Donkey Kong on Game & Watch was one of the first things I ever played. When Super Mario Kart was released I was a student with not so much money to spend, and I would've spent money on it but I was lucky enough to share a house which had a SNES and the game. And later Super Monkey Ball on Gamecube. I think I like those games when I want to collapse in a chair because they're easy to get in to and don't require a lot of upfront practice to be fun (especially co-op for SMK). So no, I've never really bought much Nintendo stuff, but my friends did.
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A lot of salary for a sports licence asset manager. Also I looked at the prices for the reboot of Syndicate today, Asda in the UK (effectively Walmart in the US) were selling it for £11.25, EA's Origin service wanted £14.99. Amazon got my money at £3.84 since Jeff seemed impressed with the game overall, and the cost's ok for single player missions and a chance at multiplayer. It's idiotic that they want Origin to compete with Steam, but can't beat a brick and mortar store or the like of Amazon with their own product.
It is possible that he's had his hands tied on improving EA's sale strategy until now, but I can't see success for Origin unless he's committed to compete.
I did a search here on this (since there are so many useful answers) but couldn't find this mentioned for question 2 - rubber marbles typically get thrown to the outside of the track surface, so on race day there's the consideration of which side of the track you start the race on. The first corner is usually a bit tense for all teams - it may have been dirtied by a lower profile event, which direction the first corner is in will decide the clean side, and the direction the course is driven in - clockwise or anticlockwise, to a lesser extent perhaps because that is more about the long term car setup for the race.
If your team thinks it's marginal as to whether you'll be in 9th or 10th, it could also be worthwhile throwing the qualifying session to start in 10th place, and gain the clean side of the track and better tyres. That may require some work with the pit team readying the car to give the impression that you're on your way out to track for the last qualifying session (pretending you're looking for 8th). The other team can be fooled into putting at least a lap's worth of wear into a set of tyres, and maybe not setting a flying lap.
I have no sympathy for Marcus Beer, my take is that he's put ingredients into a pot and is stirring it for his own gain - to make himself more bankable with as little financial and moral outlay as possible ("a lot of people think these guys are dicks, so it won't hurt to pour salt on that wound"). Beer has a company to support him, especially when he is driving page views and ad clicks, whereas Phil Fish doesn't have that structure. Fish is not beyond reproach in what he's said, even if some of it was intended to be a reference, but the internet is Phil's marketstall after all and he probably feels protective of his projects. He should have been a lot wiser about his responses.
I don't think it was at all inappropriate for Patrick to mention his experiences. It provides context for feelings including the shitstorm that goes through many people's minds when something personal to you is attacked, that could be anything from loss of a person or job.
I really like this one. It might be a bit more suited for a banner, but I still really like it.
I agree. This is very good, but I think it looks too close to Tested's recent website character stencils though. I'm left with the impression that both sites still get on well after the split, and I can't find those stencils of Norm/Will/Adam/Jamie on the site anymore, but I think GB need to either define a look or just go a bit goofy.
I wish it was possible to vote for a second (and third) event to nominate, it'd be interesting to see how that smoothed the results out. If you're listening @snide then that would be a cool thing to have. It's Team Brad for me, followed very closely by Drew's foray into the Unknown. I'd have to give Vinny and Drew's contributions to GOTY serious consideration as a third (in front of and behind the camera).
I can play with non-inverted controls, but I really prefer having inverted controls. It makes sense to me, my game head tilts forward so I'm looking down (maybe a flight sim or an ID shooter habit). Playing with non-inverted comtrols is like using an Etch-A-Sketch to me, which is fine for that but I like the feeling that I push forward to look down. I've no problem with linear shooting gallery games because the camera angle doesn't change that much, and there's few 3D issues with targets at different elevations. I've tried using non-inverted controls with some FPSs, but it always felt awkward and distracted me from the game somehow with FPS games.