When I think of horns I think of the scary sound the tripods made in Spielberg's War of the Worlds.
Gamewise it's usually a scenario where all hell is breaking loose and I'm up against unimaginable odds and there's nothing I can do about it. Take the first half of the Mass Effect 3 demo, for example.
I agree entirely with the tripod noise thing, I still have no idea why. My favorite moment in gaming is still when I first encountered striders in HL 2 and heard that ominous noise.
This is definitely one of that games that can help teach you who you really are. Don't answer based on getting the "good or bad" ending. Just be honest. I mean I already knew I wasn't the most monogamistic guy, but it really helped to put it in perspective. Again this is only when you are being COMPLETELY honest on every question and situation.
"What I wanted to argue most was that video game developers need to be careful about 'preserving the value of video games' so that the video game industry, regarded as valuable by many people, can be sustainable," said Iwata, reflecting a few months later.
Really Iwata? So releasing shovelware hand over fist was your way of preserving the medium?
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