I remember me and some friends of mine tried getting into making "monstrous" characters in 3rd edition but it never worked out for us. The rules are so incredibly convoluted in that specific supplement rule book. We had a running joke where my brother wanted to be a half-mummy werebear. Seeing mention of a campaign themed around horror made me think of that. Good times.
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Another case where I could go either way. I went with Witcher 2 because goddamn is that game great on Xbox. I enjoyed what I've played of Fallout 3 but I never had the time nor diligence to finish it.
Meh I never thought Dota 2 should have been in the running anyway. It's clearly a next gen game since people were upgrading hardware halfway through the console cycle to play it at a solid framerate. The MGS series has always been a mind fuck and part 4 (also Rising) was no exception. I prefer a Solid single player over free prolonged multiplayer any day of the week.
I liked playing Dragon Age: Origins a lot but I could not care less about what was going on in that story. I'm also sore that I missed my window on becoming a blood mage when I had the chance. That particular build path should have been made more apparent. I don't really feel a compulsion to replay that game as a different character. I really like Bioshock: Infinite but I don't think it should make it very far in this bracket when its predecessor is such a strong contender already in these polls. I honestly could go either way. I'll go with Infinite based on my fondness for cinematic narratives.
@l4wd0g: I didn't forget. I just didn't mind it as much as others I think. Maybe it helps that I happened to unintentionally rush through that portion of the game. Seems like people enjoy hating that part than they do absorbing the stark and lonely western experience that the game offers.
This is the first heartbreaker of round 2 in my opinion. Bastion is probably the best Indy game left in the bracket but this is Bioshock we're talking about. Both games have nearly flawless stories, art styles, and mechanics. This is a case where the one with higher production values is inherently a better experience. Sorry Bastion. :(
Oh yeah. Sleepy mother-fucking Dawgs bitches. Justice has been served.
These are both incredible games. They're both pretty satisfying to play so I'm voting based on narrative quality. It's so hard to end a video game story particularly during this generation and Red Dead did it amazingly well. XCOM's biggest weakness is its ending sequence and while it may not be fair to hold something against that game that wasn't its primary focus I have to look at the product as a whole when talking about a generation defining game.
Lol. What is going on with these votes? Are people just making alt accounts to try and tilt the scales? Or are there just a lot more users on Giant Bomb who normally don't participate in stuff like this than I think? I definitely did more side stuff in Sleeping Dogs than GTAV specifically because the mechanics were so satisfying. Also the opposite side of the road traffic was a total mind fuck. Sorry but I haven't played The Getaway games.