@yummylee: When you're playing with friends, yes. That's probably the only place trash talking should take place. Otherwise, with total strangers, it can get complicated. You don't really know them, can't see their facial expressions, etc. It just gets too potentially messy.
medacris's forum posts
I think it's a mixture of player agency and another, totally opposite kind of gamer-- those who have no interest in the concept of a game having a story, either because they have no patience for it, or because they just don't give a shit, no matter how well-written the game is, or how heavily it relies on story. It helps them create the illusion that they're just shooting people for the sake of shooting people, and the character won't suddenly pipe up with "Urgh, I gotta go find Jessica before the terrorists do!" Being a very story-focused person myself, I never understood the appeal of this kind of approach. Even with games that genuinely possess no story, I tend to make up one as I go along, as a source of motivation.
@ottoman673: I do a lot of similar things to the girl described in OP's post, but never when I'm actually flirting. People think I'm flirting when I'm not, and think I'm disinterested when I'm trying to flirt. I'm not very well-versed socially. Could you clarify a bit, please?
@trueheresy: I can relate to a lot of your post, being both a Psych student and someone who has lived with depression for about ten years now. There are a lot of misconceptions about OCD, depression, anxiety, autism, and other issues experienced by either me or some of my friends, and at some point, I will make a post detailing the differences between what people have misunderstood the problem to be, and what the reality of the situation is. (I.E. OCD isn't just "I can tell when things have not been done consistently," and depression isn't just "Someone close to me passed away, so I'm kind of sad right now." Although grief as its own separate thing is apparently listed in the DSM-V, the current guidebook to diagnosing disorders, which is...really weird.)
Depression and anxiety are displayed in my gaming habits in two ways:
- Apologizing a lot to teammates when I mess up, or when I suspect I've messed up.
- Avoiding "hard" games for the most part. I worry that I'm bad even at simple things, or things most people find ridiculously easy, so I've never even considered playing Dark Souls, or games of that nature. I suspect I'm putting too much pressure on myself, and I don't notice that other people mess up on the same things I mess up on, just as much as I do.
Sometimes, identifying the problem is the first step to accepting that you have one. Good luck.
I like Yogscast, even though I've really only followed Simon and Lewis, and periodically Hannah and Sips. I'm not surprised, though. Between this and Dashcon, I've realized no amount of money and good intentions will make up for inexperience in an area. I'm only giving my money to Kickstarters where the people responsible for the game, web series, cartoon, whatever, have both the license to use the characters for the project (see: most Indiegogo campaigns where they try to throw money at a cancelled show to revive it, and it does nothing) and the experience to prove that they can use that money wisely. Otherwise, it'll probably go badly.
@olemarthin: His argument was that "I spent good money buying that laptop, and it'd work as fine as it did the day I bought it, if you hadn't screwed it up." My family doesn't get along in general, and my immediate family sort of shares his sentiment of ganging up on me, so I usually spend my time alone, or with friends if I can. I'd like to spend time with them more, but they need to realize they have issues, and need to consciously work on them.
@voshinova: Once I have enough money, and he realizes he needs to back off and let me do my own thing, I do plan to explore the world and do other things. But as of right now, with him prying into everything I do, I don't feel comfortable doing so (and can't afford it).
@quid_pro_bono: To everyone who wanted me to expound a little bit on the situation:
- I'm 23. I've graduated college (the laptop was a graduation gift, actually), and I was actually on the Dean's List the last two semesters.
- My dad is a very difficult person to get along with, sadly. He's very stubborn and refuses to trust anyone. I never got into trouble, I have other interests beyond gaming, and I never spent too much money, but he insists on checking my bills to see what I've bought with my credit card, and because he helps with my bills (I still don't have the funds to move out just yet), he's claimed even the money I've earned myself is his (or that I "wasted his money" when I tell him a friend bought me a Steam game as a gift). It really stresses me out, to the point where I don't feel comfortable spending time with him anymore.
- I've tried introducing him to games, but he won't pay attention, changes the subject, or starts lecturing me about how I should only buy the things he is into.
My siblings and I all enjoy games to various degrees. My dad doesn't understand them, doesn't want to, doesn't want to hear them discussed, and whenever I have a computer problem, claims that my computer would run perfectly if my games hadn't screwed it up. We've been butting heads lately over me transferring data from my old laptop (which I've had for about five years) to my new one, and he's been messaging me constantly about how I wouldn't need a new laptop if I hadn't completely ruined it by installing games, how they take up so much space on the hard drive (I don't really use my laptop for anything except schoolwork, Internet, scanning in drawings, and playing games, and I still have a decent amount left free), how moving to a new computer is my chance to finally give up gaming...is he being reasonable, or do I have the right to be upset? And if he's wrong, how do I prove to him that he's wrong?
Spoilers for me depend on what's being spoiled, how big of a spoiler it is, and how that reveal effects the game.
For example, I've intentionally spoiled films and games for myself, specifically things I don't know if I'll ever get around to watching or playing, and I want to know why the big reveal is so profound. I'm glad I spoiled Fight Club for myself, back when I assumed I'd never get a chance to see it, because I think only by knowing the twist beforehand does the film actually make any sense. Heck, I've watched some films simply because the twist was what got me interested in the film in the first place. On other films, I've insisted on going in completely blind, because I don't think the reveals are as profound if you know them beforehand.
I'm slightly wary also of fake spoilers, like "so and so dies halfway in," because I've gone into a movie thinking I had it spoiled for me, when so and so actually lives until the end of the film.
I'll give anything a shot. Doesn't matter if I'm totally unfamiliar with the artist, if the song's not in my native language, if it's new or just new to me, or even if I'm unfamiliar with the entire genre. Can't guarantee I'll like it, but I'll give anything I haven't heard before the benefit of the doubt. I compiled a huge playlist of songs awhile back that people had recommended to me on Grooveshark, because the songs there are less likely to be deleted than on YouTube. I only use YouTube right now for songs with really good music videos.
Right now, here's what I listen to: Swing/Electroswing, New Wave, Indie Rock, Folk Rock, Ambient, Hip-Hop/Trip-Hop, Alternative Rock, Industrial/Metal, Chiptune, anything that fits under House/Electronica/EDM, and Classic Rock. I also have playlists for video game soundtracks, but I don't really consider "Soundtrack" a genre. It's more of a descriptor, video game OST's are too diverse for that.