megalowho

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#1 Posted by megalowho (827 posts) - 3 months, 1 day ago

It's a nice perk for early adopters when the pickings are slim. Once the next generation hits full swing it'll be an afterthought.

I would expect a company to try and incorporate backwards compatibility if at all possible when designing a new console, but in the specific case of the PS4 it appears to be an unfortunate but necessary byproduct of actually listening to developers and what they want in next gen hardware for once - a very positive position to take overall.

Moving away from the cell towards a PC oriented x86 CPU pretty much guaranteed incompatibility with the current library, in the traditional sense at least. If their streaming tech does what they say it does, they'll leverage it to take advantage of their legacy software in multiple ways I'm sure. Having a truly developer friendly console with forward thinking architecture is worth making a clean break in my opinion though, the potential benefits far outweigh the drawback of having to keep a PS3 around to play PS3 games.

#2 Edited by megalowho (827 posts) - 3 months, 4 days ago

Very cool story. Always been fascinated by Dark Sector as the first peek into next gen gaming that eventually got left behind. Great formatting too, articles looking slick on the new site so far.

#3 Posted by megalowho (827 posts) - 3 months, 16 days ago

It's fine. A little stuffy. I save their interesting long form articles and interviews to Pocket and read them when I have time.

#4 Posted by megalowho (827 posts) - 3 months, 16 days ago

I can only do so much as one consumer. Purchased Dragon Age, Mass Effect, Mirror's Edge, Brutal Legend, Dead Space because they all seemed/were mostly great and I felt good about supporting them.

Haven't really messed with EA products outside of Mass Effect 3 in the past few years, don't like their direction and I try to put my money where my mouth is. Not necessarily a boycott, just something I keep in my head when weighing purchases. If they see a collective 'no thanks' regarding their early generation IP's, I won't lose sleep over it - there's always something else worth playing.

#5 Posted by megalowho (827 posts) - 3 months, 29 days ago

Interesting slate of opinions, missed this story the first time around. Marketing, marketing never changes. Thanks for the read.

#6 Posted by megalowho (827 posts) - 4 months, 5 days ago

I want to play this with an Oculus Rift.

#7 Posted by megalowho (827 posts) - 4 months, 9 days ago

@YOU_DIED said:

can we try to keep politics off of Giant Bomb? fucks sakes, the discussions always devolve into massive shitstorms made of generalizations and emotionally charged nonsense

Sometimes video games and politics cross paths. The internet doing what the internet does isn't a good reason not to write articles about it.

#8 Edited by megalowho (827 posts) - 4 months, 15 days ago

More interviews and focused pieces are always welcome, like the Chinatown Fair article. Stories and people they can't really cover on the west coast.

#9 Posted by megalowho (827 posts) - 5 months, 2 days ago

That Tim Schafer "interview" is pretty amazing.

#10 Posted by megalowho (827 posts) - 5 months, 23 days ago

Not a problem with me, especially since the show is 3 hours. They should be getting sponsors for their most popular content.

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