by mento
Hey all. Nothing too boat-rocky (is that even a valid adjective?) from me this week, just a list of Mega Drive games I've played. This list is far shorter than a hypothetical one for SNES games would be, largely due to me being a Nintendo kid, so this is here to convince me to try out more titles from "the rival camp" as it were.
I wonder if I should include games I'm still meaning to play, like a wishlist? Trouble is, I tried that with the Castlevania list and no-one could figure out what I was going for. Maybe I'll talk to Ian and Alexis about putting dividers in lists. That sounds like something would take precedence over the thousand other improvements they're working on. Absolutely.
(Oh yeah, if you have recommendations, put them in the comments below. I'm not trying to play everything for the system, but if you think there's something good or unusual or unusually good that's worth revisiting, go ahead. As I said, I'm mostly in the dark.)
Showing 1-10 of 45 items
Aladdin's one of those multi-platform 16-bit games that purists will argue was superior on the Genesis. I've played both and I can't really say which version I prefer. Doesn't help that I don't really put much stock in the post-Capcom Disney license games.
That big-eared nincompoop Alex Kidd, practitioner of the fine bullshit art of random-ass Janken fighting. I hated those parts of Alex Kidd. It's like no-one in Japan figured out that rock-scissors-paper was mostly random and therefore utterly unrewarding. I dunno, I've played plenty of Alex Kidd games (he was far more prevalent on the Master System, which I'm far more familiar with) and this is probably the best one. Even so...
Altered Beast is one of those Sega cornerstones that's held in far higher esteem than it perhaps warrants. As brawlers go, it's hopelessly outclassed by the earliest examples of that genre, even Vigilante, in terms of how fun and layered its combat is. I'd say something disparaging about how it attracts furries and fans of beefcake action, but I've already been as derogatory as I need to be.
The greatest advergame ever made. Not as glowing an accolade as it sounds. To be fair, I've never played Sneak King and my time with Pepsiman was regrettably short.
The Strike games were some really fun open-world type games that just so happened to have an isometric Choplifter thing going on. Like Bimini Run, it's kind of crazy how in-depth and interesting an ostensible dumb vehicle action game could be.
Long before he was up on stages vaguely discussing his OnLive knock-off, David Perry was making games about worms in power suits. That's about as much as I want to discuss Earthworm Jim. It was a game of its time, let's say.
I don't particularly care for soccer but if there's anything that happens specifically to European gamers is that they accrue a certain number of soccer games without even trying. They're like rust: it's just there one day, despite your best intentions to avoid it.
That said, there's nothing inherently wrong with these games. Soccer's a relatively straightforward sport and the early FIFA games are engineered to be as approachable and playable as possible. I mean, considering there are people who don't play any other games, they'd have to be somewhat universally accessible. Alas, sports games do lean towards the anally retentive sim these days.
Bonanza Bros is an eccentric Sega classic, but I can't help but recall all the dumb, Bart Simpson-lite advertising for the game, at least for the Atari ST version which is the one I'm more familiar with. Why the hell did every game need that obnoxious 90s attitude? They were supposed to be smooth Rat Pack-era thieves with little domed heads not skateboarders dang it.
Not a whole lot of brawlers had flamethrowers, mutant snails posing as mailboxes and first-person rail shooter sections. To their detriment.