Mirado's forum posts

#1 Edited by Mirado (1096 posts) -

Yes, for two reasons:

  1. The AI can't handle dealing with two people, dropping the difficulty way down. If the boss got a bit of a boost to make up for it's poor targeting focus, or if it knew who to hone in on, it'd be much more reasonable.
  2. Who you summon is a total crapshoot. Sometimes you get a guy who runs right in and dies immediately, other times you get a guy (like me) who's working toward something and as such is geared to brutalize the boss in two or three hits. In DS2 I was working towards a spell you can only get by being summoned, so I'd be so over-leveled and overgeared that I'd pop in, do a bow, toss four lightning bolts at the fucker, and bow out. That couldn't be fun for the guy who summoned me, but I gotta get those sunlight medals, man.

All these games have are the bosses. They are the creative center-points, the memorable experiences. While I can absolutely understand summoning for something that's frustrating you, and will never look down on someone that does so, that sense of triumph will outweigh the frustration when you finally do it. If it doesn't, the Souls games might not be for you.

As it stands, the summoning mechanic has far too high a risk of ruining your fun.

#2 Posted by Mirado (1096 posts) -

@mb: Thanks for putting this out. If I see another thread encouraging a first time builder to go watercooled SLI, I'ma toss my NAS out a window.

#3 Posted by Mirado (1096 posts) -

I use Plex and route GB through that. Just set it up as a channel, feed it your API key and you're good to go. I'm not sure I'd suggest it purely for GB content, but as I was already using Plex to handle all my Movies/TV/Music, adding GB as a channel was pretty seamless.

#4 Posted by Mirado (1096 posts) -

@t0ffe: I can't find much info on your motherboard (did ASUS replace it with a different model?) but for PC gaming I usually ask these questions first before getting into specifics:

  1. What resolution are you looking to play at?
  2. Is 60 FPS a requirement or a nice bonus? Would you be willing to drop some settings to get to your target?
  3. How much cash do you have to work with?

Now, it seems you don't have a budget in mind but are leaning towards a 960/70, so something nice and midranged, I'm guessing. In that case:

  1. Skip the i7s if gaming is your primary concern. The extra features of the i7s are wasted on most gaming builds, and you can save over $100 if you go with an i5 instead. You can get a 3.5Ghz quad core brand new i5 for around $225.
  2. Power supplies are the backbone of any system. Go for something in the 700-800W range and make sure it's rated at least 80 PLUS Bronze or better. It'll be efficient and leave you head room in case you decide to go with beefier parts in the future.
  3. Whatever amount of RAM you decide to go with (8GB is acceptable but a bit low, 16GB is much nicer), don't waste your time getting super overclocked expensive RAM.
  4. Convert the savings in CPU and RAM into a 970 over a 960. The 960 is nice but the 970 is the real sweet spot this generation. GPUs are normally the primary bottleneck.
  5. Make sure your CPU and Motherboard are the same socket type.

Mull those tips over, and feel free to ask any other questions you have.

#5 Edited by Mirado (1096 posts) -

The one thing you need to consider when building your first PC is simplicity. Start by looking at Crossfire/SLI; can it give you better performance vs a single GPU? Yes. Can it introduce you to a world of wonderful headaches?

Why yes. Yes it can.

I ran Crossfire for years, and just about every game had something wrong with it. Most of the time, it was minor. A bit of flickering at worst. Sometimes it wasn't so minor, as the above implies. Sometimes AMD/Nvidia can take quite a while to release the proper profiles, meaning you'll be playing with one GPU (while the other one idles) until they do so. This happened on a number of big titles last year; Far Cry 4 took forever to get a proper profile.

Do you want those (potential) headaches? The reward is boosted performance, obviously. But are you willing to try and fix these issues, or willing to be beholden to forums in the hopes that someone can sort you out? Choose carefully.

The same goes for overclocking. Do you want to be on the hook for days while waiting for someone to help you sort out your issues, all for a small performance bump?

I love PC gaming. I love fucking around with this stuff. You may not. And despite how much easier it is to play on a PC in recent years, it's still far more of a time investment than a console when shit goes wrong, and shit can go wrong from time to time.

Here's my suggestion:

  • Don't waste your time overclocking.
  • Don't go for dual GPU.
  • Invest in a good PSU (the backbone of any system).
  • Don't worry about squeezing absolutely every drop of power from your budget. You're going to get something that blows consoles out of the water, no matter what.
  • There's no such thing as futureproofing. Systems will age. Often it's better to get a good value/dollar card (970) vs the top model (980), and translate the money saved into a newer card a few years from now. That 980 may be banging right now, but as soon as a new feature the card isn't designed for is released (new DirectX version, for instance), it's not the top anymore.

Take it slow. Whatever you save now can be translated into newer parts later. Build a system that fits your target (A certain game @ a certain res @ a certain FPS), and don't lose your mind trying to edge out 3% performance here or 2 FPS there. You be satisfied for longer, for cheaper.

#6 Posted by Mirado (1096 posts) -

@savagemanlove: I don't know if you have a PC capable of handling it, but if you legally own the games and can dump the BIOS of your PS2, emulation might be the way to go. You can up-res the games, add in some AA to clear up those jaggies, and even utilize turbo boost to cut down on some grinding (really handy when I decided to go back and beat FFX).

This is an image of FFXII, but you get the idea.

Turns out that a lot of PS2 games clean up pretty well, and the process is real simple, at least as simple as having to open up a PS2 to get it going again. I followed along with Metal Gear Scanlon 3 this way, game on one half of the monitor and the video on the other. Emulation is always a grey area topic, but as long as you physically own every part of the process (system and game), it'll be the best version of those games around.

#7 Posted by Mirado (1096 posts) -

@white said:

How much "in-game money" do I need (or a better question, how long do I need to farm it for) to get the equivalent of a $100 spaceship? If you make it reasonable then you trivialize other people's $100s and if you make it unreasonable (e.g. hundreds of hours) then you're making it resemble a P2W model.

The thing is, they've never said that paying hundreds of real dollars for a ship was a good investment, or that you wouldn't be able to earn those ships for far cheaper (in terms of in game money) once the game is out. They simply set a price on those ships and people came and ate them up anyway.

They're so far out from balancing in game costs at this point that we won't know if the game is a grind fest for at least a year, if not even longer. The one thing that keeps me optimistic is how varied the ships are; sure you can plonk $1000 on a big destroyer, but that ship is useless for mining or dogfighting or racing. Since I can't really see a case of "Ship B is better than Ship A at everything," hopefully that will keep the model from being purely P2W.

#8 Posted by Mirado (1096 posts) -
@corevi said:

@altairre: Fate/Stay Night and Fate/Zero spoil each other equally so you could watch them in either order and get the same out of it.

I also feel that Fate/Zero was far better than UBW is at the moment, so if he is going to spoil anything, it might as well be the lesser of the two.

#9 Posted by Mirado (1096 posts) -

@haz: If you are looking for something that's a real visual experience, check out the movie Redline. It took years for them to make it, and it shows.

#10 Edited by Mirado (1096 posts) -

This game is a great litmus test for spotting people I don't want to deal with. Just mention it in a neutral or semi-postive tone, and see if they react like I'm helping to strangle the industry in its crib.

To me, this game is a disappointment. It looked promising; a steampunk-ish Victoran 3rd person shooter sounds like it would certainly capture my interest. But it seems to be riddled with QTEs and saddled with a runtime/gameplay combo that makes people both bored and angry. I guess I'll be holding off on a PS4 purchase yet again.

But I just don't get the hate it's generating. Not the hate that's aimed at the game, as that's nothing new, but the hate aimed at people that have even a mildly positive reaction towards it. It's like they have a honor-bound duty to shame everyone that would dare to purchase such a game, for fear that companies would make more games they don't like, or something.