By Mento 11 Comments
Welcome to a particularly psychotic episode of the Comic Commish, my monthly tribute to my gold membership sponsor @omghisam and the fine folk who run this website that we're on right now. I've been told it's never healthy to stew in one's own insanity for too long. But I'll show them. I'll show them all.
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Now, this isn't to suggest they actually turf Patrick off of CBSi HQ, which is probably inadvisable regardless of how many mattresses are placed down, but rather play Skate 3's infamous injury-causing mode in order to recreate the fracture that put our newshound out of commission for a time. Points are awarded for collarbone breaks and deducted for breaking any other part of the body. I figure the best way to get over ailments is to laugh at them, right? Broken bones, terminal diseases, nitrous oxide addictions: Laughter is the best medicine, after all.
With this whole adblock kerfuffle going on right now, between professional website reviewers who are rightly aggrieved by people who block their chief source of revenue and visitors to said websites who are rightly aggrieved by having to sit through ads when they can get impressions of a game for free on YouTube or a thousand other places, Jeff's been talking about his plans to somehow integrate commercials into Giant Bomb's content in a fun, informal way without it feeling gross. I want to say the best example I've seen of this sort of thing of recent are the Extreme Restraints segments of My Brother, My Brother and Me: Germane to the content, informative of the product and very, very funny. Of course, very few businesses outside of online vendors of sexual aids would be down for such ribaldry, but I guess it's something companies with products to sell and content producers with an audience to sell to are going to have to see eye-to-eye on more often.
I do think they could use a JRPG guy, given how many players there are out there that haven't yet given up on them. Or better yet, some manner of a collective entity made up of pro-JRPG community users who can write reviews and have the particularly well-written ones presented as Giant Bomb's semi-official stance on the games in question, rather than the current fully-official stance of "meh". Similar case could be made for MMOs as well, I suppose, since those things are constantly in flux and would require a full-time presence that would be unfeasible to ask of the finite numbers of the Bomb Crew... as it would be to ask them to review a 60-hour long JRPG, I'll begrudgingly concede.
Then again, we probably won't have much of a content-producing community left by the time the engineers finally restore the various utilities we had for keeping tabs on each other's output. Grouse, grouse, grouse; I know, it's all I seem to do these days.