Mattf2312's forum posts

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#1 Posted by Mattf2312 (44 posts) -

Brooklyn? You mean Brookline?

#2 Edited by Mattf2312 (44 posts) -

I've got a code for Mark of the Ninja. PM me and it's yours

#3 Posted by Mattf2312 (44 posts) -

Some of those magazines were great, but the problem is that games "show" so much better on video than they do verbally or through static images. I certainly get a much better idea of how a game works by watching five minutes of a quick look than by reading an article about its mechanics. Print magazines still have a role, namely editorial, but they can't compete with video when it comes to previewing or showing off new titles.

#4 Edited by Mattf2312 (44 posts) -

Couldn't agree with you more. I've probably posted about as much in the past week as I had during the first for years or so of holding my account. I think it's just one of those things where being around people who understand how I'm feeling is super comforting.

#5 Edited by Mattf2312 (44 posts) -

I'm busy with work sometimes but I'd be up for something around Boston

#7 Posted by Mattf2312 (44 posts) -

I begin this post with the knowledge that Ryan would find whatever I plan say to be utterly stupid. Too sappy, too emotional, and not quite stupid enough. But this is the best way for me to express my thoughts and struggle to deal with the grief his passing has caused me.

Like many people who've posted today, I never knew Ryan. I never met him at PAX East. never spoke to him via email, and never was blocked on Twitter by him. I suppose I've sent in a few emails to the bombcast but none were ever read on air. And to be honest, none of that ever mattered much to me. What I've always loved about GB is that participating in this community and website makes me feel like I personally know every staff member who has appeared on camera, in print, or on the podcast.

I first encountered Ryan, Jeff and several others during their time on GS. I remember being so excited to come home on Fridays to watch On the Spot. I'm not sure I could really rationalize it at the time but even then I felt a connection to those guys. I didn't *know* them, and yet I did. I didn't have any friends who were into games the way I was and so Ryan and co. were my water cooler. When Jeff left and GS began to crumble, I was crushed.

Short of successfully getting a date with my current girlfriend and future wife, I'm not sure I've ever been so excited as when I learned, maybe a few months or so after the fact, that Ryan and Jeff were getting together to start GB. Probably danced a bit in my room, it meant that much to me. But why? It wasn't their reporting skills or the quality of their writing that I craved. I thought of Ryan, Jeff, and everyone else as friends I hadn't seen in a year or two. They weren't random internet personalities good for a laugh; they were people whose opinions I valued and to whom I turned when I needed a distraction.

Over the past few years, I've been through the same problems I'm sure everyone else deals with. To me, they were earth-shatteringly painful but in retrospect I'm no more bereaved than anyone else. And yet, whenever I've felt like my entire life was on fire, there was GB, just fucking around on camera and discussing things that had absolutely no relation to the problems I faced. Like good friends, the GB crew was always there to keep me going or just take my mind off things. This site has brought me so much happiness over the past few years and so much of who I am is the direct result of my admiration for the GB staff.

When I talk about the significance GB has had in my life, I do it with the knowledge that Ryan Davis is a huge part of that. I've always been impressed by his ability to seem like an out-of-control asshole while (kinda) gracefully directing all of GB's magic. To sit here and say that he was the only site personality I cared about would be stupid. But he was a part of something that has meant so much to me for so long. It helped shape who I am and helped get me to this place.

When I heard the news this morning I was completely shocked. Stunned. First I was stunned by the news, then stunned by my own reaction. Plenty of celebrities have died in my life and I've never given much of a shit. But this was different. Ryan Davis was family. He may not have known it, but his work has meant so much to me. Sitting on the floor of my room in tears, unable to function was one of the strangest, hardest things I've ever experienced. No one in my daily life knew or cared about Ryan and I couldn't have possibly explained who he was or what he meant to me. How do you react to losing a dear friend who has done so much for you yet no one you meet knows him?

Seeing the reaction to Ryan's passing online today was probably the least surprising part of all of this. Here were thousands of other people who felt the same way about Ryan and GB as I did. Today, people have expressed, far more eloquently than I ever could, how much Ryan meant to them in a way that was so genuine and touching that I cried even harder at these reactions than I did at the initial news.

Wherever Ryan is, I hope he's reading this post with utter disdain and getting drunk off his ass while listening to rap tapes and wiping back those glorious sweaty locks. He will never know it, but to me, he was a true friend. I will miss so much about him and I hope everyone who knew him finds some way to manage the grief I feel.

RIP Ryan

#8 Posted by Mattf2312 (44 posts) -

I am absolutely crushed.

#9 Posted by Mattf2312 (44 posts) -

I recently picked up a PS3 (I know, I know, it's late, but the thing was cheap) only to have that the controller was horribly small and uncomfortable compared to the 360 controller I'm used to using.

I know there are plenty of third-party controllers out there and everyone has their favorite. Any suggestions on third-party PS3 controllers that feel like 360 controllers/work with bigger hands and won't break the bank?

#10 Posted by Mattf2312 (44 posts) -

I think the reason no one asks is that everyone already knows, they just don't want to make it explicit.

Why can't you lend games more freely? Because MS gets a cut from each game sale.

Why always-on? Because the amount of money paid by the non-internet using customers MS loses is much less than the amount gained by making sure they can sell DLC and other XBLive products to every single person who owns an XBOne. I suppose there is probably an element of consistency there too. They want everyone to be able to update titles equally.

Why Kinect? Because unless MS makes you, you won't buy a Kinect. If they bundle it, then they can more easily get third parties to develop for it because there's a greater install base. Oh and your Kinect broke? Hmm, I'm sorry, it seems like you'll just have to buy another. More money for MS.

It's not that no one wants to ask, or that no one cares, it's that the answer is understood and games journalists aren't investigative reporters. They won't get up in an MS reps face just to ask a confrontational question they know the answer to.

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