Open World Games VS Linear Games

  Now I'm a huge open world game fan. I can't get enough of this type of game... or at least that's what I thought. 
 
A lot of you may be familiar with that feeling of boredom when you pick up a controller and turn on your system of choice. No matter what game you put in your boredom does not cease. Well I've got that right now with open world games... and I've got it bad. I find myself growing endlessly tired of traveling across a huge map to play a mission, or playing all of the side quests every time they're available before moving on with the main story line. Having a huge backlog of games I want to finish doesn't exactly help either.
 
As of now the games I've bought that I need to finish are: Dead Space, Red Faction: Guerilla, Assassin's Creed II, Batman: Arkham Asylum, Ratchet and Clank Future: Tools of Destruction, Fallout: New Vegas, Dead Rising 2 (I just need to beat the last boss), The Sly Collection, Donkey Kong Country Returns, Call of Duty: Black Ops, and a few more. Thank god these are all great games!  
 
At the moment I'm playing Donkey Kong Country Returns, The Sly Collection, and Ratchet and Clank Future: Tools of Destruction. Three games (five if you count Sly Collection as 3 games) from three of my most favourite franchises of all time. All three brought me back to the good ol' days and all three have brought my gaming back to life! I can't express how much I love these games and I can't believe how relaxed I am playing these games. It definitely has to do with the linearity of the games as I feel exactly as I did when I played Uncharted and then, sequentially, Uncharted 2.  
 
Moral of this blog: I need to play more linear games.
 
Does anyone else get like this about open world games?

14 Comments
15 Comments
Posted by MatPaget

  Now I'm a huge open world game fan. I can't get enough of this type of game... or at least that's what I thought. 
 
A lot of you may be familiar with that feeling of boredom when you pick up a controller and turn on your system of choice. No matter what game you put in your boredom does not cease. Well I've got that right now with open world games... and I've got it bad. I find myself growing endlessly tired of traveling across a huge map to play a mission, or playing all of the side quests every time they're available before moving on with the main story line. Having a huge backlog of games I want to finish doesn't exactly help either.
 
As of now the games I've bought that I need to finish are: Dead Space, Red Faction: Guerilla, Assassin's Creed II, Batman: Arkham Asylum, Ratchet and Clank Future: Tools of Destruction, Fallout: New Vegas, Dead Rising 2 (I just need to beat the last boss), The Sly Collection, Donkey Kong Country Returns, Call of Duty: Black Ops, and a few more. Thank god these are all great games!  
 
At the moment I'm playing Donkey Kong Country Returns, The Sly Collection, and Ratchet and Clank Future: Tools of Destruction. Three games (five if you count Sly Collection as 3 games) from three of my most favourite franchises of all time. All three brought me back to the good ol' days and all three have brought my gaming back to life! I can't express how much I love these games and I can't believe how relaxed I am playing these games. It definitely has to do with the linearity of the games as I feel exactly as I did when I played Uncharted and then, sequentially, Uncharted 2.  
 
Moral of this blog: I need to play more linear games.
 
Does anyone else get like this about open world games?

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Posted by Yummylee

I know what you mean. During mid 2010 I was playing a nonstop array of open world games that burned me down to soot.

Posted by MatPaget
@Abyssfull:  You are hella fast at reading my friend.
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Posted by HitmanAgent47

I mostly like open world games over linear games. You didn't mention just cause 2, that game rules.

Edited by ShadowConqueror

I love open world games, but playing a nice linear game from time to time can be a refreshing change of pace.
Posted by Yummylee
@MatPaget said:
" @Abyssfull:  You are hella fast at reading my friend. "
And I did read through your entire blog, just incase your implying I went straight to the comment after the first few lines ;P
Posted by keyhunter

Yupp. Absolutely. Recently I played through borderland GOTY and Fallout NV and Dead Rising 2. And have been playing Guild Wars since launch. And holy shit did I need to get away from open world for a while.
So I busted out Naruto rise of a ninja Ninety nine nights 2 and culdscept saga. It's nice to be able to blow through a game in a few hours. I feel like I've accomplished something and I can go do something else for a while. 
And by that I mean crawl back to Guild Wars.

Posted by MatPaget
@Abyssfull said:
" @MatPaget said:
" @Abyssfull:  You are hella fast at reading my friend. "
And I did read through your entire blog, just incase your implying I went straight to the comment after the first few lines ;P "
Haha nothing implied here! =P
Thanks for reading dude!
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Posted by ShadowKnight508
@ShadowConqueror said:
" I love open world games, but playing a nice linear game from time to time can be a refreshing change of pace. "
Agreed. Open-World games like The Elder Scrolls IV: OBLIVION and Fallout 3/ New Vegas are fun games to spend hundreds of hours with exploring every nook and completing every mission and quest. But there are some linear games that I have played that are just as fun or epic as the Open World games, but just without the massive open levels to explore.
Posted by FancySoapsMan

Depends on how linear. For example Uncharted 2 is boring as hell to me. But then there are other games like Metal Gear Solid, which are still linear but allow a bit of freedom in the gameplay. That's usually the best kind of game for me.

Posted by TomA

Open world games, as long as their done right(Morrowind, Skate, Crysis)

Posted by SBYM

Balance; spread out what kind of games you play and you won't burn out quite as easily.

Posted by IBurningStar

I have a problem with games that give me too much freedom but want me to focus on accomplishing very specific goals. Fallout 3 is an example. I ended up get distracted and dicking around so much that I lost interest in the game, and it is totally my own fault. However, something like Crackdown was tons of fun for me, because doing just whatever would often result in progress. I usually tend to enjoy linear games, but I often get tired of them as well. I hated the campaign in Modern Warfare 2. Yet my favorite game of last year was Uncharted 2. Both of them linear in their own way, but Uncharted 2 had more character and really took advantage of how it was forcing you to follow a specific path and crafted a great experience from start to finish. 
 
But the games that have the most replay value are the ones that balance the two. Like Mass Effect 2. It didn't funnel you down one set path, but never gave you too much freedom. You would only ever have so many options.

Posted by MatPaget
@IBurningStar said:
 But the games that have the most replay value are the ones that balance the two. Like Mass Effect 2. It didn't funnel you down one set path, but never gave you too much freedom. You would only ever have so many options. "
I am actually very excited to play Mass Effect 2. I am becoming an Xbox 360 owner after Christmas this year, but I am waiting for it to come out on the PS3 as I'm more fond of it.
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Posted by Geno

Linear games at this point are almost unacceptable to me. It basically just gives developers an excuse to program very lazily; narrow paths, rudimentary AI, little physics, and fixed outcomes. Bleh.  
 
Games like Uncharted 2 have a decent narrative but are absolutely marred by their horrendously linear gameplay. "Oh you want to climb on that nearby wall to get to a higher ledge? Nope, you'll have to move two inches to the left where we have a scripted action sequence for you instead". Such tropes become especially annoying when the game literally kills you outright for no apparent reason (no bullets, explosions, traps nada) if you stray even slightly from the path. If I wanted an experience that voided any thinking on my end I'd just go see a movie. The main differentiator between games and movies is player input, and if that is discouraged or prohibited then what exactly is the point?