In this part, we finally deal with those pesky rival wizards of ours. There's no namby-pamby cultural victory in this game; we either kill all our enemies directly or we banish them all to the void with the Spell of Mastery. The Spell of Mastery's a long way off for the Tyrant of Honeypool right now, so it looks like it's time to gear up for a war...
Part 3: Sorting The Victors From The Losers. With Some Sort of Hat.
Honeypool's current situation: We have conquered our home continent. However, there's an aggressive rival wizard on the next island over (Horus) and an as yet undiscovered fourth rival somewhere out there, who is probably the sole wizard on the alternate plane of Myrror. Were this to continue, I'd find a way to bring my Slinger army across the seas to conquer what towns are left as well as spelunk a lot of powerful dungeons to emancipate them of their many treasures. That I have the latter option is a big part of why I find this game so awesome, though I've clearly made things a little too easy for myself with these overpowered hobbitses.
Next time, I think I'll monitor what items are up next on GOG's popularity contest and pick something else to champion. For now, I think I've think I've shown off this game sufficiently. I'll leave you with a few other options besides mercilessly raining down stoney oblivion on your enemies: A Death wizard that conquers the world with an unstoppable army of darkness, its numbers boosted incrementally by your fallen foes; a Nature wizard that summons a force of Sprites, Earth Elementals, Behemoths and Great Wyrms while turning their cities into gardens of paradise; a Chaos wizard that summons Armageddon itself, creating a world full of erupting volcanoes and meteor showers as their Great Drakes and Efreeti incinerate anyone still standing; or a Sorcery wizard that uses their various enchantment spells to create a pitiless legion of invisible, flying warriors. It's fun stuff.
I owe it to @ArbitraryWater and @eroticfishcake to check out a couple of this game's rivals/successors too, specifically Age of Wonders and Warlock: Master of the Arcane, so I might be writing about those at some point in the future. Thanks for sticking with this! Look out for more DOSsing around goodness to come.