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misfeasor

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misfeasor

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#1  Edited By misfeasor

I really hope it's ported well. The game had some frame rate issues on consoles from what I've heard, so a well optimized PC port would be excellent.

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misfeasor

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misfeasor

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misfeasor

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#4  Edited By misfeasor
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misfeasor

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#5  Edited By misfeasor

Orcs Must Die! + Artifacts of Power DLC + Lost Adventures DLC

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misfeasor

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#6  Edited By misfeasor

That Dent guy is now trying to claim he never definitively said this, but he clearly claimed without reservation that THQ had cancelled all of their 2014. The denial after the fact may be worse than the act itself.

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misfeasor

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#7  Edited By misfeasor

@Nicky92:

Edit: Apparently I'm not the only one who thought this was relevant... (same quote as above)

I think it is mostly for the same reasons as New Vegas, and this is what was said to explain that:

"The Xbox 360 has a unified memory pool: 512 megs of RAM usable as system memory or graphics memory," he said. "The PS3 has a divided memory pool: 256 megs for system, 256 for graphics. It's the same total amount of memory, but not as flexible for a developer to make use of."

- Joshua E Sawyer, lead designer and project director of Fallout: New Vegas

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