I hit up a McDonalds at the airport every once in a while. Sausage biscuit, hash browns and coffee breakfast, 2 hamburger meal no cheese otherwise. Don't really mess with the rest of the menu anymore.
megalowho's forum posts
I realize this is an old thread, but for the OP and any others curious about getting into Scotch, Bourbon and Whiskey in general I suggest doing what me and some friends did. We started up a Whiskey club, where once a month a person hosts and the guests all contribute $25-$30 bucks for the menu. Host picks a theme, the bottles and some snacks and a good night is had by all with as much emphasis placed on the discussion as the debauchery (host usually prepares a presentation of sorts for education purposes).
Over time you learn quite a bit about the drink that way, bottles you might like to own yourself, and what to look out for at bars once you know what you like. I'd hardly consider myself an expert but we've been doing this for nearly 3 years on a close to monthly basis and it's been a fun and rewarding journey.
I'd also suggest the absolutely wonderful series of Whiskey reviews done by Ralfy on YouTube, he's a great educator and has lots to say about just about every dram under the sun at this point. Great if you're looking for more info on a particular brand or bottle.
As far as suggestions for newcomers and all-time favorites - Macallan, Balvenie, Glenrothes and Tomintoul are all nice, sweet malts from Speyside that are easy on the palate. Can't go wrong with a Redbreast 12 if you want the Irish stuff. For a little more complexity I enjoy a Highland Park, Aberlour A'bunadh, Ardmore or Springbank, some international brands like Amrut and Hibiki are worth checking out as well. My favorites are the peaty beasts of Islay, though - Lagavulin, Laphroaig and anything by Ardbeg. Especially the Uigeadail, which is still probably my all time favorite.
Bourbon has a narrower window for flavor profiles and I prefer the single malts above but there's still some bottles out there I swear by - Noah's Mill, Bookers, Michters, Eagle Rare (RIP RTD), Four Roses and of course the ever elusive but transcendent Pappy Van Winkle. Hope this proves useful to some folks, happy drinking!
I haven't read this whole thread or anything, but I do agree they're not quite as hungry as they were when they first started out with Giant Bomb. There's reasons for that sure, but it's still, as the OP put it, a bit of a bummer. I hope they find their second wind in 2014 after a really rough year last year, be it in the form of new staff members with new perspectives or new features that they can get excited about.
I don't know what the breaking point for investors will be with Iwata, but I'm not sure Nintendo's leadership has a plan to get out of this mess. Won't be the board of directors, who are all Iwata's people. They're repeating the same mistakes of previous generations after swearing up and down they wouldn't. Love Nintendo, disappointed in their inability to adapt and react. People say panic mode Nintendo is best Nintendo, but all I'm seeing is a company playing all their safe bets and unsure where to go next.
I have similar hang ups when it comes to Brothers to lesser degrees, but the control scheme was the big culprit that just never fully clicked. That kind of setup is clever but more distracting than it was worth for the admittedly neat payoff. Maybe it's just my coordination but controlling two separate characters for single player co-op tasks just isn't a fun mechanic (not a fan of it in Mario and Luigi as well).
Being predictable and having simple puzzles I have less issues with because the execution is well done, but yeah I do not like the way Brothers plays and that's a shame considering its high quality in other areas.
Interesting reading these lists, there was a lot of good stuff this year. Not sure if mine is set, but it's close.
Usually just go with Bourbon or Scotch but I'll make a dry, dirty martini on occasion. Bombay or Tanqueray, just enough vermouth to coat the glass and a generous amount of olive juice and olives.
As far as whiskey goes, the peatier the better. When the snow hits NY tomorrow, a bottle of Ardbeg Uigeadail won't be far away.
While it's fine to read these apologies, the cynic in me feels like they knew they could ship a broken game for 60 bucks and get away with it because what are fans going to do, not buy it?
This "we'll fix it in post" mentality has gone from day one patches to straight up unfinished products. Between this and an active push for F2P design creep in full priced titles, I'm increasingly wary about the dark places this whole video game thing seems to be headed towards. Where does it end?
I see nothing wrong with designing a pure local multiplayer game, there's been a fair amount of good ones as of late and even though I'm in a similar situation to the OP I like that they exist. Even if online would be an adequate experience I can respect focusing on what makes the game really shine.