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Psychopomp Up The Jam

by mento

In every culture of every region of the world, there's nothing quite as inscrutable as death and the journey beyond. We all formed our own ideas, despite the fact that most of them admittedly quite stupid. However, our psyches are such that it's somehow easier to swallow a fairytale where we continue to exist without our brains (which we sort of need to do anything, ghost-form or no) than the finality of our own demise, which is where psychopomps come in. Despite sounding like a minor villain from a sci-fi dystopian cyberpunk fiction with his own stable of robot hookers that he mistreats terribly, a psychopomp is actually a mythological figure whose job it is to ferry the dead to wherever they need to be. Most obvious to us would be ol' G. Reepz, that scythe-wielding, cowl-rocking skullster that so plagued our playthroughs of Shadowgate, Castlevania and Paperboy back in the day, but there's also plenty of others from various mythologies and religions that have been well-represented in video games, as this list demonstrates. (For more on the former, check out this blog I wrote a while back.)

I know! Talking about death is so chipper! But damn it if a snowy March 22nd doesn't bring out one's inner morbid malcontent.

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Shin Megami Tensei: Nocturne

1. Shin Megami Tensei: Nocturne

Just to get a whole bunch of them out of the way: The Candelabra Holders, a series of very tough bosses, are all demons that represent various psychopomps: The Matador (of Spain), the Riders (of the Bible, i.e. The Horsemen of the Apocalypse), the Harlot (also of the Bible), the Trumpeter (more Bible), Hell Biker (of... Marvel?) and, uh... Dante. People seemed to think that Devil May Cry reboot was the death of video games, so that kind of counts? Heh? Anyway, pretty much every mythological figure of note has been represented in some way by the immense MegaTen franchise, including the psychopomps.

Dante's Inferno

2. Dante's Inferno

Charon is the ferryman of the River Styx that takes departed souls to the Greek afterlife. In Dante's Inferno, he actually was his boat, which I guess is an interesting interpretation. You also kill the fuck out of him, but then this is a God of War knock-off so I guess that goes without saying.

Secret of Mana

3. Secret of Mana

Charon also makes an appearance in Secret of Mana, though he's represented as one of its adorable goblin enemies for whatever reason. Considering Square's cutesy nonpareil in SNES Action RPGs also stars Santa and Rudolph, a Charon reference doesn't feel out of the ordinary.

Secret of Evermore

4. Secret of Evermore

There's one here too, though he's a chatty skeleton tour guide that takes you across a desert that would be very annoying to cross any other way. He has a surprising amount of stuff to say about tumbleweeds.

Super Paper Mario

5. Super Paper Mario

At a certain point of Super Paper Mario, the game gets all Bogus Journey on our plucky plumber. A certain ferryman also... you know, this is probably enough references to Charon. We do have others to get through, here.

Valkyrie Profile

6. Valkyrie Profile

Valkyries, provided they aren't Bugs Bunny in drag, are the warrior maidens of Norse lore that carry valorous souls to Asgard, where they can party and fight to their heart's content. Valkyrie Profile runs with this idea, allowing you (as the Valkyrie Lenneth) to take a bunch of literal deadbeats to go dungeon crawling in order to toughen them up for your boss, Odin.

Too Human

7. Too Human

Of course, that doesn't mean a game can't use Valkyries in a completely stupid way either. The lackadaisical Valkyries of Too Human presumably aren't too enthused about lifting a 500lb half-mechanical God just to deposit him at the nearest checkpoint fifty meters away, so they do it as slowly and passive-aggressively as possible.

Doomtrain

8. Doomtrain

Though the main focus of a particularly melancholy interlude in Final Fantasy VI, the dramatic pathos of which is undermined just a smidge by a character suplexing a train, the Phantom Train (or, indeed, Doomtrain) became slightly better known in FF8 as a particularly broken summoned being. Apparently, ferrying souls to their terminal station isn't necessarily a 24/7 commitment.

Grim Fandango

9. Grim Fandango

For a train that does what it's supposed to without effing off to be summoned by dour teens whenever the need arises, the Number Nine is a swanky way to reach the best of afterlifes for only the most virtuous of souls. Of course, for most of the other skeletal characters of Grim Fandango, such a quick and painless journey is only a pipe dream.

Skies of Arcadia

10. Skies of Arcadia

Even Skies of Arcadia has its own flying caboose to the afterlife, only it happens to take a very odd, circuitous journey around the world that makes it hard to pin down for a Discovery credit. I guess the thing I loved most about Skies of Arcadia's elevated environs was how much weird shit there was out there to find.

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