu in Middle-earth: Shadow of Mordor - (Wiki)
  15. Beat Them If You Can, Survive If They Let You in Alien Isolation - (Wiki)
  16. Bayonetta 2 is Still Unadulterated Insanity - (Wiki)
  17. FMV, Spinning Cars, Tony Hawk-like Scoring...It's Roundabout - (Wiki)
  18. Shinji Mikami Successfully Freaks People Out with The Evil Within - (Wiki)
  19. Suda51 Wants You to Let It Die - (Wiki)
  20. PlatinumGames' Brand of Insanity Arrives on Xbox One with Scalebound - (Wiki)
  21. Devil's Third Has Found a Home as a Wii U Exclusive - (Wiki)
  22. F-Zero Crashed Into Audiosurf and Spectra Happened - (Wiki)
  23. The Internet Made a Game Called IDARB - (Wiki)
  24. It's Now or Never in Guilty Gear Xrd - (Wiki)
  25. Hellraid is a New Brand of Techland's First-Person Combat - (Wiki)

Top 25 Most Comments

Regardless of views or whether or not they got a promo on the front page, these trailers generated the most discussion.

  1. Aonuma Would Like to Show You Something Called Zelda for Wii U - (Wiki)
  2. Mario Maker is Real, And It's Spectacular - (Wiki)
  3. All of Capcom is in Dead Rising 3's DLC - (Wiki)
  4. Anger is an Ac!d in Metal Gear Solid V: The Phantom Pain - (Wiki)
  5. Shockingly, Grand Theft Auto V is Coming to PC, PS4, and Xbox One - (Wiki)
  6. Project Beast is Now...Bloodborne - (Wiki)
  7. Doom is an Unholy Union of Flesh and Metal - (Wiki)
  8. Did Ya Get What You Need from Sherlock Holmes: Crimes and Punishments? - (Wiki)
  9. Disney Fantasia: Music Evolved Has a Release Date - (Wiki)
  10. Get Bent in Persona 4 Arena Ultimax - (Wiki)
  11. The Clance is Back with Rainbow Six: Siege - (Wiki)
  12. Lead the Inquisition or Fall in Dragon Age - (Wiki)
  13. BioWare Wants Your Ideas on a New Mass Effect - (Wiki)
  14. It's a 4-Player Revolt in Assassin's Creed Unity - (Wiki)
  15. Things Get Pretty Grim in Call of Duty: Advanced Warfare - (Wiki)
  16. Will Uncharted 4: A Thief's End Be Drake's Last Adventure? - (Wiki)
  17. Sunset Overdrive. It's a Video Game. - (Wiki)
  18. Don't Let the Birds Give You Away in Evolve - (Wiki)
  19. Rise of Incarnates is 2-on-2 Arena Combat Chaos - (Wiki)
  20. Take Selfies with a Psycho in Far Cry 4 - (Wiki)
  21. Tragedy is Invisible in The Division - (Wiki)
  22. Look at This Game! It's Called Cuphead! - (Wiki)
  23. Oh, Bill Trinen. Will You Be My Amiibo? - (Wiki)
  24. Super Smash Bros Hype is at a Fever Pitch - (Wiki)
  25. Hatsune Miku Project Diva F 2nd is the Future of Rhythm Games - (Wiki)

Top 25 Most Comments without a Promo

And these are the trailers that generated the most discussion without a top front page promo. These trailers walked uphill in the snow both ways to get people talking. Well, they did all get a tweet though.

  1. Look at This Game! It's Called Cuphead! - (Wiki)
  2. Hatsune Miku Project Diva F 2nd is the Future of Rhythm Games - (Wiki)
  3. Peter Dinklage is in Destiny - (Wiki)
  4. Devil's Third Has Found a Home as a Wii U Exclusive - (Wiki)
  5. Persona Q Proves That We Can't Have Enough Persona Mash-Ups - (Wiki)
  6. After Dear Esther, Everybody's Gone to the Rapture - (Wiki)
  7. Xenoblade Chronicles X Finally Has a Name - (Wiki)
  8. It's Now or Never in Guilty Gear Xrd - (Wiki)
  9. Giant Robots Are Invading the West Again in Dynasty Warriors Gundam Reborn - (Wiki)
  10. Great Minds Team Up in Professor Layton vs Phoenix Wright - (Wiki)
  11. No Man's Sky is Simply Gorgeous - (Wiki)
  12. That's a Scary Ass Scarecrow in Batman Arkham Knight - (Wiki)
  13. PlatinumGames' Brand of Insanity Arrives on Xbox One with Scalebound - (Wiki)
  14. Everybody Wants to Rule the World in Assassin's Creed Unity - (Wiki)
  15. Grab a Can of Snot Gulp and Enjoy This Oddworld New 'n' Tasty Trailer - (Wiki)
  16. Go for a Jog on the Beach in Dead Island 2 - (Wiki)
  17. Level-5's Fantasy Life is Finally Coming West - (Wiki)
  18. Abyss Odyssey Features 19th Century Chilean Warlocks with RPG Elements - (Wiki)
  19. PlayStation Now's PS4 Open Beta Coming July 31 - (Wiki)
  20. Shinji Mikami Successfully Freaks People Out with The Evil Within - (Wiki)
  21. F-Zero Crashed Into Audiosurf and Spectra Happened - (Wiki)
  22. Ron Galaxy is Bringing TJ Combo Back to Killer Instinct - (Wiki)
  23. Patrick Willed a Phantom Dust Remake Into Existence - (Wiki)
  24. Inside is the Latest Adventure from the Developers of Limbo - (Wiki)
  25. Zelda, Impa, and Midna Join Link in Hyrule Warriors - (Wiki)

And that was E3.


PAX East 2014 in 100 Words

Presented in chronological order with no explanation or context:

  • Lovely Regina
  • #BeatTheCheese
  • Street Shirts
  • Mexican Basement
  • Upstairs Kitchen
  • JJ’s Awful Jukebox
  • Bacon’s Buttons
  • Oatmeal Investigations
  • Photo Hunt
  • Group Fish Bowl
  • Star Fox: Grenadine Edition
  • Ice Run
  • Beer Ninjas
  • Stepping on Legos
  • Live Samurai Music
  • Front of the Lobby
  • Secret Supper
  • Rasslin’ Talk with The Wolf
  • Caffeine Runs
  • Booking Angles and Swerves
  • YES! Chants
  • VIP Seating in the Lang Zone
  • Inflatable Donkeys
  • Huggable Body Pillows
  • The Bottle Incident
  • Oat Soda
  • Duder Photo
  • Wild Turkey
  • Poster Crafting
  • Rumble Collusion
  • No Riots
  • Lang Facial
  • Rich & Vinny Droppin’ Knowledge
  • Family Time
  • 2 N’s 1 T
  • Megabooth Meandering
  • Undefeated Divekick
  • Boring Cornhole
  • Grease Traditions
  • Purple Weddings
  • Spy Games


Pantheon Kickstarter: Chasing the Memories

On the same day as the first thing I ever Kickstarted got released, I dumped money back into the system. If you have not heard, there’s a new MMO looking for your help via crowd funding. It’s called Pantheon: Rise of the Fallen, which admittedly is a awfully generic name. It’s being developed by a (currently) small team led by Brad McQuaid, who is one of the three men that dreamed a dream called EverQuest and made it a reality.

“Oh, great…another EverQuest blog from Marino,” you’re saying. Well, sort of. It’s complicated.

Over the last decade, I’ve come to terms with the fact that no MMO will ever equal the sense of wonder, camaraderie, and discovery that EverQuest gave me. Between 2000 and 2004, I spent over 350 days of play time in the world of Norrath. It was the most fun I have ever had or probably ever will have in a game. While that’s somewhat depressing to say, after many years of attempting and failing to recapture the magic, I’ve gotten to a point where I’m okay with it. The fact that it’s not replicable makes my experiences in EQ that much more special. Part of the reason is that MMOs, even EQ itself, have moved on from EverQuest once was.

Now, here comes Brad McQuaid, his “Vision,” and Pantheon trying quite specifically to recapture that magic and fuck up my whole sense of closure. God dammit!

You see, “The Vision” was a hotly debated topic in the early days of EverQuest. When people would complain that something was too hard or didn’t make sense, the answer, whether it was a joke or not at the time, was always “it’s part of The Vision.” We probably didn’t realize it in the moment, but "The Vision" was a big part of what made the game so great and memorable. The tenets of Pantheon listed on their Kickstarter page will appear quite familiar to any EverQuest old-timers like myself. Visionary Realms makes it no secret that they’re trying to target a specific audience of MMO players that yearn for the days of true challenge. They know this game is not for everyone and it's not supposed to be.

I’ve said for years that MMOs have become too hand-holdy, for lack of a better word. I understand why; it only makes sense. Make things easier and bring in a bigger audience. But, at some point, it alienates much of that core audience that was there at the beginning of this whole thing. I want to be afraid to die at all times. I want to be punished for bad decisions, ill preparation, and sheer stupidity. I want to have to walk to most places. I don’t want a glowy line telling me exactly where to go the moment I start a quest. I don’t want to be max level two weeks after the game comes out. You get the idea. I went into way more detail about this stuff on a previous blog a couple years ago.

I really wanted to love this game.

So, I should be super excited by this prospect, right? Well, I don’t know. I like where their heart is, but I’d be lying if I said I was 100% sure they can pull it off. First of all, their target for release is 2017. Is that even a real year? Right now, they are just ten dudes working on this thing part-time with apparently more waiting in the wings for funding. Their Kickstarter video is admittedly a bit hokey, and those stretch goals are quite absurd. But, you know what? Kickstarter is still a weird place anyway.

I’ll forever be grateful what that team at Verant accomplished with making EverQuest. Their work provided me literally thousands of hours of entertainment and friends (and enemies) that I still talk to thirteen years later. But, on the other hand, let’s not forget what happened the last time McQuaid went off and founded his own studio; Vanguard: Saga of Heroes. I don’t pretend to know all of what went wrong with that game during development or why exactly Microsoft bailed on them, but that game could’ve been special. I was in the beta from very early on. Instead of being special, it was mostly a hot mess from the get go. I guess what I’m saying is that I’ve been down this road before and been let down.

The destructible world of voxels in EQN.

I think, if I can just be honest with myself, it might simply be too late for this type of game. EverQuest Next, the forthcoming revamp of the EQ franchise, explored the idea of “going old school” and that whole iteration of the game was scrapped in development a couple years ago in favor of what we’re getting now, which I’m cautiously optimistic about. SOE is trying some groundbreaking things with EQ Next, some of which are kind of scary for MMO veterans like myself. I even told this to Dave Georgeson and Omeed Dariani personally at PAX Prime 2013. But, I also told them that their enthusiasm and conviction in presenting these fundamental changes left me with a sense of hope and optimism. We may all be better off looking forward rather than backward at this point with MMOs. It also might be too late for successfully funding crazy game ideas that require upwards of $1 million. We’ll see. At the time of this writing, they're close to $100,000 of the $800,000 goal in just three days.

Despite my reservations (and better judgment?), as I said at the beginning, I did pledge some money towards the cause. Call it morbid curiosity or having more nostalgia than sense maybe. As much as I want to say I have let the dream die, I simply can’t ignore the fact that they’re targeting Pantheon right at people like me. I’m precisely the guy they’re talking about in their pitch. So, good luck, Visionary Realms. I’m willing to give you another shot.

My mind is telling me no... but my body...

If you want to learn more about Pantheon: Rise of the Fallen in detail and potentially give them your money, go check out their Kickstarter page.



2013: A Year in Reviews

2013 has been one hell of a year, you guys...on multiple levels. Before we say farewell and/or good riddance, let's take a look back at the games that were reviewed on Giant Bomb this year. Unfortunately, this is the only year-end data that I have to present to you this year. Maybe 2014 will be the return of achievement data or site data. We can only hope.

It was a relatively slow year for reviews on the site. There's probably multiple reasons for this including a pretty sizable drought prior to the release of the new consoles. Even so, we ended up averaging a little over one per week. Admittedly, there's not going to be a ton of analysis in the images that follow, but I hope you enjoy the pretty colors and some of the best community art from this year.

Art Credits

Previous "Year in Reviews"

So, let's get to it...


Once again, Alex reviewed more games than anyone else this year (24). Maybe-not-so-surprisingly, he was the only reviewer to dish out a 1-star review this year, and there were three (Aliens: Colonial Marines, The Walking Dead: Survival Instincts, and NBA Live). The one game Alex truly loved? Rayman Legends.


Brad started off the reviews this year with a bang. The new Devil May Cry was the first review of 2013 and immediately put 5-stars on the board. His second was StarCraft, and if you can't figure out what the other 5-star review from Brad was this year, you've been living under a rock. Percentage-wise, Brad liked more games (4's & 5's) this year than in 2012 (56% to 46%).


Jeff didn't hate any games this year! Okay, that's not true. Of the 15 games he reviewed though, he obviously liked most of them. Jeff's two 5-stars came from two of the biggest games of the year; GTA5 and BioShock.


This is the most interesting pie chart ever created. Thanks, Patrick. His 5-star games are quite diverse though. I don't think there's anything similar about The Last of Us, Gone Home, and Super Mario 3D World. Also worth noting is that Patrick did not give anything 5-stars last year.


You've been staring at Rorie-Tingle for a solid three minutes before you even read this caption, haven't you?


Although there were fewer reviews this year, the percentages ended up being pretty similar. We had exactly 16% on 5-star reviews last year too.


As you can see, the new consoles are already making a pretty big impact on the totals here. Also, keep in mind that there is some overlap in this category. For example, Brad's review of Brothers covers the XBLA, PS3N, and PC, so that gets counted towards all three of those categories.
If you're a crazy person and want to yell at me about the order in which the wedges in my pie charts are, here's a bar graph just for you.


Guess which month new hardware came out! Man, that Summer drought was rough. And when was the last time so few games came out in October. 2013, you so crazy.


This is the first time I've put this data into the mix. For the record, "2K" includes both 2K Games and 2K Sports. Same goes for EA.


Lastly, here's a look at the total reviews per year based on stars. Blue is 5, green is 4, etc. While it may "look" like a steady decline in the number of reviews, it's actually not. From left to right, that's 98, 147, 107, 102, 96, 55 for a total of 605. So, 2009 and 2013 are the outliers, but we're still averaging almost exactly 100 per year.

Peace Out, 2013



2000 Pages: 5+ Years of the Giant Bomb Wiki

It's been a long road.

It's been about five years and three months since Giant Bomb fully launched, and it's no secret that I spend most of my time here on the wiki, whether that be working on it myself or moderating submissions. In those five years, we've built a database of 40,000+ games, 27,000+ characters, 106,000+ people, 5700+ objects, 4300+ locations, 8800+ companies, 7300+ concepts, and 130+ platforms. Yesterday, I passed somewhat of a milestone by creating my 2000th new page.

Now, to be honest, I don't actually know if it was my 2000th page for sure. The List feature on the site, while better than it was, is still kinda wonky. Looking through it now, there seem to be a few duplicates here and there for some reason, and a few pages that don't seem to show up in the list but do show up on that particular item's page. So...I dunno. But it says 2000, so I'm going to take this opportunity to share some of my favorite pages that I started.

Take note that many of these pages were filled out by other people. I may have just created the page to get it started. But, there's plenty of them where I did a lot of work on it as well. I did a blog like this a couple years ago when I hit 1000, so I'm going to reuse a few things from that to save time. Anyway, here's a bunch of red text...

You Always Remember Your First

The Attack

The first thing I ever did on the wiki was add Hyrule as a location to the Link to the Past page, but the first page I ever created was for The Attack. The TI-99/4A was the first game system that I had, so there's a lot of nostalgia there. That's why my first project on the wiki was to fill out the the library of TI-99/4A games like this one, Blasto, Car Wars, and Chisholm Trail.

PlayStation Underground

Issue #1 Front Cover

This was my first big page. I wasn't really sure there was a place for it on the site, but luckily Jeff gave me the go ahead to add it as a concept. Back in 1997, I received the first edition of PlayStation Underground because I had registered my PlayStation with one of those post cards that you get in the box with any new system. At the time, the idea of being able to play demos of games that weren't out yet and getting high quality video content was unheard of. The Internet was still fairly new, and you certainly weren't going to be downloading all this stuff like you can today. I had been teaching myself basic HTML at the time, so I decided to create a site about it. While in an AOL video game chat room trying to get people to check out my site, I got an IM from a guy claiming he worked on PlayStation Underground. Of course I didn't believe him, but when he sent me an email from a Sony domain, I couldn't argue with that. Turned out that he was the producer of the whole thing, Gary Barth. I kept working on the site, which became fairly popular with fans of the CD magazine thanks to inside information provided by Gary pertaining to what was coming in each next issue. When Gary found out that I lived in Georgia, he invited my friend Christopher and myself to E3 in Atlanta. I was only 16 at the time, so we were told that if anyone asked, to tell them that we had won a contest from Sony. The site pretty much ended in 2001 when the magazine stopped being produced, so I'm happy that some of the site's content found a new home here.

Electronic Entertainment Expo


When I ran the Underground site, I built a sub-site specifically for E3. I was able to attend the show for 10 years from 1997-2006, so I had a lot of documented info and thousands of photos from my old site, but I had to create a bunch more especially for the years I didn't attend. Trying to find documentation online for an event that happened in 1995 isn't easy. Despite not having been to the show in a while, E3 is still one of my favorite times of the year.

The Penny Arcade Expo

I've been to every PAX since 2008 except Australia. I hope that those that aren't able to go can get some benefit out of the hundreds of pictures I take.



For over three years, the world of Norrath was pretty much my life. It sounds crazy now, and maybe a little sad, but I enjoyed just about every minute of it. I've come to terms with the fact that EverQuest is likely the most fun that I will ever have in any game for the rest of my life. Nothing will ever match that first MMO experience and sense of community in a virtual world. It's hard to convey to people that didn't play it at the time.

Out of the 2000 pages I've started, about 800 of them are EverQuest related. That's a lot of places, characters, and items, so I created a separate list for all that. But here's some of the highlights:

  • EverQuest Next - Currently in development at SOE.
  • Norrath - The world in which EverQuest exists has a ton of lore and history behind it.
  • I've spent a considerable amount of time creating pages for all the zones in the original EverQuest. There's too many to list individually here, but you can easily see them all from these continent pages:

The Games

When you spend a ton of time trying to document everything that was at every E3 and PAX, you end up creating a lot of game pages. Some of them are pretty big named, exciting games while others are...not. But, we can't just make a Skyrim page and forget about Cheetah Girls now can we? What kind of database would we be if we did that?

The Good

Here's some of the pages I enjoyed making a page for.

The Bad

Real games for real girls.

Here's some of the pages that I started because they needed to be documented. Some of them though are still debatable as to whether they should be.

The Non-Existent

That Tarantino shot in Eight Days.

These are pages for games that never actually came out. Yes, that is allowed on the wiki.



Finding weird concepts to make pages for is probably one of my favorite things on the site. Deleting really dumb ones is also one of my favorite things on the site. Where do we draw the line? Come over to the Delete & Combine forum to find out. Here are some of my favorite ones I've started:


He's coming to save Uranus.

I've made hundreds of pages for important and not-so-important EverQuest NPCs, but I've created other ones as well. Here are some of my faves:

  • Captain Blasto - Grab a mop, because there's gonna be guts on the ceiling.
  • Dan Amrich - You may know him as OneOfSwords. I know him as a bunny eared basketball player.
  • Ed Boon - Ed Boon can jam with the best of them.
  • Firiona Vie - That elf lady you see on the cover of every EQ game/expansion.
  • Kerri Hoskins - If you were a teenager in the 90's, how could you not have a crush on Kerri Hoskins? Okay...I still do.
  • Lord Doljonijiarnimorinar - Yes, I spelled that right.
  • Mistress Helga - See two entries above.
  • Nillipuss - I hate brownies.
  • Pained Soul - I camped this asshole for 19 straight hours.
  • Polygon Man - I was so happy that PS All-Stars gave me an excuse to make this page.
  • Prince Edmund - Great job, Jeremy.
  • Rodcet Nife - The god that my EverQuest server was named after.
  • Sahasrahla - The 1000th page I made.
  • Sal DiVita - Did you know Nightwolf can dunk?
  • Skarlet - False MK rumors that become real is one of my favorite things ever.
  • Zordak Ragefire - My claim to fame in EQ.


The Plane of Mischief was a delightfully weird place. Yes, this picture is oriented correctly.

Most of the location pages I've started were specifically for EQ as well.


Hairbands are important, y'all.

I haven't made too many object pages in relation to everything else. That's probably because I haven't got that detailed into my EQ zone pages...yet.


This thing is/was legitimately cool as hell.

I end up making a bunch of company pages during PAX every year primarily because of the Indie Megabooth. There over 80 companies in it for PAX Prime 2013 and about half of those didn't have pages I think. There's nothing particularly special about those though, so here's a couple weird ones.

  • Moby Dick Studio - This page might should be deleted actually. I don't know. Kojima's weird.
  • Phantom Entertainment - Also maybe shouldn't be a page, but we have to document that lapboard somewhere, right?


Emma Stone is not impressed with this blog.

I don't generally do a lot of work on credits. There's a few saints in our community that do though and they don't get the credit they deserve. Here's a few of my favorites that I've started:

Well, that's about it I guess. Thanks for checking it out. If you need any help with what should or shouldn't be a page on the site (or any other wiki-related question), feel free to contact me or one of the other moderators. There's a button/link over on the right side of the forums.

And if you're interested at all in skimming through all 2000+ pages I've started, there's a list for that.

Until 3000...