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Mofaz

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Mofaz

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Smite is awful and lacks basic ease of use features like actually having audio and visual feedback (it has next to none) and generally has terribly boring heroes that aren't interesting in the slightest and the game is just incredibly dull, ugly, and lacks any sort of draw beyond the fact that it's third person (which adds nothing imo). Games are usually just one-sided and basically amount into spamming shitty abilities while really minor CC does very little to disrupt players, also I can't state enough how poor the feedback is in this game, it just feels like you're playing with airy nothing. Just a terrible game, and it's also dying a slow death on the streaming and pro scene (which isn't even fun to watch).

HotS was good for the first few months but then it became obvious that it wouldn't evolve at all, the meta barely changes and the balancing is constantly wonky and all over the places, the map design is very hit and miss and it's terribly annoying to play certain snowbally maps or have to deal with the intensely broken matchmaking, that being said, it's the smoothest and most responsive of the MOBAs available so far, and has some interesting hero design (Cho'Gall, Abathur, etc.) and supports are very active heroes to play. The massive healthpools of the heroes also makes it the more forgiving choice, and emphasis on objectives means that what "teamwork" means in the game is less nebulous than it is in other MOBAs. Building characters is also simpler because leveling up provides you with traits that alter you character abilities instead of buying items. Blizzard kind of sucks cock at balancing and prominent players have literally quit for spans of times because of shitty meta changes with certain heroes being blatantly overpowered for much too long. It has potential but it's not evolving fast enough and thus it gets boring too quickly.

League of Legends is good but easily has the worst community out of all of them, not only that, but despite attempts to make the heroes more interesting, there's too many of them and they kind of blend together when it comes to the roles they play and playing support in this game is dogshit boring beyond belief, also the heroes are fairly poorly balanced for the most part so the meta is always stuffed with the same heroes repeating over and over. Large amount of skillshots and generally more action based play means that you need to have decent reactions to do well in League, the game evolves often but something about it feels very "safe", there aren't any extravagant abilities or items that do anything wild or crazy like HotS (traits in this case) or DOTA. The problem with League is that it's boring and safe, and the pacing is molasses compared to DOTA 2 or HotS, (it's extremely common in those games to leave your lane or just straight out murder someone, much of League is just a dozen minutes of passive farming and poking and little action beyond jungle ganks) there's also just less impact to events in the game, and in that sense League is very soft and forgiving, and while this gives it the most mass appeal, it also means nothing very extreme or interesting happens in games besides once in a blue moon. Runes and masteries are fucking stupid and do nothing but make it more of an aggravating grind.

DOTA 2 is probably your best choice right now, the heroes are all vastly different and have ridiculous game changing abilities, the items have very distinct effects and builds amount to a lot more than your stats becoming bigger. This is a game where every single hero can potentially have a flash or a massive nuke item, where invisibility is constant and stuns can last up to five seconds and the kinds of ridiculous things you can pull off using your abilities and items properly is out of this world, including blasting yourself forward with a Force Staff or being able to transport instantly to any minion. It feels clunky at first, but it's mostly getting used to stuff like your characters having to actually turn before moving, but once you get into it the game feels much more fluid and reactive than League (not as much as HotS though). The matchmaking is likely the least broken out of all the choices, and things like the courier that bring you your items tend to making the pacing better than something like League. It's easily just the best designed of the MOBAs and the one with the most engaging and interesting heroes, but it also has the most intense learning curve of them all, and there are people who have played this game for YEARS and have refused to actually learn anything about that are still stuck in trench MMR constantly raging at you. Not as bad as League's community though, but that just goes to show how deep this game is. The meta is constantly adjusting, and problems that HotS and League have (two bot, one mid, one top, one jungle) where people will just do the same fucking shit every game doesn't exist, roaming in DOTA 2 is significantly more viable, tri lanes are common, a support has many roles and supports tend to be much, much more kill capable than in the other titles. DOTA 2, once you get used to it, is easily the most exciting and intense choice.

The others I haven't played but I see nothing appealing about them or much that makes them different enough from the big three to warrant playing.

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Mofaz

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#2  Edited By Mofaz

If someone thinks you're a "pussy" for refusing to follow their exercise regimen then they are utterly insane. I have permanent nerve damage on the right side of my body and fibromyalgia, my gym regimen consists of me going into the gym in a wife beater, looking swole, and then proceeding to lift with low weight and low reps because it's agonizing.

There's no way in hell everything works for everyone, the bottom line is, do what's safe for you, and do whatever is going to keep you fit and healthy. Otherwise, stick a fork up your ass. You can overtrain if you like, and if anyone tells you to do otherwise, you can tell them to go stuff themselves, but at the same time, you are likely doing something retarded.

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If you seriously need anyone to explain to you why this is an utter non-question unless you're a complete moron, then you probably shouldn't be worrying about things like this.

These results for this poll are incredibly depressing. I had no idea there were so many people who thought human beings should pay more to live healthy lives because they happen to have a vagina.

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#4  Edited By Mofaz

Looks a load of horseshit.

What's funny about Anita is that her videos are bed-rock feminism 101, if that shit makes male nerds angry, imagine what she could do if she actually graduated to a sophomore level of discussion, I bet all you closet misogynists would be unable to sleep for weeks.

The joy that would bring me.

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Mofaz

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Literature and film is quantitatively better than videogames when it comes to entertainment that's actually worth a shit beyond simplistic and shallow fun, so yes I do, when I actually feel like experiencing something of cultural worth, that is.

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#6  Edited By Mofaz

@tarsier: Really? Out of the entire film the one scene you post is the overhyped fire extinguisher scene that every supposed "gore nerd" quotes for cred? What about the rape scene? I don't get it.

Just another thread where people try to one up each other with idiotic notions of "disturbing" film, nothing that is actually disturbing in the sense of what it reveals to the viewer more so than it just makes them uncomfortable in the most superficial sense.

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#7  Edited By Mofaz

What you're getting confused about is that it's not open to discussion, someone can't be "right" on the subject of misogyny or racism when they're a misogynist or a racist, that's the people who say shit like "Now, I'm not racist, but..." or "I have plenty of black friends."

What you're doing is essentially saying that racism and sexism is a forum of discussion, not a societal and institutional wrong.

See? It's not a discussion, it's something that's real and exists, and it unfortunately exists in spades in videogames. I mean, you complain about people complaining about racism and a lack of black characters, but how the fuck are you going to complain about that when in a industry where you work with people that aren't real, aka videogame characters, is it so hard to make some of them black, or more of them black? Why is it that games always produce white-washed versions of ethnic characters, or their version of a decent female character is one that is either bereft of femininity or too reliant on it?

You're essentially saying that your opinion, that there is no imbalance or misogyny or racism in games, should be counted, when the fact of the matter isn't that it's an opinion, but a fact, segregation was not an opinion, it was subhuman and evil, that's a fact. The people that were of the opinion that it should be maintained, were wrong.

By the way, I know moronic nerds love dogpiling on Anita, but even though her videos are amateurish, she's not preventing people from having discussions, her goal is like any other documentary or journalistic piece on issues, it's not meant to be a discussion in and of itself, but a treatise, revelation, or observation (neutral or not, because neutrality is not necessary to making any of those things good or factual) on some sort of contentious issue. Her thesis is based on the fact that these imbalances exist, and they do, because, as I said, a racist or misogynist's opinion does not factor into the undisputed fact that these issues exist, and revealing them and how they play into the medium, in this case, videogames.

So you can't even argue against her because there is no discussion, there is no forum of discourse for you to apply your own stunted views onto someone's dissection of a childish, ignorant, and moronic industry and medium.

Also, no, these "kinds" of people are not being overly emotional, or too PC, or whatever the hell you want to call it, they're doing what they do in every other medium, drawing attention to morally reprehensible things, immoral and hostile business practices to certain races or sexes, and unrealistic, insipid, and stupid portrayals of those minorities or individuals subject to others' prejudice. This has happened in film (where it is still an issue), in literature (where it is still an issue), in music (where it is still an issue).

See what I'm getting at here? These issues, about women, about minority members, they aren't about your precious, pathetic, fucking god damned hobby.

It's like the Christians who wail "What about us?" when their views on abortion are trying to destroy the rights of women, or old rich white men who wail "What about us?" when their views on healthcare and capitalism are destroying the lives of others. It's not about you, it's not about fucking videogames, it's about those issues.

As soon as you understand that, and quit trying to make everything about you, or the precious hobby you're holding to your chest like it's a sacred cow, you can probably begin to start helping making the lives of your fellow men by being less of a self-obsessed moron who casts off the issues in society because it's making it uncomfortable for you to go to forums or read articles about videogames.

In fact, I think it's pretty fucking funny that all of a sudden when this industry is becoming more mature, its journalists actually acting like journalists and being more watchdogs and less yes-men, that all the same fucking morons that whine about this industry not being taken seriously, can't stand it when the medium is starting to get more serious.

Make up your god damned mind, and stop being a prick.

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Mofaz

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#8  Edited By Mofaz

You deserved it, and the fact that you tried to use a video that attempted to discredit the review and score they gave a game just because it didn't match up with every other braindead reviewer's out there is even more damning.

No one cares about your conspiracies, maybe people would be more sympathetic if they banned you because you pointed out how racist or homophobic their reviews are, but they obviously weren't and you obviously didn't, so the only evidence we have is that you really disliked their The Last of Us review (which coincidentally, raised some good points about gameplay having nothing to do with narrative in most titles) and threw a bitch-fit (which you have repeatedly thrown before), and this time they considered you enough of a nuisance to eliminate you.

By the way, your voice wasn't "stripped" you got banned by an internet website, and obviously you're posting here, so nerds can still see your terrible opinions. Also, just as an aside, free speech, constitutionally, only refers to government censorship, it has nothing to do with you being an ignoramus on a privately owned website.

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#9  Edited By Mofaz

Yeah, that's dogshit, considering the most vogue "Citizen Kane" of videogames right now is Bioshock Infinite and compared to Orson Welles's masterpiece it's kind of more a Transformers than anything else.

Quit comparing soppy videogames to cultural history please, it's embarrassing, next you'll be telling me that Infinite's approach to race was just a nuanced as Do The Right Thing.

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No, games don't need more aimless breasts and exaggerated facsimiles of feminine sexuality.

Videogame artists seem to think women are invertebrates with a length of bungee cord as a spinal substitute, if I ever saw a woman like the ones in League of Legends or, well, nearly any videogame I can possibly mention, walking in the streets, I'd be concerned that her back was going to snap in half, either that, or she's going to be suffering unimaginable back pain by the time she turns thirty.

If you want titties and whatnot, I suggest you go buy some Barbie dolls at Toys R Us and undress them in the privacy of your own, possibly very filthy, home.