Yeah I feel like the Giant Bomb community has changed over the years. I definitely had a more positive view of it and the forums at one point, but now I just don't have much interest in even going near them. I just happened to see the title to this one which is what brought me here.
MisterMouse's forum posts
Well personally I feel like Klepek offers a nice alternative to what the rest of the crew already has, it was a good hire for Giant Bomb to expand their base in what they play and what they think, and Patrick offers some nice commentary.
I like that this guy stood up and said something about this. To be honest people will always want how they imagined playing a game was, and expect that to continue, but what if that were to change and instead of trying t recreate those feelings through the same type of game we create new feelings akin to that with new games. For me I try to support new IPs more than established franchises because I want to say thank you for trying something new and going out a limb, those experiences are what is exciting, falling in love with a new game, not trying to fall in love again with a game you are already in love with. It is like trying to experience that first hit of a drug again, almost nothing compares to that first hit and you are constantly trying to recapture that hit with larger quantities of that same drug but nothing compares, it is until you switch it up and try something new that you can experience a new kind of hit. (I am not saying games offer similar side effects in any way, just was a good example haha)
Good read, I had an opportunity to do the Torchlight II Beta but didn't have any time to go in and play it so it is good to read some thoughts on it. As I am playing through Diablo 3 it is interesting to see how much I enjoy some of the design decisions they have made I enjoy so much. I love being able to go in and change my build a tiny bit and head back out with a new style of fighting character, and it will be interesting to go back to a system where that isn't the case. Also as much as other people have griped about the fact that you can't really allocate skill points in Diablo 3, I like that change because there is a freedom and movement to it, where when you have to allocate skill points I feel like I could completely screw myself over in the late game if I am just not understanding one portion of how each skill factors into my overall combat. Regardless though I am looking forward to Torchlight II because I immensely enjoyed the first one, so I will pick it up when it is released but I believe I have to prepare myself for a different experience, that I may or may not like.