By Mento 2 Comments
Just a minor update to keep myself on the up and up regarding those resolutions I made a month back. This isn't my official blog for this week (I think it might end up being one of three, in fact) so I'm not going to publish this to forums. Curious to see how I'm doing? I know I am, and a readership of one is enough for me:
A refresher then. The whole blog was back here, but I'm just going to summarize:
- Beat a Turbografx-16 game per month. Big ol' check on that. So far.
- Focus on Downloadable/Indie games. Of the eight games I played, three were Indie games. One was even free. It'll pay to be frugal this year, what with my source of free rental games entering administration.
- Review every game I beat, with stipulations. Following said stipulations, I reviewed three of those eight. Including Barkley, Shut Up and Jam Gaiden, which was kind of a ridiculous thing to do. Even so, I should try to do better than reviewing just short of half of what I play.
- Complete the wiki entries of the entire FDS library. Slow progress here, but the Famicom Rome System wasn't built in a day. A majority of the remaining pages that are only missing a few things - images or some overview text, usually. There's about a third without a page whatsoever though, so I ought to get on that. At some point.
- Continue blog features. Check. Gotta do February's Premium Feature comics this week, can't forget.
- Beat three PS2 games. Ah. Well. I'm getting to them. Maybe I'll dedicate a quiet month to getting through some of that backlog?
- Beat three Wii games. Hey, guess what? I actually knocked out two from the Wii pile already. That included Fragile Dreams, which was the big one I wanted to complete.
- Beat three adventure games. I could count Fragile Dreams here, but I'll be good and except it (it's really more of an action RPG). I'm actually almost done with Hotel Dusk: Room 215, which is as point-and-clicky as they come. That'll be the first, with Gemini Rue and The Longest Journey hopefully following shortly thereafter. Actually, I might just move directly onto Hotel Dusk's sequel Last Window. I'm enjoying the adventures of that grumpy ol' souse Kyle Hyde quite a bit.
- Beat three other games on my pile of shame. Of the eight games I beat so far this year, not including the Wii games, four of them were on my Pile of Shame for 2013. With the Wii games that makes six. So yeah, done and done. Now for the rest of that 30-strong pile. Man, if I was actually accomplishing anything of note here, I'd almost be proud of myself.
- Play games without shooting other people. About this one...
The no shooting people thing turned out to be a horrible failure, because I either couldn't avoid it or just didn't notice I had done so until after the fact. I'm not sure which option is more worrying. I've decided to nip that particular one in the bud because it's not working out, but I will keep a mental note of which games caused me to break it. So far they include: Barkley, Shut Up & Jam Gaiden (Hoopz uses guns exclusively and there are a few human bosses), Spelunky (shotgunned down a shopkeeper, you know how it is in that game), Playstation All-Stars Battle Royale (several characters use guns, most notably Radec and Nathan Drake) and Hotline Miami (which is violent enough in general to render this whole exercise moot). I'll also continue to avoid FPS/TPS games, probably finding a way to justify to myself that Dead Space 3 doesn't count somehow. Bah, I'm way more interested in Sly Cooper 4 next week. A new entry in the greatest non-plumber platformer series? Hell yes indeed, madam.
So that's it for now. Making headway with some of these, though once I get my hands on Ni no Kuni I suspect I'll be slowing down quite a bit. From all accounts, that game is loooong. More comics and words later in the week.
Oh wait, before I sign out or sign off or in fact do nothing of the sort because I'll have to just sign in again: I'm writing a new list this week with the oddly specific theme of gigantic chains. Something I got hit with when playing Pandora's Tower is how often I see JRPG characters jogging along or smashing up enormous linked chains: It happened towards the end of Final Fantasy 8, I'm fairly sure I remember one in Chrono Trigger and they were a common sight in Infinite Undiscovery. I've also tentatively added the ones from God of War III and Assassin's Creed Revelations (which wasn't giant but still pretty big). If anyone reading this knows of any more occurrences, hit me with them in the comments.