Five Things GTA Needs to Address to make V Not Suck.

So as many of you know, unless you live under a rock, literally, that GTA V's trailer will be hitting on November 2nd, 2011. Despite my many problems with Grand Theft Auto IV, I can't help but be excited beyond containment about a new GTA. I've fallen in love with the GTA series since it's debut on the pc way back when, and it's one of those rare games that I actually still own every single game in the series. 2008's GTA IV was a massive disappointment for me, as I felt that they stripped out a lot of what was fun about the series in exchange for putting down a more serious tone. In many ways, Saint's Row 2 revitalized a lot of what I love about the Grand Theft Auto series. The only downfall there is that I feel Saint's Row 3 is going to be just a bit too over-the-top. However, I present the five things that need to be addressed or changed to make GTA V a true successor to it's predecessors.

5. Bring back some hilarity to balance out the serious tone. One of the biggest things that bothered me about Grand Theft Auto IV was the insanely serious tone 90% of the time. The tone was so serious in IV that anytime a joke was cracked or something was played off as being funny it came out of no where and misfired. The DLC tried to add humor and at times it was funny, but at times it was just completely distasteful (digital penis anyone?). But bring back the crazy things, like jetpacks and bizarre weapons.

4. Bring back some of the fun arcade elements like Rampages. There were always some pretty cool side-mission things in the earlier GTA's, that fell off on the wayside with IV. I'd love to see Rampages and some of the other cool side-missions you can discover to bring a nice distraction to the series, not to mention something more fun to do then simply run around and shoot pigeons as a collectible. Those "hidden package" pigeons really sucked.

3. Don't focus so much on a multiplayer aspect. I'd rather see the development team spend more time on making a great single-player campaign then dump there time into a throw away mutliplayer component. Grand Theft Auto IV's multiplayer was a joke. Let's be honest. And in a world where only games like Halo and Call of Duty are really played competitively online, lets stop while we are ahead. I'm all ok with a freemode, but that's about it. Unless Rockstar can blow my mind and make a decent multiplayer like Red Dead Redemption, but I doubt that's the case here.

2. Fix the driving! Anyone who claimed that GTA IV's driving mechanic was the best, they were simply drunk or just flat out stupid. I shouldn't hop in a car and feel like I'm driving on a thin sheet of ice at all times. That would make sense with it raining or snowing in the game, but not when it's Sunny outside. Seriously, the driving in IV was abysmal to say the least. It was so awful I never finished the races for Brucie. Saint's Row has a nice driving mechanic, I hope that Rockstar has been paying attention to them.

And the number one thing?

1. DON'T BE LIKE GRAND THEFT AUTO IV! Honestly, it's time to move on Rockstar. You had your fun making a serious entry into a series that has never been serious or never was meant to be, but it's time to move on. Grand Theft Auto IV was never a perfect game, it always felt like an 8/10 in my opinion, but Rockstar has had a nice break between games and really came into their own with Red Dead Redemption, a game that I still think is that studio's masterpiece. I'd love to see them climb back to the top with Grand Theft Auto V. I really hope they do a new location too. Revisiting Liberty City was a nice change of pace, but it's time to do something unique and cool. And bring back the MASSIVE world style that was in San Andreas, because that was awesome. Overall though Rockstar, just don't be anything like GTA IV.

187 Comments
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Posted by Subjugation

San Andreas will remain my favorite GTA to date. Isn't that right CJ?

Posted by EuanDewar

This should be the intro music.

Posted by cornwalliz
@Subjugation: All you had to do was follow the damn train, CJ!
Posted by HistoryInRust

I disagree with any opinion that argues GTA needs more schlocky humor. As someone who didn't like the PS2-era GTA games, the serious tone of IV was one of the more magnetic aspects.

Also, I liked driving in IV. I think we can all agree it was polarizing, but it wasn't bad on some objective level.

Posted by Potter9156

Play Saints Row 3 if you want jet-packs and junk. Let GTAV be GTAV.

Posted by TheVeteran13

Are you trying to tell me that digital dongs aren't funny?

Posted by GloriousDinosaur

Bring back the gang system and country terrain from San Andreas

Posted by Simplexity

I do miss the more lighthearted and silly GTA games, and people that go "you should go play Saint's row then" nobody quite did that like Rockstar and those 3 PS2 GTA games, can't quite put my finger on it but I have never even come close to enjoying any of the Saint's row games as much as the PS2 era GTA games.

The serious tone they have taken is fine to I guess, makes it a very different game in a lot of ways compared to its predecessors but that might be a good thing.

Posted by GunstarRed

Checkpointing and combat are the only things they really need to fix. I kinda liked the driving in IV.

Posted by RandomInternetUser

I dunno dude, I appreciated the serious tone of IV. I never was able to play through the GTA games before, I just got bored with them.

Posted by TheDudeOfGaming

Personally, i think they should throw some of the crazy stuff from previous GTA games, but only after you complete the game. That could work right? I'd prefer the rest to be serious though

Posted by McGhee

The driving in GTA4 was great. It just used physics and you had to actually break and think about what the fuck you were doing. *gasp*

Posted by coakroach

Take Red Dead Redemption and put it in modern times.

There.

Game of the year.

Edited by artgarcrunkle

I thought the driving was bad too but then I got better at the game and it turns out the deliberately movie car chase physics were fun, and I enjoyed the fact that you couldn't always outrun the police immediately after getting a wanted level like in Vice City and San Andreas.

Posted by Emilio

No offense, but your list is terrible.

1. Most of the comedy was in the side plots, the pedestrians, the radio stations.

2. I do agree on the Rampages. That was a blast in Chinatown Wars.

3. They didn't focus on the multiplayer aspect. The multiplayer was there to add more content into the game. Free Mode was the best mode anyways. You can't say that wasn't awesome.

4. Just admit you're a terrible driver. All the vehicles have weight to them, and they all handle uniquely. Again, admit that you're just a terrible driver. This game is called Grand Theft AUTO for a reason.

5. Rockstar has all kinds of Masterpieces. Also, the giant world of San Andreas was empty and boring. Personally, I stayed in the populated areas as there wasn't much to see in those empty expanses. The GTA IV Libery City is already way massive, with all kinds of alleys and areas for exploring.

I'm not going to tell Rockstar what to do, as they have yet to disappoint me. They make successful games because they know what they're doing.

If anybody wants to goof off in a sandbox game, go play Saints Row.

Posted by SpaceInsomniac

I just want a serious GTA game with gorgeous graphics, really polished controls, MID-MISSION CHECK POINTS, better radio stations, and cars that don't handle like shit.

Also, I'll just leave this here:

Edited by Gamer_152

Personally, I don't think GTA V should be wackier, funnier, arcadier and generally more like Saint's Row than IV, I enjoyed Saint's Row but I loved GTA IV. I thought it's balance of seriousness and humour was great, both in terms of the characters and the larger world, and got a big kick out of the gameplay, even the driving, which admittedly was somewhat flawed. Even if I much preferred Saint's Row to GTA though, I wouldn't want GTA V to be more like Saint's Row, just like I don't want Saint's Row to be any more like GTA. Variety is already a limited commodity in the games industry and those two games are already very similar, I wouldn't want to see one just go trying to chase the other and them just end up looking like slightly tweaked versions of each other. I'd rather see Saint's Row do it's crazy off-the-wall take on GTA's formula, while GTA continues with a slightly less arcadey and more serious approach. I do agree though that apart from the free roam, if they want to put multiplayer in V then they better make sure it really works, I don't like the idea of multiplayer being crammed in there again just for the sake of it.

Moderator
Posted by benpicko

Hopefully Rockstar hasn't been listening to people who basically want Saints Row.

GTA IV was great.

Posted by captain_clayman

better checkpoints, trip skip, better shooting, easier more arcady driving.

Posted by Master_Prophet

I think a lot of people missed my point here. I'm not saying that GTA needs to outright ditch the serious tone, but rather they need to find a nice balance. The problem with Grand Theft Auto 4 was that when they tried to make a joke or do something funny, it just kind of misfired.

Posted by Cloudenvy

@Master_Prophet said:

I think a lot of people missed my point here. I'm not saying that GTA needs to outright ditch the serious tone, but rather they need to find a nice balance. The problem with Grand Theft Auto 4 was that when they tried to make a joke or do something funny, it just kind of misfired.

Well, I respectfully disagree. Mood wise I thought GTA IV hit a good balance between over the top mood, jokes and seriousness. : )

Posted by bigbobslamjam

Just listen to WKTT in GTAIV sometime and tell me that game is serious.

Posted by AngelN7

I loved everything GTA IV the driving, the shooting, the story and characters where the best of the series and apparently people didn´t play any of the episodes from Liberty city they fixed the checkpoint system and cut the whole "dating" wich was probably the only part I didn´t care for but only did it just to get the perks when you gain the characters friendship, also something that bothers me is when people say the need to address the gameplay/story segregation in that Nico is supposedly a nice guy trying to start from scratch and when the player gets control of him you´re this maniac killer doing all kinds of bad .

Not only Nico isn´t a nice guy he didn´t went to LC to start a new life he went there for revenge and the whole character/open world is completely subjective I never felt like I needed to go on random killing sprees, the city felt so alive and I really got attached to the characters you meet so I just never engaged in random pedestrians klling just cause, and it was the same in Red Dead Redemption. The random Open world crazyness was never that compeling to me anyways sure it was fun but for like 10 min and Saints Row now has that covered, so if GTA V needs to be something else is to be everything that IV was while improving on that.

Edited by Joeybagad0nutz

You know what I want? I want people to stop trying to make my GTA game into a Saint Row game.....Let gta be the more serious open world and let Saint Row be the more fucked-up shit open world. Thread/

Posted by Origina1Penguin

I doubt Rockstar will change their style of humor. They are really good at creating (usually) believable situations and characters and still showing off their mastery of satire between the lines. The only items on your list I think they might address are tweaking the driving and maybe putting some silliness into DLC (like Undead Nightmare). There were a lot of eyes on GTA IV before it came out because people were looking for controversy. I think they strayed from making violence cute or idealistic into showing the concept as more of a cultural issue while still crafting a reputable video game. I think the franchise has proved itself to the masses as more than just a murder simulator for adolescents because of its new direction (and its sales figures). That new found acknowledgement may allow the series to reintroduce some of its previous whimsical violence, which I would have no problem with as long as it is optional.

Posted by Liquidus

@DeeGee said:

There was humour in GTA IV? I don't even recall the odd joke. It was just fucking mind numbingly serious from begining to end.

And hey guys, guess what, you can have a less serious GTA without it being like Saints Row. Saints Row is all out crazy, way more then San Andreas was.

Think about Vice City. There is nothing over the top crazy about that game, it's a story about a psycopathic mobster rising to the top. But it was fun in a way that GTA IV just never managed.

I agree with this person.

Posted by SlightConfuse

So what you are saying is you watn Saints Row

Posted by PepitoneConQueso

San Andreas and Vice City >>>> GTA IV

I don't want Saint's Row I want classic GTA. I tried to play GTAIV several times but I never got around to finishing it, but I happily finished RDR to 100%. There was just something missing in GTAIV, I don't hate it; it just bored me.

IMO they sucked the fun out of it, while inexplicably removed some features they had in a PS2 game.

Posted by gamb1t

@Master_Prophet said:

So as many of you know, unless you live under a rock, literally, that GTA V's trailer will be hitting on November 2nd, 2011. Despite my many problems with Grand Theft Auto IV, I can't help but be excited beyond containment about a new GTA. I've fallen in love with the GTA series since it's debut on the pc way back when, and it's one of those rare games that I actually still own every single game in the series. 2008's GTA IV was a massive disappointment for me, as I felt that they stripped out a lot of what was fun about the series in exchange for putting down a more serious tone. In many ways, Saint's Row 2 revitalized a lot of what I love about the Grand Theft Auto series. The only downfall there is that I feel Saint's Row 3 is going to be just a bit too over-the-top. However, I present the five things that need to be addressed or changed to make GTA V a true successor to it's predecessors.

5. Bring back some hilarity to balance out the serious tone. One of the biggest things that bothered me about Grand Theft Auto IV was the insanely serious tone 90% of the time. The tone was so serious in IV that anytime a joke was cracked or something was played off as being funny it came out of no where and misfired. The DLC tried to add humor and at times it was funny, but at times it was just completely distasteful (digital penis anyone?). But bring back the crazy things, like jetpacks and bizarre weapons.

4. Bring back some of the fun arcade elements like Rampages. There were always some pretty cool side-mission things in the earlier GTA's, that fell off on the wayside with IV. I'd love to see Rampages and some of the other cool side-missions you can discover to bring a nice distraction to the series, not to mention something more fun to do then simply run around and shoot pigeons as a collectible. Those "hidden package" pigeons really sucked.

3. Don't focus so much on a multiplayer aspect. I'd rather see the development team spend more time on making a great single-player campaign then dump there time into a throw away mutliplayer component. Grand Theft Auto IV's multiplayer was a joke. Let's be honest. And in a world where only games like Halo and Call of Duty are really played competitively online, lets stop while we are ahead. I'm all ok with a freemode, but that's about it. Unless Rockstar can blow my mind and make a decent multiplayer like Red Dead Redemption, but I doubt that's the case here.

2. Fix the driving! Anyone who claimed that GTA IV's driving mechanic was the best, they were simply drunk or just flat out stupid. I shouldn't hop in a car and feel like I'm driving on a thin sheet of ice at all times. That would make sense with it raining or snowing in the game, but not when it's Sunny outside. Seriously, the driving in IV was abysmal to say the least. It was so awful I never finished the races for Brucie. Saint's Row has a nice driving mechanic, I hope that Rockstar has been paying attention to them.

And the number one thing?

1. DON'T BE LIKE GRAND THEFT AUTO IV! Honestly, it's time to move on Rockstar. You had your fun making a serious entry into a series that has never been serious or never was meant to be, but it's time to move on. Grand Theft Auto IV was never a perfect game, it always felt like an 8/10 in my opinion, but Rockstar has had a nice break between games and really came into their own with Red Dead Redemption, a game that I still think is that studio's masterpiece. I'd love to see them climb back to the top with Grand Theft Auto V. I really hope they do a new location too. Revisiting Liberty City was a nice change of pace, but it's time to do something unique and cool. And bring back the MASSIVE world style that was in San Andreas, because that was awesome. Overall though Rockstar, just don't be anything like GTA IV.

wait a second are YOU drunk? i can only agree with the driving.......

Posted by Mustachio

You know what? Rockstar can keep their super serious grey and gloom everything-is-fucked theme going in this one. I don't care. All on one condition, of course:

They keep it isolated to the singleplayer.

That's it. Let them have their serious story, as long as when I join a Free Roam game I can run over to a Jetpack and zip about. Oh, also, when I die I'd like to be able to choose (at least roughly) where I spawn, since appearing at the opposite side of the map from my friends when the game decides to stop spawning cars is inconvenient to say the least. So that's my proposal. Rockstar gets to keep serious, but the moment I go online I better be entering Hilarious Crazy Town or I'll be sorely disappointed.

Posted by Galiant

@Master_Prophet said:

Anyone who claimed that GTA IV's driving mechanic was the best, they were simply drunk or just flat out stupid.

I didn't think it was "the best", but I thought it was fine for what it was. I don't play driving sims because driving sims are boring. GTA IV wasn't a driving sim.

People will disagree with your opinions. Calling those people stupid is stupid. It makes me want to disregard everything else you write because you come off as a jerk that can't argue properly and it draws me a picture of you where all of your arguments will devolve into name-calling or some such juvenile behavior.

Also, I enjoyed the serious tone a lot more. Like others have mentioned, what you want is Saints Row. I hope GTA-games will continue to move away from what Saints Row is.

Posted by Jep

What I've never been able to stand is games that can't decide if they're cartoony or realistic. GTAIV drove me nuts because characters' faces looked slightly cartoony, yet moved with almost perfect realism and fluidity. Truly one of the dumbest styles to compliment extremely well-done animation. I say go full-on realistic with number five.

Posted by Napalm

Saints Row > anything Rockstar will end up doing.

Saints Row 2 held this idea and Saints Row: The Third seems to be upping this idea even more. I just don't feel Rockstar can make a mechanically competent game. GTAIII, Vice City and San Andreas get a free pass because that was back when mechanics were simple, but with IV, they've proven they can't properly implement and tweak mechanics such as shooting, cover, movement and running.

Edited by Stete

The thing that really turned me off in all GTA games (and RDR) was the linearity of the missions. If you are forced to restart a mission because of a time limit or because an NPC died (which most of the time are characters that are written to annoy you, especially in the beginning of RDR, its like you had to deal with one asshole after another) in an open world enviroment where things will inevitably get messed up by either the randomness of the open world or some bug then the game is not fun. If youre gonna have an open world might as well have some open ended story.

Oh and furthermore, forced stealth sections in a game are absolutely annoying, but forced stealth sections in a car should be considered as actual torture and therefore a human rights violation. Goddammit it's either "ZOMG! youre too close to your target, fall back!" or "ZOMFG youre losing your target, speed up!" and every time I am forced to endure this kind of bullshit I feel like im inches away of blanking out and waking up holding a bloody knife.

Posted by BestUsernameEver

@Cloudenvy: what he/she said right here.

Posted by Master_Prophet

Well the trailer is out, and for as fantastic as the game looks, I can already tell that they are still going for the "realistic" approach. It was nice to hear Ray Liotta's voice again (Yeah...that is Tommy Vercetti speaking in the trailer), it'll be nice to play as him again. But I have to say that after looking at more of what Saint's Row The Third is offering, GTA5 needs to really bring something bigger to the table.

Posted by BestUsernameEver

@Master_Prophet: I don't think they are swayed at all by Saints row, in fact they are probably relieved that they can make more serious tone games because SR is filling the void. Honestly, Saints row and GTA aren't competition, they are too different of games. Sure they share the sandbox genre, but other than that, the experiences are so unrelated.

Posted by Humanity

Why do people like the driving in 4? I might not agree with that entire list but goddamn if I didn't hate the driving physics in GTAIV. I think the way he described it was 100% accurate. No matter which car you drove pulling the handbreak would literally make you skid as if you were on ice forever. You actually had to slow down and break before taking turns like it's Forza or something. I loved how in Vice City and San Andreas you could drive really fast and just handbreak a turn in a controlled manner.

That and the fact that in GTAIV the bikes handled worse than the cars just made it terrible. What was so good about that sort of driving? Do people want Forza-ish driving physics in a GTA game??

Posted by AhmadMetallic
@Master_Prophet said:

2. Fix the driving! Anyone who claimed that GTA IV's driving mechanic was the best, they were simply drunk or just flat out stupid. I shouldn't hop in a car and feel like I'm driving on a thin sheet of ice at all times. That would make sense with it raining or snowing in the game, but not when it's Sunny outside. Seriously, the driving in IV was abysmal to say the least. It was so awful I never finished the races for Brucie. Saint's Row has a nice driving mechanic, I hope that Rockstar has been paying attention to them.

I kid you not when I say that the most fun driving I've ever had in a video game was in GTA IV 
 
You just don't get how the car physics in that game work and you'll never do, you and a million others like you, admit it and stop being so stubborn. There are a lot of things that I don't get about video games, like RTS games, that doesn't make them shitty.
Posted by Legxend

I just hope the game is fun again, of all the GTA games I can barely remember anything about IV in terms of the plot and missions.

Posted by MachoFantastico

I don't want them to be Saints Row, but I'd love R* to be less serious about this one. GTA4 was to serious about it's story and lost some of that classic spark.

Edited by OneManX

The game should be new, but be like the old one and all the new things should be like the old game, even though there is a series which is already crazy and nutty...

But we want San Andreas 2...

I just want Rockstar to make a damn fun GTA game.

Edit: But I do hope they lighten up, the end of GTA IV was just a huge bummer.

Posted by Scapegoat

@Humanity said:

Why do people like the driving in 4? I might not agree with that entire list but goddamn if I didn't hate the driving physics in GTAIV. I think the way he described it was 100% accurate. No matter which car you drove pulling the handbreak would literally make you skid as if you were on ice forever. You actually had to slow down and break before taking turns like it's Forza or something. I loved how in Vice City and San Andreas you could drive really fast and just handbreak a turn in a controlled manner.

That and the fact that in GTAIV the bikes handled worse than the cars just made it terrible. What was so good about that sort of driving? Do people want Forza-ish driving physics in a GTA game??

Love having weight and feel to the cars. Makes the world feel that much more immersive and real. San Andreas was great but going back to it's running and driving model feels so simple and toy-like. My biggest problem with playing the Saints Row games.

@Napalm said:

Saints Row > anything Rockstar will end up doing.

Saints Row 2 held this idea and Saints Row: The Third seems to be upping this idea even more. I just don't feel Rockstar can make a mechanically competent game. GTAIII, Vice City and San Andreas get a free pass because that was back when mechanics were simple, but with IV, they've proven they can't properly implement and tweak mechanics such as shooting, cover, movement and running.

Lol ironic as these are the elements of Saints Row and Saints Row 2 I find the weakest!

Posted by PrivateIronTFU

There was absolutely nothing wrong with the driving in GTA IV. It was so easy once you learned how they handled.

Also, people might think Saints Row is better than GTA, but there's one thing GTA will always have that Saints Row will seemingly always lack. A little bit of polish. Which goes a long way, as far as I'm concerned. As much as I wanted to love Saints Row 2, it was a buggy, janky POS.

Posted by phantomzxro

I see what your saying i would like it to play more in line with ballad of gay tony. I felt it had the right mix of funny/crazy and down to earth setting.

Posted by Bones8677

What really bugged me about the driving in IV was the camera placement. I recall it was too high, and none of the other preset placements were much better. It would be a great feature if we could customize the placment of the camera, in the options menu. Let us move the camera in a 3 dimensional space then lock it, and play the game from there.

Posted by kishinfoulux

It needs to be like GTAIV. It was the only worthwhile game in the franchise.

Posted by Marcsman

The only point I agree with is the Rampages. Bring them back Vice City style.

Posted by ds8k

@Humanity: God forbid the driving physics be realistic...

Posted by Vegetable_Side_Dish

I literally don't agree with a single point on that list.

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