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matiaz_tapia

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matiaz_tapia

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Been excited since the demo came out! Don't preorder much, but made an exception for this one.

Just hope it doesn't turn into this game everyone knows is excellent, but few people actually end up playing. Again. ( Assuming that is as good as the first one, if not better.)

They are doing good by releasing it on everything this time around.

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matiaz_tapia

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#2  Edited By matiaz_tapia

I was expecting that cheese movie that the folks where hyping up. Was presently surprised I got this instead.

By no means I'd call this a great movie,but it has some interesting ideas that you don't see often. I was definitely impressed by the way it handled its visuals and the unorthodox pacing.

It could be better! But I think, for now, it might inspire others to try do better from the bits that work. That's more than most movies get.

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matiaz_tapia

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Really cool news! I love both ZE and Danganronpa. Kinda really hoping they get to make something bigger so they get the attention they deserve. Tho it does seem like they are going to do a bunch of smaller titles at first, based on the concepts from that article.

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matiaz_tapia

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In general I'd agree that they could try and find ways to accelerate the delivery pace of some of their content . Not a must, but it wouldn't hurt ( unless it does... What do I know.) But for Mass Alex they are doing 2 hours per episode, which might be a good solution.

Twice a week might result on two 1 hour episodes judging by how they usually schedule things. Given how long it takes to do a mission, it might be too disruptive.

More is not always better. Some of us remember the ER format fondly, but we gotta remember that some of the episodes ended up feeling frustrating on their end and ours. Unexpected long conversations would make them sweat for time, they would feel like they need to ignore key mechanics to keep things moving and we'd get a lot of sequences having to stop abruptly.

I think they thought about it well.

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matiaz_tapia

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I think you are 100% correct. However, hedgehogs are undeniably adorable.

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matiaz_tapia

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The main theme for Azure Dreams. An obscure game for an obscure theme. I played so much of it that it just part of my brain now.

The theme had different versions for different floors + the main town.

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matiaz_tapia

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Looking at the plot of bleach and I have seen the reviews for it, I feel like watching it for some reason. Maybe you guys can convince me otherwise. Oh is the manga any better or nah.

Weirdly enough I just finished re-watching the whole thing last week ( on a whim). I will interject based on other people's points of view here and say that the opposite of what they said is also true. The first few arcs are good, but a lot of people consider the ones after that to be the best the show had to offer. It does change however from a "monster of the week" type of show to a "samurai drama +super powers" kind of thing...So the discrepancy in taste and opinions is not that surprising.

After the 4th arc, there is some stretching and plenty of filler that is simply best to be avoided. Just my opinion, but amount of filler was probably instrumental on the decrease on popularity....And that 5th arc was kind of a literal waste of time.

HOWEVER. If you are like me and watched Bleach back in the day ( and this is for all those comments saying: it was good at first but then meh, which was me also.) And you never finished the story. The final arc is something special, tho only available for the manga. Not sure it it could get made as an animated shounen show nowadays, it would require too much censorship and it's been too long.

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matiaz_tapia

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Nah, let people have their own thing. Plus video games are still commercial products.The idea that one particular game would be considered a sport over every other is... complicated.

To some degree, love it or hate it. E-sports stand as advertising tools for one or two products that are bound to be replaced as the market demands.

If you had a particular test of skill devoted to the ones we relate to gaming, those would look different from the ones we currently have for e-sports . That said, if someone where to make something like that and keep it neutral, then maybe.

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matiaz_tapia

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Playing those BS Mario maker levels from Dan and the community probably served as good training.

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#10  Edited By matiaz_tapia

Holy shit! thanks for the heads up. Yeah the PSP ones are skippable.

Honestly they had some cool ideas for classes and stuff...But the anime highschoolness of the second one was difficult to deal with.

Edit: Played the whole demo, it was pretty long!

But so far it seems like the closest VC to the first. Even then the missions where pretty creative. I'm liking the new class too.