Do games cost $50 million because of art assets?
By MarkM 15 Comments
Once you have the core technology and prototype you're done. Everything else is just adding geometry and textures which is where all the money goes.
Am I wrong?
Once you have the core technology and prototype you're done. Everything else is just adding geometry and textures which is where all the money goes.
Am I wrong?
999999999999999999999999
http://ca.kotaku.com/5785850/crysis-2-shoes-want-you-to-be-fast/gallery/
I'm gonna be honest. Those shoes look bad.
I can instantly think of one thing that probably should have received more focus...optimizing the console versions. Just saying.
But whatever.. SHOES!
Would anyone actually rock these things?
I'm reading a beginner's guide to C++. Maybe I'll make the best game ever.
Also I found this awesome book
http://www.amazon.com/1001-Video-Games-Must-Before/dp/0789320908
Should I learn XNA after this C++ stuff? Maybe.
I own Marvel VS Capcom 3 but I never play it. I'm scared to. I know whats waiting for my online and it scares me. The combos. Too many combos.
combos.
Team 17,
Wouldn't it be awesome if you designed a 2D Worms title that had real-time physics? As the level terrain receives damage, pieces of it will break off and plunge in to the water. Not only that, but tunnels built by blowtorch wielding worms can suddenly collapse. When grenades go off, the pieces of debris sent whizzing around the level would cause all sorts of untold havoc.
Also the ninja rope is too hard to use. change that too.
Neat traversal mechanic but what's with the combat? Uninspired shooter trappings might drag this one down.
MK 2011? MK 9? This is crazy.
The MK (2011...ugh) demo is jaw dropping. Now finally available to us peasant non Playstation Plus members, the demo shows off a pretty satisfying fighting engine. I've only had a few minutes to tinker with it but I can string together some pretty fluid combos already.
This new MK (holy shit new MK), plays something like a mix between MK 3 and MK Armageddon. I wouldn't quite call it dial-a-combo but you're forgiven with the input timing which is a welcome relief from Street Fighter 4's punishing precision.
Technical aspects aside, I totally froze Johnny Cage from the waist down and then ripped off his upper torso.
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