I've seen several forums attempt this, and all those attempts failed to even create a game in the end. It always ends up being an overambitious RPG! Good luck anyway,
It's an effective way to stop "spammers", but couldn't the price be a little lower? I think setting it at 25, or even just 10 would do the trick. Maybe not as effective against junk, but surely the amount of awesome developers who wouldn't risk spending 100 dollars would make up for it?
I'd say if the band itself joined in on the remastering, it's good to go with the stereo version. However, I would think that it would be best to go with mono since that's how it was intended to be heard back in the day. Depends.
“The first game itself to me was a key experience. The one that keeps coming to mind, funny enough, is when I was working on the Massive Attack album 100th Window, my assistant programmer and I used to play ‘Hang ‘em High’ all the time.”
It was probably because you used an old CRT (?) or plasma computer screen. If an image is left on too long, you are able to see the image faintly, usually only when the screen is completely black or completely white because that's when it is most noticable. I doubt it had anything to do with the software side of things.
Although you do say "highly contrasted", which is odd.
Halo 2 had great menu music. It actually had 3 or 4 (not sure) tunes that would play randomly. As you entered the multiplayer part of the game, the music would fade out, which was smart.
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