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megalowho

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Red Dead Redemption: Impressions

A good dozen plus hours into the Red Dead Redemption by now, 6 or so missions into the second area. A few thoughts (minor spoilers):

Pardner.
Pardner.
  • The open world wild west setting is really working for me, they hit all the right notes. It's a game is packed full of little details, beautiful vistas and sweeping atmosphere. Not perfect though - expect minor pop in, texture and framerate issues at times.
  • It's a cowboy sim! Lots of little opportunities to do all your cowboy deeds. Some are more fun than others but I've been continually surprised how much there is to do here, both in favor of the law or the lawless.
  • Quick hitting procedural events keep things from feeling static, and most of the side missions feel weighty and worth doing.
  • Having an MMO style quest system for crafting, hunting and marksmanship is a great idea. Between that and various checklists for unlocking outfit sets, there's alway something you're working on completing. Gambling and sporting diversions are also plentiful and period appropriate - activities range from horseshoes to arm wrestling to the manly "five finger fillet."
  • This game reminds me me of Bully much more than I expected, from frequent nonviolent missions to the bass heavy soundtrack. Main character is a pretty nice guy too, though still a typical GTA mold protagonist at heart.
Stranger.
Stranger.
  • You'll have to work to earn achievements.
  • There's some easy stereotypes and heavy handed political diatribe, thankfully that stuff only pops up every so often. Rockstar just can't help themselves. Overall the script and characters have been good, if a little drawn out.
  • Game is pretty damn buggy. Lost all my money once for no reason. Seen my horses do some pretty dumb things too. Save often.
  • Combat is a lot of fun and pretty easy on the default setting. Once I got the hang of slow motion (it levels up) shooting things became even more entertaining. Guns feel powerful, ammo is everywhere.
  • Infinite bag space!
  • Even though hunting/skinning can be repetitive, I'm still way into it.
Amigo.
Amigo.

I am a fan of Rockstar's games but have only finished Bully and GTA IV - with Red Dead Redemption, the San Diego team pulls some great ideas from both those titles and came up with an entirely fresh entry to the sandbox genre, one I'm thoroughly enjoying.

The acting, directing and animation are some of the best the developer have done to date, and the gameplay variety has been keeping my interest high and my play sessions long. It's a period piece with all the satirical trimmings Rockstar is known for but still takes itself spaghetti western seriously, to great effect. And though I've only played around an hour of multiplayer it feels unique, varied and well worth sinking more time into, especially co-op. Glad I picked it up.

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