@corruptedevil: I don't normally listen to that type of stuff, but I agree 100%. Fits that game perfectly.
MooseyMcMan's forum posts
@cjduke: Good job making a reference to something we were talking about in an IM earlier!
And yeah, as much as I am enjoying Dragon's Crown, I dunno that I would be so thrilled with it if I hadn't gotten it for the price that I did. I'll say this much, the game part is better than the last beat'em'up I got free on PS+: Double Dragon Neon. Conversely, the lack of Skullmageddon makes it inferior.
@demoskinos: It's mostly fine, it just makes me put out a disgusted sigh when I get halfway through a dungeon and see this naked mermaid with a big butt sticking out sprawled out on the screen. Like I said, it's not as bad as I was expecting it to be. Well, I didn't exactly say that, but I'm saying that now.
I'm just not used to it, that's what it is. If I was exposing myself to stuff like that on a more regular basis, sure, I wouldn't bat an eyelash at it. But as it is, I see that stuff, and my natural reaction is to give an eye roll and try to get away from it quickly.
@yummylee: Yup. I imagine that the bosses might get a bit tough if you didn't take the time to do every mission and get all the best rocket launchers like I did. (Not even joking, I beat every mission in that game on my own, though only on the PS3, I wasn't able to do that in the PSP version). So like I said, gotta help my bros even if it's just for a few minutes of shooting rockets at some big robots.
@yummylee: In my case, I never got beyond the, "You need to download a thing to play Metal Gear Online" screen because it was taking FOREVER.
I do have a couple friends that I keep bugging to play Peace Walker (for the story) that I might end up playing some co-op with, though. Less because I think that would be a good co-op game (those cramped levels!), but more because I have all the end game gear and can help them through the bosses more easily.
I think it's really interesting in concept, and I like that this sort of Dark Souls type design is bleeding its way into other games. That said, when I'm playing this game, I'm playing it for the story (and the game play, don't get me wrong), but I'm not going to want to stop for 10-15 minutes to deal with some a-hole that decided to invade my base and steal my stuff. So, if there's an option to turn it off, I'm going to do that. Once I'm done with the story, and just replaying stuff to unlock more things, or just for the fun of it (because I know I will), then I might turn it on just to mess around.
I hope there's a more traditional multiplayer mode in the game. I never really got into Metal Gear Online in MGS4, but I might if there was something similar in MGSV.