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matt

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Game of The Year 2014 Users Choice

Fuck what everyone else says, they're all wrong! These are the top 10 games of 2014... even if this year has been kinda rough.

#FuckDestiny

List items

  • Perfect is a strong word. No game is ever really perfect but if you were to ask me how to make a better South Park game than The Stick of Truth I wouldn't know what to say.

    The combat is a little simplistic but I feel like it keeps the game moving at a good pace. Like all good South Park episodes the story starts off simple enough but by the end of the game you're looking back thinking "How the fuck did we get to this point?". I'm a big South Park fan and it managed to bring back old favourites without feeling pandering. This is the best South Park has been in years.

  • Divinity: Original Sin came out of nowhere. It started with a few friends considering it and then suddenly everyone had bought it. The freedom Divinity gives you to fuck yourself over is impressive. I killed a main character early on, this character also sold skill books for my class. I pretty dire situation in most games that would require you to load a previous save or possibly restart but I rolled with it and the game adapted. I couldn't finish certain side quests but it also opened up new gameplay options.

    If you're going to truly get the most out of Divinity: Original Sin I feel that you need to let go of the idea that you can't mess up. If you make mistakes, let certain NPC's die, just keep going and see how it all plays out. Then again I killed the blacksmith in Dark Souls so maybe I should stop killing random NPCs...

  • I didn't quite know what to make of Sunset Overdrive going in. I picked up the Xbox One white bundle that also came with CoD: AW for free since that seemed like a good deal.

    I definitely didn't expect to like Sunset Overdrive as much as I did. It's so visually different right off the bat that I enjoyed just looking with the world. Couple that with the traversal tools you're equipped with and I had fun going from one mission to the another, grinding, swinging, air dashing the whole way.

    To me Sunset Overdrive feels a lot like the old Tony Hawk games. You want to keep this combo going and look cool while doing it. It had a bit of a learning curve but once I got it down I felt cool as hell. Plus the character customization is fantastic!

  • There's a lot of things in Dark Souls II I didn't like as much as the first. The lack of a intertwining world, the lack of meaningful boss fights but what Dark Souls II does it still does very well. I've infested around 100 hours into this game and going through my second play though now. There aren't a lot (if any) of games out there doing what Dark Souls does so even if I'm a little disappointed in 2, it's still an amazing game.

  • Best looking game ever. I LOVE the the art in Transistor! Never before have I taken such pleasure in simply looking at a game. Darren Korb returns to score Supergiant's second game and together with the fantastic art direction you're left with something truly unique.

    I wasn't a huge fan of the story, it felt too nebulous for me and by the end I wasn't really sure what was going on. I had good fun switching power combinations but once I found a combo that worked I didn't feel the need to change it up. Also the death penalty of removing one of your active powers I found profusely annoying.

  • Maybe the most underrated game of the year. I'm not sure what happened pre and post release but everyone seemed to dismiss Titanfall after a week or two. If you want to talk about "feel" and how good games "feel" I think Titanfall is the king. Not only did they nail the feel of the guns but the soldier traversal was so incredibly fun and fluid.

    It's a shame that the "campaign" is so lackluster and the lack of loadout options but at it's core I think they absolutely nailed it.

  • I got to Middle-earth: Shadow of Mordor a little late so I was well aware of the praise it was receiving, specifically the nemesis system. Don't get me wrong, the nemesis system is neat but once you peek behind the curtain and see that it's just spitting out random orcs with random names and randoms strengths/weaknesses... I don't know I just didn't care as much. That along with a story I couldn't care less about and gameplay (that while good) is mainly an amalgamation of other games, I'm left with a game that plays well but doesn't inspire any strong feelings either way.

  • When people I trust started telling me that Wolfenstein: The New Order was something I should probably play I wasn't sure if they were onto something or maybe did a lot of meth. Turns out they were onto something. In retrospect it makes a lot of sense with the developers being ex-Starbreeze and it was interesting to see their approach to fist person storytelling applied to Wolfenstein. I don't think the story beats always hit but that fact I cared about a Wolfenstein story at all I think is a big achievement. Plus I really liked playing stealth the whole time. Gotta break those Nazi necks son!

  • I've actually been playing Threes this whole time. Game's good yo.

  • At first I bought Trials Fusion on the PC and what a horrible mistake that was. I almost instantly turned around and bought it on the PS4 where all my friends were setting their times. This was actually good as it allowed me to systematically one by one destroy all of their times. There are few games that do the friends leader board integration as good as Trails and Trials Fusion is no exception. Beating Dave Lang's time by 0.003 seconds? Priceless.