Mono_Listo's forum posts

#1 Posted by Mono_Listo (430 posts) -


#2 Posted by Mono_Listo (430 posts) -

I just like discussing when GB gives this hack air time.

#3 Posted by Mono_Listo (430 posts) -

Not about me

#4 Posted by Mono_Listo (430 posts) -

Is it anywhere near a standard? Did Barnett not lose his fucking ass off with WAR and not ever do anything of substance otherwise? Are you guys assuming an indefensible position "just because".

#5 Posted by Mono_Listo (430 posts) -

Oh don't go ad hominem on me just because you lost. Lose like a man.

#6 Posted by Mono_Listo (430 posts) -
Awe. Giantbomb routinely lambasts shitty developers. This is the only shitty developer they do not lambast. Because he is their friend.
Period. Credibility - 0
#7 Posted by Mono_Listo (430 posts) -
@Turambar said:
" @Mono_Listo:   youserine.jpg while I am mad.jpg
#8 Edited by Mono_Listo (430 posts) -

Let's stop pretending that this cancer has anything of value to contribute to the market and world of gaming. He made an incredibly shitty game, and continues to approach development from a perspective of sales success rather than creativity, when he has demonstrated that he is incapable of making a good game. And as much as he harkens to sales success, he has NEVER MADE A COMMERCIAL SUCCESS.
His Ultima stuff? LOL. Seriously. 
Stop enabling this guy. He is feeding off outlets like this. Let him pass.

#9 Posted by Mono_Listo (430 posts) -
@Milkman said:
" @Mono_Listo: You're trying really hard, aren't you? "
With all courtesy, no, you are. I am just a person speaking.
#10 Posted by Mono_Listo (430 posts) -
@jakob187 said:
" Warhammer Online was not a bad game by any stretch of the imagination.  It just wasn't a SUCCESSFUL game.  There is a strong difference between the two.  As for Paul, it's because that muthafucker is a good storyteller. "
Right. Bad games are successful all the time, and good games aren't!