mbr2's forum posts

#1 Posted by mbr2 (562 posts) -

None , its a bullshit term made by hipsters journos to undermine any game they dont like.

Except that it was made up by Clint Hocking. Lead Designer on Splinter Cell and Far Cry 2. Source

#2 Edited by mbr2 (562 posts) -

So Immersive. So Visceral.

VISCERAL GAMES - It's in our blood.

#3 Posted by mbr2 (562 posts) -

Is providing proof too much to ask for?

#4 Posted by mbr2 (562 posts) -

Love it! Are you gonna do more brewing videos on your YT channel?

#5 Edited by mbr2 (562 posts) -

Jeff Cannata obviously carries a curse.

#6 Posted by mbr2 (562 posts) -

Because $60 for Hollywood-wannabe-padding-fests is good?

#7 Posted by mbr2 (562 posts) -

Being able to buy dedicated servers from a bunch of different providers.

#8 Posted by mbr2 (562 posts) -

@mbr2 said:

BUT MUH GONE HOMEZ IS NOT GAEM DED GAEM MOVIES DAVID CAGE HOMOSEX BAD TIFA BODYPILLOW JSOFAHJFDYUAFSHFABIKFBASMJGIHOGD

I withdraw my previous post and replace it with this.

I'm glad that you were able to sympathize with it. It sort of spoke to you didn't it?

#9 Posted by mbr2 (562 posts) -

BUT MUH GONE HOMEZ IS NOT GAEM DED GAEM MOVIES DAVID CAGE HOMOSEX BAD TIFA BODYPILLOW JSOFAHJFDYUAFSHFABIKFBASMJGIHOGD

#10 Posted by mbr2 (562 posts) -

Fucking make me.

@beachthunder said:

That's great that there's some concerted effort being put towards dissolving the term "roguelike". Genre names that live of the backs of other games are terrible. We got rid of Doom-clone, roguelike seems to be on the way out, now we just need to rethink Metroidvania...

We didn't get rid of Doom clones, though. There just stopped being Doom clones. Now they're CoD clones. If no one makes a roguelike game next year, it doesn't mean that the term roguelike is now superfluous.

"Doom clone" was used because it was immediately recognizable what you were talking about. In the same way I know exactly what you're talking about when you say roguelike, and I don't know what the fuck you're talking about when you say "oh this is a Mastery game." Like what? What does that mean, it's hard? Roguelikes aren't defined by being hard, they're defined by having randomly generated levels and permadeath. I don't know what you mean when you say that your new game is an Evergreen game, I'll just assume you mean it's a conifer. I'll know what you mean if you say Doom clone, roguelike, Metroidvania, Diablo clone, Cod clone, et cetera.

Except that all of the "roguelikes" that come out these days bares almost zero resemblance to Rogue.