The release of AMFP has got me interested in giving the Dark Descent a second try. I never did finish it. I only I got as far as the water monster a couple of years ago, before frustration set in and I got distracted by new games.
This time, I'm finding myself more invested in the story but, like last time, I seem to keep missing the early scare moments. I keep hearing about glimpses of monsters that I was supposed to see, but didn't. Such as:
- In the archives, you're supposed to catch your first glimpse of a monster. I have no memory of this. I think I heard sounds when I walked into the main room, but no sign of anything.
- In the cellar, I believe you're supposed to see a creature after you get the laudanum. Didn't.
- This time, I did see the one in the refinery, but I didn't see him the last time I played.
I guess the game is highly dependent on hoping you'll look specifically in a certain direction at the right moment.
I do like that it doesn't hold your hand too much, but I'd like to witness these horrors that the game's trying to show me. So far the only scary thing is when the shadow reacts in some way (roaring, wind, residue, etc). I wouldn't consider invisible water creature scary as much as threatening. Then again, I'm not especially scared of sharks. Haven't been further than this section, but I hear shit starts to get real soon.