Steam Indie Reviews: Pick the Really Big Sky for 1000 Amps

A new week, a new crop of indie games. These reviews are up a bit later than usual; for some reason, all the cheap indie games this week were released on Wednesday or later. That really makes it hard to play through everything before Saturday night. Anyway, here's links to my reviews, along with a short summary:

1000 Amps: A fun Metroidvania puzzler, but a horrible map and some unnecessary backtracking really drags down the last half of it.

Pickers: An open world picture hunt with shopkeeper mechanics. More fun than I expected, but overstays its welcome.

Really Big Sky: Psychadelic, procedurally-generated dual-stick shooter with a touch of absurdity and snark. Valuable to shooter fans who want to squeeze as much out of a title as possible, but a bit lacking in mechanics and variety for everyone else.

Which of these 3 games would I play more of? Really Big Sky. The other 2 had lousy endgames that went on too long, while I am morbidly curious what mixture of death & destruction Really Big Sky would toss at me next if I continued playing.

With that, I am off for now. I'll continue testing Realm of the Mad God and elaborating on my theory of value/time reviews for games when I hit the next lull in indie titles, but for now I have other things to work on.

Start the Conversation
1 Comments
Posted by MikeLemmer

A new week, a new crop of indie games. These reviews are up a bit later than usual; for some reason, all the cheap indie games this week were released on Wednesday or later. That really makes it hard to play through everything before Saturday night. Anyway, here's links to my reviews, along with a short summary:

1000 Amps: A fun Metroidvania puzzler, but a horrible map and some unnecessary backtracking really drags down the last half of it.

Pickers: An open world picture hunt with shopkeeper mechanics. More fun than I expected, but overstays its welcome.

Really Big Sky: Psychadelic, procedurally-generated dual-stick shooter with a touch of absurdity and snark. Valuable to shooter fans who want to squeeze as much out of a title as possible, but a bit lacking in mechanics and variety for everyone else.

Which of these 3 games would I play more of? Really Big Sky. The other 2 had lousy endgames that went on too long, while I am morbidly curious what mixture of death & destruction Really Big Sky would toss at me next if I continued playing.

With that, I am off for now. I'll continue testing Realm of the Mad God and elaborating on my theory of value/time reviews for games when I hit the next lull in indie titles, but for now I have other things to work on.