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mekon

My face is on fire.

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mekon

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#1  Edited By mekon

If it still complains that the steam servers are too busy you could try changing your default Steam download servers temporarily and re-check your cache files - it's under Steam->Settings->Downloads+Cloud->Download Region.

I've done this a few times when Steam is busy.

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mekon

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#2  Edited By mekon

Following up on what Jeust and onarum said, there's also:

  • Ben There, Dan That!
  • Time Gentleman, Please!
  • Cthulu Saves The World
  • Breath of Death VII
  • Samorost 2
  • Machinarium
  • Fortix 2
  • Mr Robot

Depending upon what modest means, you might get away with a game like Braid which isn't that demanding really.

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mekon

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#3  Edited By mekon

You should be able to, OpenGL is probably not an issue for you but you need to be more specific. What's the make and model of the laptop, and which O/S are you running on it?

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mekon

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#4  Edited By mekon

Note: This story is from the 7th Sept but I did a search and nothing came back. Also I wish there was some good news in the VG industry right now about jobs.

http://www.cartoonbrew.com/business/digital-domains-legend-of-tembo-shuts-down-production-dozens-of-animation-artists-lose-their-jobs-john-textor-is-ousted-69456.html

Some poor dudes and dudesses at Digital Domain got their termination notices. Erik Provan is one of the artists affected by this, he's currently lucky enough to

have a successful kickstarter project to fall back on, which I gave a small amount to get the game which is why I know about this development. I find it

ridiculous that these people are not treated with a measure of respect. I know, welcome to the real world and all that, but I think that these people probably have a lot to offer.

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mekon

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#5  Edited By mekon

Using Google Maps would have been far less hassle.

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#6  Edited By mekon

Well I hope they don't give up on SP altogether, Alice Madness Returns was pretty decent. I suppose it helps having the original designer onboard for that one.

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#7  Edited By mekon

The original Quake was good for a "BOO" moment, but the game that first freaked me out and made me wonder if I wanted to play it was System Shock II (never played the first). Shortly after the start there's a walkway leading to a closed door and you can hear the voices of the infected threatening you. After meeting them I really had to think about whether I wanted to play it any more.

@OldGuy: I had the same vertigo thing when Lara stepped out of the Sphinx's head in the cave in the original Tomb Raider, the camera sweeping around to the floor really spooked me.

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#8  Edited By mekon

@gunslingerNZ: At no point did I imply they were watching a progress bar. If they did, then it would be questionable, but read again what I said, they have to think about scheduling, installation and other stuff that doesn't actually involve recording the video itself.

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#9  Edited By mekon

@dudeglove: Cocaine's a helluva drug!

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#10  Edited By mekon

@gunslingerNZ said:

I have to agree with this sentiment, the quality and quantity of content has gone down since the buyout and the opposite should be true. I still enjoy what's being put out there but I feel like there must be something in the new setup that's causing this.

Hopefully it's only a temporary problem but it's been long enough since the transition that I would have thought those issues could have been sorted out by now...

@mekon said:

First off they have to research stuff. For a QL they have to schedule Vinny or Drew, install the game, sometimes I'd guess it takes more time beyond that to get it to some sort of useful menu screen and create a character. That eats time.

Oh man you're totally right, they have to install the game and create a character, that takes HOURS. No wonder I never get any real gameplay done!

Think it through a bit more clearly. They also have to manage what's on their consoles, if they delete a game from their console and then have to reinstall it to play through an expansion pack... well if it takes 20 - 30 minutes then that's time the business won't get back. Having people on contract is generally the most expensive day-to-day operating cost for a business. If they're honest and manage to complete most of the games they started as well, then that combined is a huge drain on resources.