They All Float Up Here

It's perhaps become something of an overdone trope in video games, yet whenever a game chooses to have one of its cities or a larger land mass floating through the air, it never fails to impress both conceptually and visually. As long as you can look past the science of a giant rock suddenly deciding that terra firma is for suckers and taking off into the clouds, at least. Eh, it's probably magic.

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Posted by BisonHero


Sorry, the title made me think of it. Anyway, I am just a huge sucker for the majesty of things floating around in the sky. That's one of the big reasons I like Skies of Arcadia's setting so much (the other being that it's a JRPG take on the Age of Discovery and that's oddly entertaining). And Metroid Prime 3 continued to prove to me that Retro Studios has some of the most talented environment artists in the video game world.

Might I also suggest Cave Story? As you continue to learn piecemeal things about the game's world and history, you eventually clue in to the fact that you're inside an island floating the sky. The last few areas of the game have you finally reach the outside/surface of the island, and it's oddly serene. Also, the title screen makes more sense once you realize the whole "floating island" thing:

Posted by Mento

I only included games I've played, but I have stated for the record (or, well, a separate list) that I will play Cave Story this year, so I'll look forward to that. Looks like Fez has the same kind of thing going on too, at least from what I saw in the QL.

There's seriously tons of examples, and I'm thinking it's because it's just one of those concepts that is universally appealing. It will not leave anyone indifferent, as the case may be.